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/dports/math/libmesh/libmesh-1.6.2/src/reduced_basis/
H A Drb_parametrized_function.C54 void RBParametrizedFunction::vectorized_evaluate(const std::vector<RBParameters> & mus, in vectorized_evaluate()
/dports/games/wizznic/Wizznic-1.1/src/
H A Dsound.c34 static Mix_Music* mus[2] = {0,0}; variable
/dports/science/fsom/fsom-56695e1611d824cda97f08e932d25d08419170cd/
H A Dfsom.h73 double mus[TAYLOR_LAMBERT_ELEMENTS]; member
/dports/biology/vcflib/vcflib-1.0.2/fsom/
H A Dfsom.h73 double mus[TAYLOR_LAMBERT_ELEMENTS]; member
/dports/biology/freebayes/freebayes-1.3.5/vcflib/fsom/
H A Dfsom.h73 double mus[TAYLOR_LAMBERT_ELEMENTS]; member
/dports/games/egoboo/egoboo-2.8.1/src/game/
H A Dsound.h85 Mix_Music * mus; member
/dports/games/exult/exult-snapshot-v1.7.0.20211128/audio/
H A DAudio.h121 static int game_music(int mus) in game_music()
/dports/net-p2p/go-ethereum/go-ethereum-1.10.14/vendor/golang.org/x/net/publicsuffix/
H A Dlist_test.go351 match := func(rulePart, domainPart string) bool {
370 for i := range ruleParts {
/dports/games/prboom/prboom-2.5.0/src/
H A Dmmus2mid.c322 int mmus2mid(const UBYTE *mus, MIDI *mididata, UWORD division, int nocomp) in mmus2mid()
768 UBYTE *mus,*mid; in main() local
/dports/math/z3/z3-z3-4.8.13/src/solver/
H A Dmus.cpp351 mus::mus(solver& s) { in mus() function in mus
368 lbool mus::get_mus(expr_ref_vector& mus) { in get_mus()
/dports/science/siesta/siesta-4.1.5/Src/
H A Dm_ts_chem_pot.F90477 subroutine print_mus_block(prefix,N_mu,mus) argument
481 type(ts_mu), intent(in) :: mus(N_mu) local
H A Dts_dq.F9040 type(ts_dq_t_mu_), pointer :: mus(:) => null() component
220 subroutine ts_dq_t_initialize(this, N_mu, mus) argument
230 type(ts_mu), intent(in) :: mus(N_mu) local
/dports/math/R-cran-lava/lava/R/
H A Dwkm.R53 mus <- ssws <- NULL functionVar
H A Dmvnmix.R6 mus <- Sigmas <- c() functionVar
94 mus <- c() vector
/dports/games/edge/Edge-1.35-source/deh_edge/
H A Dsounds.cc457 musicinfo_t *mus = S_music + m_num; in WriteMusic() local
/dports/games/edge/Edge-1.35-source/epi/
H A Dmus_2_midi.cc330 bool Mus2Midi::DecodeMUS(const byte *mus, MIDI_c& info, int division, int nocomp) in DecodeMUS()
637 bool Mus2Midi::Convert(const byte *mus, int mus_len, in Convert()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/os2/
H A Dqmus2mid2.c250 int qmus2mid_file( const char *mus, const char *mid, int nodisplay, in qmus2mid_file()
517 int convert( const char *mus, const char *mid, int nodisplay, int div, in convert()
/dports/audio/sc3-plugins/sc3-plugins-Version-3.9.0/source/DWGUGens/
H A DDWGBowed.cpp94 const static float mus ;//= 0.8; member
100 const float DWGBowed::mus = 0.8; member in DWGBowed
189 float mus = 0.8; in hyperbolicbow() local
/dports/games/taisei/taisei-1.3.2/src/audio/null/
H A Daudio_null.c47 static void audio_null_music_unload(MusicImpl *mus) { } in audio_null_music_unload()
/dports/games/scummvm/scummvm-2.5.1/engines/zvision/scripting/effects/
H A Dmusic_effect.cpp194 MusicNodeBASE *mus = (MusicNodeBASE *)fx; in process() local
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/agg/
H A Dagg.cpp536 void AGG::PlayMusic( int mus, bool loop, bool asyncronizedCall ) in PlayMusic()
551 void AGG::PlayMusicInternally( const int mus, const MusicSource musicType, const bool loop ) in PlayMusicInternally()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/zvision/scripting/effects/
H A Dmusic_effect.cpp192 MusicNodeBASE *mus = (MusicNodeBASE *)fx; in process() local
/dports/print/lilypond/lilypond-2.22.1/lily/
H A Dmusic-sequence.cc167 Music *mus = unsmob<Music> (scm_car (s)); in first_start() local
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/zvision/scripting/
H A Dactions.cpp111 MusicNodeBASE *mus = (MusicNodeBASE *)fx; in execute() local
162 MusicNodeBASE *mus = (MusicNodeBASE *)fx; in execute() local
173 MusicNodeBASE *mus = (MusicNodeBASE *)fx; in execute() local
/dports/games/scummvm/scummvm-2.5.1/engines/zvision/scripting/
H A Dactions.cpp113 MusicNodeBASE *mus = (MusicNodeBASE *)fx; in execute() local
163 MusicNodeBASE *mus = (MusicNodeBASE *)fx; in execute() local
174 MusicNodeBASE *mus = (MusicNodeBASE *)fx; in execute() local

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