Searched defs:movei (Results 1 – 10 of 10) sorted by relevance
/dports/games/hyperrogue/hyperrogue-12.0f/ |
H A D | locations.cpp | 480 struct movei { struct 481 cell *s; 482 cell *t; 483 int d; 484 bool op() { return s != t; } in op() 486 movei(cell *_s, int _d) : s(_s), d(_d) { in movei() function 491 movei(cell *_s, cell *_t, int _d) : s(_s), t(_t), d(_d) {} in movei() argument 492 movei(cellwalker cw) : s(cw.at), t(cw.cpeek()), d(cw.spin) {} in movei() function 494 int dir_or(int x) const { return proper() ? d : x; } in dir_or() 498 int dir_force() const { hassert(proper()); return d; } in dir_force() [all …]
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/dports/games/gnugo/gnugo-3.8/patterns/ |
H A D | joseki.c | 139 write_diagram(int movei, int movej, int color, int marki, int markj, in write_diagram() 239 make_pattern(int movei, int movej, int color, in make_pattern() 308 int movei = -1; in analyze_node() local
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H A D | compress_fuseki.c | 55 int movei = -1; in main() local
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H A D | mkpat.c | 146 static int movei, movej; variable
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/dports/games/gnugo/gnugo-3.8/interface/ |
H A D | gtp.c | 420 sort_moves(int n, int movei[], int movej[]) in sort_moves() 443 gtp_print_vertices(int n, int movei[], int movej[]) in gtp_print_vertices()
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H A D | play_gtp.c | 1050 int movei[MAX_BOARD * MAX_BOARD]; in gtp_all_legal() local 4384 int movei[MAX_BOARD * MAX_BOARD]; in gtp_print_vertices2() local
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/dports/math/abs/abs-src-0.908/Kernel/ |
H A D | callback_decl.h | 105 int downi, downj, movei, movej, upi, upj, lasti, lastj; variable
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Tools/MeshUpgrader/src/ |
H A D | main.cpp | 376 VertexDeclaration::VertexElementList::iterator movei = elemList.begin(); in reorganiseVertexBuffers() local 412 VertexDeclaration::VertexElementList::iterator movei = elemList.begin(); in reorganiseVertexBuffers() local
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/dports/graphics/ogre3d/ogre-1.11.6/Tools/MeshUpgrader/src/ |
H A D | main.cpp | 371 VertexDeclaration::VertexElementList::iterator movei = elemList.begin(); in reorganiseVertexBuffers() local 402 VertexDeclaration::VertexElementList::iterator movei = elemList.begin(); in reorganiseVertexBuffers() local
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/dports/games/block/blocks/ |
H A D | block.c | 79 char movei=0; in main() local
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