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Searched defs:maxhealth (Results 1 – 22 of 22) sorted by relevance

/dports/games/ecwolf/ecwolf-1.3.3-src/src/g_shared/
H A Da_playerpawn.h80 int32_t maxhealth; variable
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dp_inter.c235 int maxhealth; in P_GiveBody() local
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dp_inter.c235 int maxhealth; in P_GiveBody() local
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_interaction.cpp787 int maxhealth = 0; in UseHealthItems() local
880 int maxhealth = 0; in P_AutoUseStrifeHealth() local
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dp_inter.c59 int maxhealth = 100; // was MAXHEALTH as a #define, used only in this module variable
/dports/games/prboom/prboom-2.5.0/src/
H A Dp_inter.c62 int maxhealth = 100; // was MAXHEALTH as a #define, used only in this module variable
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dp_inter.c64 int maxhealth = 100; // was MAXHEALTH as a #define, used only in this module variable
/dports/games/blackshadeselite/blackshadeselite/Source/
H A DPerson.h131 float maxhealth; variable
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dbg_saga.h82 int maxhealth; member
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_saga.c1000 int maxAmmo = 0, clNum = -1, health = 1, maxhealth = 1, ammo = 1; in CG_ParseSiegeExtendedDataEntry() local
H A Dcg_local.h1633 int maxhealth; member
/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/
H A Dplayer.h37 int maxhealth; member
/dports/games/widelands/widelands-build21/src/ai/
H A Ddefaultai_warfare.cc600 uint32_t maxhealth = ((descr.get_base_health() + in check_enemy_sites() local
/dports/games/ecwolf/ecwolf-1.3.3-src/src/thingdef/
H A Dthingdef_properties.cpp321 HANDLE_PROPERTY(maxhealth) in HANDLE_PROPERTY() argument
/dports/games/fightorperish/fop-0.5/src/
H A Dfop.c93 int plyx[4], plyy[4], score[4], oldplyx[4], oldplyy[4], health[4], maxhealth[4], bombs[4], keys[4],… variable
/dports/games/tesseract-data/tesseract/src/game/
H A Dgame.h288 int health, maxhealth; member
/dports/games/tesseract/tesseract/src/game/
H A Dgame.h288 int health, maxhealth; member
/dports/games/sauerbraten/sauerbraten/src/fpsgame/
H A Dgame.h369 int health, maxhealth; member
/dports/games/zdoom/zdoom-2.8.1/src/thingdef/
H A Dthingdef_properties.cpp2552 DEFINE_CLASS_PROPERTY_PREFIX(player, maxhealth, I, PlayerPawn) in DEFINE_CLASS_PROPERTY_PREFIX() argument
/dports/games/bloodfrontier/bloodfrontier/src/game/
H A Dserver.cpp1008 int weap = m_weapon(gamemode, mutators), maxhealth = m_health(gamemode, mutators); in sendspawn() local
/dports/games/wordwarvi/wordwarvi-1.0.4/
H A Dwordwarvi.c2338 int maxhealth; member
2943 int hot_metal_color(int health, int maxhealth) in hot_metal_color()
/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/
H A Dq_shared.h1679 int maxhealth; //so I know how to draw the stupid health bar member