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Searched defs:musicName (Results 1 – 12 of 12) sorted by relevance

/dports/games/galaxyhack/galaxyhack/src/
H A DJSDL.h65 string musicName; variable
/dports/games/blockattack/blockattack-game-2.7.0/source/code/sago/
H A DSagoDataHolder.hpp58 std::string musicName; member in sago::MusicHandler
H A DSagoDataHolder.cpp264 MusicHandler::MusicHandler(const SagoDataHolder* holder, const std::string& musicName) { in MusicHandler()
/dports/games/legend-of-edgar/edgar-1.34/src/audio/
H A Dmusic.c31 static char musicName[MAX_VALUE_LENGTH]; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/saga/
H A Dmusic.cpp136 void MusicDriver::playQuickTime(const Common::String &musicName, bool loop) { in playQuickTime()
/dports/games/scummvm/scummvm-2.5.1/engines/saga/
H A Dmusic.cpp463 const Common::String &musicName = Common::String::format("Music/Music%02x", resourceId); in playQuickTime() local
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cruise/
H A Dsound.cpp225 const char *musicName() { return _musicName; } in musicName() function in Cruise::PCSoundFxPlayer
872 const char *PCSound::musicName() { in musicName() function in Cruise::PCSound
/dports/games/scummvm/scummvm-2.5.1/engines/cruise/
H A Dsound.cpp225 const char *musicName() { return _musicName; } in musicName() function in Cruise::PCSoundFxPlayer
872 const char *PCSound::musicName() { in musicName() function in Cruise::PCSound
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cine/
H A Dsaveload.cpp485 char musicName[13]; in loadTempSaveOS() local
/dports/games/scourge/scourge/src/
H A Dsound.cpp247 string musicName = monster->getCombatMusic(); in selectMusic() local
/dports/games/legend-of-edgar/edgar-1.34/src/
H A Dstructs.h157 char musicName[MAX_VALUE_LENGTH], mapName[MAX_VALUE_LENGTH]; member
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/windows/
H A DRide.cpp5181 rct_string_id musicName = STR_NONE; in window_ride_music_invalidate() local