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/dports/games/dangen/dangen-0.5/spqr/
H A Dplan-19.c106 plan_19_more_1_act(tenm_object *my, const tenm_object *player) in plan_19_more_1_act()
206 plan_19_more_1_draw(tenm_object *my, int priority) in plan_19_more_1_draw()
H A Dwall-0.c89 wall_0_move(tenm_object *my, double turn_per_frame) in wall_0_move()
122 wall_0_draw(tenm_object *my, int priority) in wall_0_draw()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/gumps/
H A Dcontainer_gump.cpp152 uint16 ContainerGump::TraceObjId(int32 mx, int32 my) { in TraceObjId()
276 Container *ContainerGump::getTargetContainer(Item *item, int mx, int my) { in getTargetContainer()
300 Gump *ContainerGump::onMouseDown(int button, int32 mx, int32 my) { in onMouseDown()
311 void ContainerGump::onMouseClick(int button, int32 mx, int32 my) { in onMouseClick()
328 void ContainerGump::onMouseDouble(int button, int32 mx, int32 my) { in onMouseDouble()
357 bool ContainerGump::StartDraggingItem(Item *item, int mx, int my) { in StartDraggingItem()
376 bool ContainerGump::DraggingItem(Item *item, int mx, int my) { in DraggingItem()
433 void ContainerGump::DropItem(Item *item, int mx, int my) { in DropItem()
/dports/games/wanderer/wanderer-3.2/
H A Dfall.c38 int check(mx,my,x,y,dx,dy,sx,sy,howdead) in check() argument
58 int fall(mx,my,x,y,sx,sy,howdead) in fall() argument
374 int bang(x,y,mx,my,sx,sy,howdead) /* explosion centre x,y */ in bang() argument
/dports/games/barony/Barony-3.3.7/src/
H A Dmod_tools.cpp67 void GameModeManager_t::Tutorial_t::buttonReturnToTutorialHub(button_t* my) in buttonReturnToTutorialHub()
73 void GameModeManager_t::Tutorial_t::buttonRestartTrial(button_t* my) in buttonRestartTrial()
421 void GameModeManager_t::Tutorial_t::FirstTimePrompt_t::buttonSkipPrompt(button_t* my) in buttonSkipPrompt()
427 void GameModeManager_t::Tutorial_t::FirstTimePrompt_t::buttonPromptEnterTutorialHub(button_t* my) in buttonPromptEnterTutorialHub()
H A Dmonster_vampire.cpp25 void initVampire(Entity* my, Stat* myStats) in initVampire()
424 void actVampireLimb(Entity* my) in actVampireLimb()
429 void vampireDie(Entity* my) in vampireDie()
450 void vampireMoveBodyparts(Entity* my, Stat* myStats, double dist) in vampireMoveBodyparts()
H A Dmonster_insectoid.cpp24 void initInsectoid(Entity* my, Stat* myStats) in initInsectoid()
701 void actInsectoidLimb(Entity* my) in actInsectoidLimb()
706 void insectoidDie(Entity* my) in insectoidDie()
727 void insectoidMoveBodyparts(Entity* my, Stat* myStats, double dist) in insectoidMoveBodyparts()
H A Dmonster_shopkeeper.cpp26 void initShopkeeper(Entity* my, Stat* myStats) in initShopkeeper()
957 void actShopkeeperLimb(Entity* my) in actShopkeeperLimb()
962 void shopkeeperDie(Entity* my) in shopkeeperDie()
981 void shopkeeperMoveBodyparts(Entity* my, Stat* myStats, double dist) in shopkeeperMoveBodyparts()
H A Dactdoor.cpp32 void actDoor(Entity* my) in actDoor()
275 void actDoorFrame(Entity* my) in actDoorFrame()
/dports/x11-wm/e16/e16-1.0.24/src/
H A Dalert.c51 #define DRAW_BOX_OUT(mdd, mgc, mwin, mx, my, mw, mh) \ argument
54 #define DRAW_BOX_IN(mdd, mgc, mwin, mx, my, mw, mh) \ argument
58 AlertDrawBox(Display * mdd, GC mgc, Window mwin, int mx, int my, int mw, int mh, in AlertDrawBox()
80 #define DRAW_THIN_BOX_IN(mdd, mgc, mwin, mx, my, mw, mh) \ argument
84 AlertDrawThinBoxIn(Display * mdd, GC mgc, Window mwin, int mx, int my, int mw, in AlertDrawThinBoxIn()
100 #define DRAW_HEADER(mdd, mgc, mwin, mx, my, mstr) \ argument
104 AlertDrawHeader(Display * mdd, GC mgc, Window mwin, int mx, int my, in AlertDrawHeader()
131 #define DRAW_STRING(mdd, mgc, mwin, mx, my, mstr, len) \ argument
134 AlertDrawString(Display * mdd, GC mgc, Window mwin, int mx, int my, in AlertDrawString()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/gumps/
H A DPaperdoll_gump.cc140 int mx, int my, // Mouse point in window. in find_closest()
255 int mx, int my // Point in window. in on_button()
283 int mx, int my, // Screen location of mouse. in add()
671 int mx, int my // Mouse pos. on screen. in find_object()
822 int mx, int my, in check_object()
874 int mx, int my, in check_object_arms()
888 int mx, int my, in check_body()
899 int mx, int my, in check_belt()
914 int mx, int my, in check_head()
938 int mx, int my, in check_arms()
[all …]
/dports/print/ghostscript9-x11/ghostscript-9.06/jpegxr/
H A Dw_tile_frequency.c85 unsigned mx, my; in _jxr_w_TILE_DC() local
140 unsigned mx, my; in _jxr_w_TILE_LP() local
220 unsigned mx, my; in _jxr_w_TILE_HP_FLEX() local
/dports/print/ghostscript9-base/ghostscript-9.06/jpegxr/
H A Dw_tile_frequency.c85 unsigned mx, my; in _jxr_w_TILE_DC() local
140 unsigned mx, my; in _jxr_w_TILE_LP() local
220 unsigned mx, my; in _jxr_w_TILE_HP_FLEX() local
/dports/misc/valentina/valentina-5b7e98bf48a86e3c444423a9f03533440a39aad9/src/libs/vpatterndb/
H A Dvnodedetail_p.h47 VNodeDetailData(quint32 id, Tool typeTool, NodeDetail typeNode, qreal mx, qreal my, bool reverse) in VNodeDetailData()
77 qreal my; variable
/dports/databases/mariadb103-client/mariadb-10.3.34/libmariadb/unittest/mytap/
H A DDoxyfile136 # comment as the brief description. If set to NO, the JavaDoc
210 # If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in
269 # The INTERNAL_DOCS tag determines if documentation
800 #---------------------------------------------------------------------------
844 # The XML_SCHEMA tag can be used to specify an XML schema,
873 GENERATE_AUTOGEN_DEF = NO
902 # are prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX.
1006 # in the modules index. If set to NO, only the current project's groups will
/dports/multimedia/mpeg_encode/mpeg_encode/
H A Dsubsample.c93 LumMotionErrorA(currentBlock, prevFrame, by, bx, my, mx, bestSoFar) in LumMotionErrorA() argument
270 LumMotionErrorB(currentBlock, prevFrame, by, bx, my, mx, bestSoFar) in LumMotionErrorB() argument
447 LumMotionErrorC(currentBlock, prevFrame, by, bx, my, mx, bestSoFar) in LumMotionErrorC() argument
624 LumMotionErrorD(currentBlock, prevFrame, by, bx, my, mx, bestSoFar) in LumMotionErrorD() argument
/dports/science/afni/afni-AFNI_21.3.16/src/mpeg_encodedir/
H A Dsubsample.c108 LumMotionErrorA(currentBlock, prevFrame, by, bx, my, mx, bestSoFar) in LumMotionErrorA() argument
285 LumMotionErrorB(currentBlock, prevFrame, by, bx, my, mx, bestSoFar) in LumMotionErrorB() argument
462 LumMotionErrorC(currentBlock, prevFrame, by, bx, my, mx, bestSoFar) in LumMotionErrorC() argument
639 LumMotionErrorD(currentBlock, prevFrame, by, bx, my, mx, bestSoFar) in LumMotionErrorD() argument
/dports/cad/gmsh/gmsh-4.9.2-source/contrib/mpeg_encode/
H A Dsubsample.cpp97 int my, in LumMotionErrorA()
273 int my, in LumMotionErrorB()
449 int my, in LumMotionErrorC()
625 int my, in LumMotionErrorD()
/dports/math/octave-forge-statistics/statistics-1.4.3/inst/
H A Dsigntest.m67 my = my_default; variable
101 my = my_default; variable
109 my = my_default; variable
/dports/games/lbreakout2/lbreakout2-2.6.5/game/
H A Dshots.c43 int my = (int)(shot->y + 3 + ((shot->dir==1)?5:0) ) / BRICK_HEIGHT; in shot_get_target() local
105 void shots_check_targets( int mx, int my ) in shots_check_targets()
/dports/games/xsoldier/xsoldier-1.8/
H A Dcommon.c75 DelAtt BombAct(ObjData *my) in BombAct()
84 int GetDirection(int mx, int my, int sx, int sy) in GetDirection()
/dports/multimedia/x264/x264-5db6aa6cab1b146e07b60cc1736a01f21da01154/encoder/
H A Dme.c60 #define BITS_MVD( mx, my )\ argument
63 #define COST_MV( mx, my )\ argument
72 #define COST_MV_HPEL( mx, my, cost )\ argument
146 #define DIA1_ITER( mx, my )\ argument
243 int my = mvc_temp[i+1][1]; in x264_me_search_ref() local
305 int my = mvc_temp[i+1][1]; in x264_me_search_ref() local
547 int my = omy + hex4[j][1]*i; in x264_me_search_ref() local
817 #define COST_MV_SAD( mx, my ) \ argument
826 #define COST_MV_SATD( mx, my, dir ) \ argument
1195 #define COST_MV_SATD( mx, my, dst, avoid_mvp ) \ argument
[all …]
/dports/emulators/vice/vice-3.5/src/lib/libx264/encoder/
H A Dme.c60 #define BITS_MVD( mx, my )\ argument
63 #define COST_MV( mx, my )\ argument
72 #define COST_MV_HPEL( mx, my, cost )\ argument
146 #define DIA1_ITER( mx, my )\ argument
247 int my = mvc_temp[i+1][1]; in x264_me_search_ref() local
309 int my = mvc_temp[i+1][1]; in x264_me_search_ref() local
676 int my; in x264_me_search_ref() local
773 int my; in x264_me_search_ref() local
839 #define COST_MV_SAD( mx, my ) \ argument
848 #define COST_MV_SATD( mx, my, dir ) \ argument
[all …]
/dports/multimedia/libx264/x264-5db6aa6cab1b146e07b60cc1736a01f21da01154/encoder/
H A Dme.c60 #define BITS_MVD( mx, my )\ argument
63 #define COST_MV( mx, my )\ argument
72 #define COST_MV_HPEL( mx, my, cost )\ argument
146 #define DIA1_ITER( mx, my )\ argument
243 int my = mvc_temp[i+1][1]; in x264_me_search_ref() local
305 int my = mvc_temp[i+1][1]; in x264_me_search_ref() local
547 int my = omy + hex4[j][1]*i; in x264_me_search_ref() local
817 #define COST_MV_SAD( mx, my ) \ argument
826 #define COST_MV_SATD( mx, my, dir ) \ argument
1195 #define COST_MV_SATD( mx, my, dst, avoid_mvp ) \ argument
[all …]
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/lib/libx264/encoder/
H A Dme.c60 #define BITS_MVD( mx, my )\ argument
63 #define COST_MV( mx, my )\ argument
72 #define COST_MV_HPEL( mx, my, cost )\ argument
146 #define DIA1_ITER( mx, my )\ argument
247 int my = mvc_temp[i+1][1]; in x264_me_search_ref() local
309 int my = mvc_temp[i+1][1]; in x264_me_search_ref() local
676 int my; in x264_me_search_ref() local
773 int my; in x264_me_search_ref() local
839 #define COST_MV_SAD( mx, my ) \ argument
848 #define COST_MV_SATD( mx, my, dir ) \ argument
[all …]

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