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Searched defs:matInd (Results 1 – 14 of 14) sorted by relevance

/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionShapes/
H A DbtMultimaterialTriangleMeshShape.cpp40 int *matInd = (int *)(&(triangleMaterialBase[(triIndex * triangleMaterialStride)])); in getMaterialProperties() local
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionShapes/
H A DbtMultimaterialTriangleMeshShape.cpp40 int *matInd = (int *)(&(triangleMaterialBase[(triIndex * triangleMaterialStride)])); in getMaterialProperties() local
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionShapes/
H A DbtMultimaterialTriangleMeshShape.cpp42 int * matInd = (int *)(&(triangleMaterialBase[(triIndex * triangleMaterialStride)])); in getMaterialProperties() local
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionShapes/
H A DbtMultimaterialTriangleMeshShape.cpp42 int * matInd = (int *)(&(triangleMaterialBase[(triIndex * triangleMaterialStride)])); in getMaterialProperties() local
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/
H A DbtMultimaterialTriangleMeshShape.cpp40 int *matInd = (int *)(&(triangleMaterialBase[(triIndex * triangleMaterialStride)])); in getMaterialProperties() local
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionShapes/
H A DbtMultimaterialTriangleMeshShape.cpp40 int *matInd = (int *)(&(triangleMaterialBase[(triIndex * triangleMaterialStride)])); in getMaterialProperties() local
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionShapes/
H A DbtMultimaterialTriangleMeshShape.cpp42 int * matInd = (int *)(&(triangleMaterialBase[(triIndex * triangleMaterialStride)])); in getMaterialProperties() local
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionShapes/
H A DbtMultimaterialTriangleMeshShape.cpp40 int *matInd = (int *)(&(triangleMaterialBase[(triIndex * triangleMaterialStride)])); in getMaterialProperties() local
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionShapes/
H A DbtMultimaterialTriangleMeshShape.cpp42 int * matInd = (int *)(&(triangleMaterialBase[(triIndex * triangleMaterialStride)])); in getMaterialProperties() local
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionShapes/
H A DbtMultimaterialTriangleMeshShape.cpp42 int * matInd = (int *)(&(triangleMaterialBase[(triIndex * triangleMaterialStride)])); in getMaterialProperties() local
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/
H A DbtMultimaterialTriangleMeshShape.cpp40 int *matInd = (int *)(&(triangleMaterialBase[(triIndex * triangleMaterialStride)])); in getMaterialProperties() local
/dports/devel/vcglib/vcglib-2020.09/wrap/io_trimesh/
H A Dio_material.h110 int matInd = MaterialsCompare(materials,mtl); in CreateNewMaterial() local
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/
H A DCMY3DMeshFileLoader.cpp850 CMY3DMeshFileLoader::SMyMaterialEntry* CMY3DMeshFileLoader::getMaterialEntryByIndex(u32 matInd) in getMaterialEntryByIndex()
861 SMeshBufferLightMap* CMY3DMeshFileLoader::getMeshBufferByMaterialIndex(u32 matInd) in getMeshBufferByMaterialIndex()
/dports/math/symphony/SYMPHONY-releases-5.6.17/SYMPHONY/src/Master/
H A Dmaster.c3955 int i, j, nz = 0,*matBeg, *matInd; local
4203 int i, k, n, m, nz, *matBeg, *matInd; local
4396 int i, j, k, m, n, nz, *matBeg, *matInd, *lengths; local
4545 int i, j, k, n, nz, num_to_delete = 0, *matBeg, *matInd, *lengths; local
4749 int *matBeg, *matInd, *new_rows = 0; local