Searched defs:meleerange (Results 1 – 4 of 4) sorted by relevance
187 fixed meleerange; variable
327 HANDLE_PROPERTY(meleerange) in HANDLE_PROPERTY() argument
1079 fixed_t meleerange; // specifies how far a melee attack reaches. variable
915 DEFINE_PROPERTY(meleerange, F, Actor) in DEFINE_PROPERTY() argument