/dports/games/ecwolf/ecwolf-1.3.3-src/src/g_shared/ |
H A D | a_playerpawn.h | 80 int32_t maxhealth; variable
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | p_inter.c | 235 int maxhealth; in P_GiveBody() local
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | p_inter.c | 235 int maxhealth; in P_GiveBody() local
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_interaction.cpp | 787 int maxhealth = 0; in UseHealthItems() local 880 int maxhealth = 0; in P_AutoUseStrifeHealth() local
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_inter.c | 59 int maxhealth = 100; // was MAXHEALTH as a #define, used only in this module variable
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | p_inter.c | 62 int maxhealth = 100; // was MAXHEALTH as a #define, used only in this module variable
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | p_inter.c | 64 int maxhealth = 100; // was MAXHEALTH as a #define, used only in this module variable
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/dports/games/blackshadeselite/blackshadeselite/Source/ |
H A D | Person.h | 131 float maxhealth; variable
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | bg_saga.h | 82 int maxhealth; member
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_saga.c | 1000 int maxAmmo = 0, clNum = -1, health = 1, maxhealth = 1, ammo = 1; in CG_ParseSiegeExtendedDataEntry() local
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H A D | cg_local.h | 1633 int maxhealth; member
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/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/ |
H A D | player.h | 37 int maxhealth; member
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/dports/games/widelands/widelands-build21/src/ai/ |
H A D | defaultai_warfare.cc | 600 uint32_t maxhealth = ((descr.get_base_health() + in check_enemy_sites() local
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/thingdef/ |
H A D | thingdef_properties.cpp | 321 HANDLE_PROPERTY(maxhealth) in HANDLE_PROPERTY() argument
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/dports/games/fightorperish/fop-0.5/src/ |
H A D | fop.c | 93 int plyx[4], plyy[4], score[4], oldplyx[4], oldplyy[4], health[4], maxhealth[4], bombs[4], keys[4],… variable
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/dports/games/tesseract-data/tesseract/src/game/ |
H A D | game.h | 288 int health, maxhealth; member
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/dports/games/tesseract/tesseract/src/game/ |
H A D | game.h | 288 int health, maxhealth; member
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/dports/games/sauerbraten/sauerbraten/src/fpsgame/ |
H A D | game.h | 369 int health, maxhealth; member
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/dports/games/zdoom/zdoom-2.8.1/src/thingdef/ |
H A D | thingdef_properties.cpp | 2552 DEFINE_CLASS_PROPERTY_PREFIX(player, maxhealth, I, PlayerPawn) in DEFINE_CLASS_PROPERTY_PREFIX() argument
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/dports/games/bloodfrontier/bloodfrontier/src/game/ |
H A D | server.cpp | 1008 int weap = m_weapon(gamemode, mutators), maxhealth = m_health(gamemode, mutators); in sendspawn() local
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/dports/games/wordwarvi/wordwarvi-1.0.4/ |
H A D | wordwarvi.c | 2338 int maxhealth; member 2943 int hot_metal_color(int health, int maxhealth) in hot_metal_color()
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/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/ |
H A D | q_shared.h | 1679 int maxhealth; //so I know how to draw the stupid health bar member
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