/dports/games/lordsawar/lordsawar-0.3.2/src/ |
H A D | fight.cpp | 88 Maptile *mtile = GameMap::getInstance()->getTile(defender->getPos()); in Fight() local 156 Maptile *mtile = new Maptile(-1, -1, terrain); in setupFight() local 328 void Fight::calculateTerrainModifiers(std::list<Fighter*> fighters, Maptile *mtile, bool defender) in calculateTerrainModifiers() 381 Maptile *mtile) in calculateModifiedStrengths() 547 void Fight::calculateBonus(Maptile *mtile) in calculateBonus()
|
H A D | stone.cpp | 42 Maptile *mtile = GameMap::getInstance()->getTile(getPos()); in Stone() local
|
H A D | MapRenderer.cpp | 63 Maptile *mtile = GameMap::getInstance()->getTile(tile); in render_tile() local
|
H A D | overviewmap.cpp | 484 Maptile *mtile = getTile(x,y); in draw_terrain_tiles() local
|
H A D | stack.cpp | 1368 Maptile *mtile = GameMap::getInstance()->getTile(getPos()); in fliesWithItemAndNonFlyersOverWaterOrMountains() local
|
H A D | GameMap.cpp | 634 Maptile *mtile = getTile(j, i); in calculatePreferredStyle() local 949 Maptile *mtile = getTile(j, i); in applyTileStyle() local
|
/dports/games/scummvm/scummvm-2.5.1/engines/saga2/ |
H A D | mapfeatr.cpp | 242 uint16 mtile = mapRow[(g_vm->_mapFeatures[i]->getV() >> (kTileUVShift + kPlatShift))]; in updateMapFeatures() local
|
H A D | automap.cpp | 496 uint16 mtile = mapRow[v]; in createSmallMap() local
|
H A D | tile.cpp | 2231 int16 mtile; in lookupMeta() local 2522 int16 mtile = 0; in drawMetaRow() local 3101 int16 mtile = 0; in maskMetaRow() local
|
/dports/games/lordsawar/lordsawar-0.3.2/src/utils/ |
H A D | import.cpp | 495 Maptile *mtile = GameMap::getInstance()->getTile(Vector<int>(j,i)); in import_terrain() local
|
/dports/games/vultures-eye/vulture-2.3.67/slashem/sys/msdos/ |
H A D | vidalleg.c | 1935 BITMAP* mtile; local
|
/dports/games/lordsawar/lordsawar-0.3.2/src/editor/ |
H A D | main-window.cpp | 1844 Maptile *mtile = GameMap::getInstance()->getTile(pos); in clear_save_file_of_scenario_specific_data() local
|
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | astub.cpp | 2466 int32_t mousedx, mousedy, mtile, omousex=searchx, omousey=searchy, moffset=0; in m32gettile() local
|
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | astub.cpp | 2531 int32_t mousedx, mousedy, mtile, omousex=searchx, omousey=searchy, moffset=0; in m32gettile() local
|
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | mapedit.cpp | 4553 int32_t mousedx, mousedy, mtile, omousex=searchx, omousey=searchy, moffset=0; in m32gettile() local
|