/dports/graphics/mandelbulber/mandelbulber2-2.26/mandelbulber2/qt/ |
H A D | material_widget.cpp | 100 std::shared_ptr<cParameterContainer> _params, int materialIndex, QWidget *_materialEditorWidget) in AssignMaterial() 220 void cMaterialWidget::AssignMaterial(const QString &text, int materialIndex) in AssignMaterial()
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H A D | material_editor.h | 68 int materialIndex; variable
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H A D | material_selector.cpp | 109 void cMaterialSelector::SetMaterialIndex(int materialIndex) in SetMaterialIndex()
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/dports/graphics/geomview/geomview-1.9.5/src/bin/geomutil/vrml2oogl/lib/ |
H A D | QvIndexedFaceSet.h | 36 QvMFLong materialIndex; // Material indices variable
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H A D | QvIndexedLineSet.h | 36 QvMFLong materialIndex; // Material indices variable
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/nodes/ |
H A D | SoIndexedShape.h | 51 SoMFInt32 materialIndex; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/gfx/opengl/ |
H A D | meshx_opengl.cpp | 54 int materialIndex = _materialIndices[i]; in render() local
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H A D | meshx_opengl_shader.cpp | 81 int materialIndex = _materialIndices[i]; in render() local
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/ |
H A D | SoPickedPoint.h | 80 int materialIndex; variable
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H A D | SoPrimitiveVertex.h | 77 int materialIndex; variable
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/dports/astro/celestia/celestia-1.6.1/src/tools/cmod/ |
H A D | 3dstocmod.cpp | 303 uint32 materialIndex = model.addMaterial(material) - 1; in Convert3DSMesh() local 313 uint32 materialIndex = 0; in Convert3DSModel() local
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H A D | xtocmod.cpp | 174 int materialIndex, in DumpTriStrip() 198 int materialIndex, in DumpTriStripAsFan()
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/dports/astro/celestia-gtk/celestia-1.6.1/src/tools/cmod/ |
H A D | 3dstocmod.cpp | 303 uint32 materialIndex = model.addMaterial(material) - 1; in Convert3DSMesh() local 313 uint32 materialIndex = 0; in Convert3DSModel() local
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H A D | xtocmod.cpp | 174 int materialIndex, in DumpTriStrip() 198 int materialIndex, in DumpTriStripAsFan()
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/dports/graphics/mandelbulber/mandelbulber2-2.26/mandelbulber2/src/ |
H A D | material_item_model.cpp | 213 int materialIndex = 1; in FindFreeIndex() local 245 int cMaterialItemModel::materialIndex(const QModelIndex &index) const in materialIndex() function in cMaterialItemModel
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/dports/audio/faust/faust-2.37.3/tools/physicalModeling/mesh2faust/vega/libraries/objMesh/ |
H A D | objMesh.h | 223 unsigned int materialIndex; variable 289 …inline const Material & getMaterial(unsigned int materialIndex) const { return materials[materialI… in getMaterial() 292 …inline const Material * getMaterialHandle(unsigned int materialIndex) const { return &materials[ma… in getMaterialHandle() 293 …inline Material * getMaterialHandle(unsigned int materialIndex) { return &materials[materialIndex]… in getMaterialHandle()
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H A D | objMeshBinaryLoader.cpp | 285 unsigned int materialIndex; in readFromBinary() local 308 unsigned int materialIndex = group->getMaterialIndex(); in writeToBinary() local
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H A D | objMesh.cpp | 108 unsigned int materialIndex = 0; in ObjMesh() local 130 unsigned int materialIndex = 0; in ObjMesh() local 154 for (unsigned int materialIndex=0; materialIndex < numObjMaterials; materialIndex++) in ObjMesh() local 193 unsigned int materialIndex = objMesh_.groups[groupIndex].getMaterialIndex(); in ObjMesh() local 619 for (unsigned int materialIndex=0; materialIndex<numObjMaterials; materialIndex++) in addDefaultMaterial() local 951 for (unsigned int materialIndex=0; materialIndex < numObjMaterials; materialIndex++) in saveToBinary() local 978 for (unsigned int materialIndex=0; materialIndex < numObjMaterials; materialIndex++) in saveToBinary() local 1016 for(unsigned int materialIndex=0; materialIndex < vectorSize; materialIndex++) in saveToBinary() local 1152 unsigned int materialIndex = groups[groupIndex].getMaterialIndex(); in saveToBinary() local 4689 for (unsigned int materialIndex=0; materialIndex < numObjMaterials; materialIndex++) in loadFromBinary() local [all …]
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/dports/audio/faust/faust-2.37.3/tools/physicalModeling/mesh2faust/vega/libraries/include/ |
H A D | objMesh.h | 223 unsigned int materialIndex; variable 289 …inline const Material & getMaterial(unsigned int materialIndex) const { return materials[materialI… in getMaterial() 292 …inline const Material * getMaterialHandle(unsigned int materialIndex) const { return &materials[ma… in getMaterialHandle() 293 …inline Material * getMaterialHandle(unsigned int materialIndex) { return &materials[materialIndex]… in getMaterialHandle()
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | mesh.cpp | 276 uint32 materialIndex, in addGroup() 548 uint32 materialIndex = (*iter)->materialIndex; in render() local
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | mesh.cpp | 276 uint32 materialIndex, in addGroup() 548 uint32 materialIndex = (*iter)->materialIndex; in render() local
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/dports/math/vtk8/VTK-8.2.0/IO/CityGML/ |
H A D | vtkCityGMLReader.cxx | 257 size_t materialIndex, in IsNewPolygonNeeded() 273 size_t materialIndex, in SavePolygon() 292 size_t materialIndex, in GetPolygon() 522 size_t materialIndex = 0; in ReadMultiSurface() local
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/dports/math/vtk9/VTK-9.1.0/IO/CityGML/ |
H A D | vtkCityGMLReader.cxx | 261 bool IsNewPolygonNeeded(PolygonType polygonType, size_t materialIndex, in IsNewPolygonNeeded() 277 void SavePolygon(PolygonType polygonType, size_t materialIndex, in SavePolygon() 295 vtkPolyData* GetPolygon(PolygonType polygonType, size_t materialIndex, in GetPolygon() 635 size_t materialIndex = 0; in ReadMultiSurface() local
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/dports/graphics/wdune/wdune-1.926/src/ |
H A D | NodeLineSet.cpp | 288 int materialIndex = 0; in writeAc3d() local
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/OpenFlight/ |
H A D | expPrimaryRecords.cpp | 232 flags |= FORWARD_ANIM; 407 static const unsigned long LIGHT_SOURCE_PALETTE_OVERRIDE = 0x80000000u >> 5;
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