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Searched defs:modelRenderer (Results 1 – 11 of 11) sorted by relevance

/dports/games/scorched3d/scorched/src/client/graph/
H A DModelRendererStore.cpp62 ModelRenderer *modelRenderer = 0; in getModel() local
/dports/games/glest/glest_source_3.2.2/source/g3d_viewer/
H A Drenderer.h59 ModelRenderer *modelRenderer; variable
/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/View/
H A DEntityBrowserView.h53 EntityRenderer* modelRenderer; variable
H A DEntityBrowserView.cpp185 EntityRenderer* modelRenderer = NULL; in addEntityToLayout() local
259 EntityRenderer* modelRenderer = cell.item().modelRenderer; in renderBounds() local
300 EntityRenderer* modelRenderer = cell.item().modelRenderer; in renderModels() local
/dports/games/megaglest/megaglest-source-3.13.0/source/g3d_viewer/
H A Drenderer.h97 ModelRenderer *modelRenderer; variable
/dports/games/glest/glest_source_3.2.2/source/glest_game/graphics/
H A Drenderer.h145 ModelRenderer *modelRenderer; variable
/dports/games/openspades/openspades-0.1.3/Sources/Draw/
H A DSWRenderer.h65 std::shared_ptr<SWModelRenderer> modelRenderer; variable
H A DGLRenderer.h96 GLModelRenderer *modelRenderer; variable
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/render/
H A Drendersystem.cpp451 ModelRenderer &RenderSystem::modelRenderer() in modelRenderer() function in RenderSystem
/dports/games/scorched3d/scorched/src/client/tankgraph/
H A DTargetRendererImplTank.cpp65 static ModelRendererSimulator *modelRenderer = 0; in getAutoAimModel() local
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/graphics/
H A Drenderer.h282 ModelRenderer *modelRenderer; variable