/dports/games/dangen/dangen-0.5/spqr/ |
H A D | plan-19.c | 106 plan_19_more_1_act(tenm_object *my, const tenm_object *player) in plan_19_more_1_act() 206 plan_19_more_1_draw(tenm_object *my, int priority) in plan_19_more_1_draw()
|
H A D | wall-0.c | 89 wall_0_move(tenm_object *my, double turn_per_frame) in wall_0_move() 122 wall_0_draw(tenm_object *my, int priority) in wall_0_draw()
|
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/gumps/ |
H A D | container_gump.cpp | 152 uint16 ContainerGump::TraceObjId(int32 mx, int32 my) { in TraceObjId() 276 Container *ContainerGump::getTargetContainer(Item *item, int mx, int my) { in getTargetContainer() 300 Gump *ContainerGump::onMouseDown(int button, int32 mx, int32 my) { in onMouseDown() 311 void ContainerGump::onMouseClick(int button, int32 mx, int32 my) { in onMouseClick() 328 void ContainerGump::onMouseDouble(int button, int32 mx, int32 my) { in onMouseDouble() 357 bool ContainerGump::StartDraggingItem(Item *item, int mx, int my) { in StartDraggingItem() 376 bool ContainerGump::DraggingItem(Item *item, int mx, int my) { in DraggingItem() 433 void ContainerGump::DropItem(Item *item, int mx, int my) { in DropItem()
|
/dports/games/wanderer/wanderer-3.2/ |
H A D | fall.c | 38 int check(mx,my,x,y,dx,dy,sx,sy,howdead) in check() argument 58 int fall(mx,my,x,y,sx,sy,howdead) in fall() argument 374 int bang(x,y,mx,my,sx,sy,howdead) /* explosion centre x,y */ in bang() argument
|
/dports/games/barony/Barony-3.3.7/src/ |
H A D | mod_tools.cpp | 67 void GameModeManager_t::Tutorial_t::buttonReturnToTutorialHub(button_t* my) in buttonReturnToTutorialHub() 73 void GameModeManager_t::Tutorial_t::buttonRestartTrial(button_t* my) in buttonRestartTrial() 421 void GameModeManager_t::Tutorial_t::FirstTimePrompt_t::buttonSkipPrompt(button_t* my) in buttonSkipPrompt() 427 void GameModeManager_t::Tutorial_t::FirstTimePrompt_t::buttonPromptEnterTutorialHub(button_t* my) in buttonPromptEnterTutorialHub()
|
H A D | monster_vampire.cpp | 25 void initVampire(Entity* my, Stat* myStats) in initVampire() 424 void actVampireLimb(Entity* my) in actVampireLimb() 429 void vampireDie(Entity* my) in vampireDie() 450 void vampireMoveBodyparts(Entity* my, Stat* myStats, double dist) in vampireMoveBodyparts()
|
H A D | monster_insectoid.cpp | 24 void initInsectoid(Entity* my, Stat* myStats) in initInsectoid() 701 void actInsectoidLimb(Entity* my) in actInsectoidLimb() 706 void insectoidDie(Entity* my) in insectoidDie() 727 void insectoidMoveBodyparts(Entity* my, Stat* myStats, double dist) in insectoidMoveBodyparts()
|
H A D | monster_shopkeeper.cpp | 26 void initShopkeeper(Entity* my, Stat* myStats) in initShopkeeper() 957 void actShopkeeperLimb(Entity* my) in actShopkeeperLimb() 962 void shopkeeperDie(Entity* my) in shopkeeperDie() 981 void shopkeeperMoveBodyparts(Entity* my, Stat* myStats, double dist) in shopkeeperMoveBodyparts()
|
H A D | actdoor.cpp | 32 void actDoor(Entity* my) in actDoor() 275 void actDoorFrame(Entity* my) in actDoorFrame()
|
/dports/x11-wm/e16/e16-1.0.24/src/ |
H A D | alert.c | 51 #define DRAW_BOX_OUT(mdd, mgc, mwin, mx, my, mw, mh) \ argument 54 #define DRAW_BOX_IN(mdd, mgc, mwin, mx, my, mw, mh) \ argument 58 AlertDrawBox(Display * mdd, GC mgc, Window mwin, int mx, int my, int mw, int mh, in AlertDrawBox() 80 #define DRAW_THIN_BOX_IN(mdd, mgc, mwin, mx, my, mw, mh) \ argument 84 AlertDrawThinBoxIn(Display * mdd, GC mgc, Window mwin, int mx, int my, int mw, in AlertDrawThinBoxIn() 100 #define DRAW_HEADER(mdd, mgc, mwin, mx, my, mstr) \ argument 104 AlertDrawHeader(Display * mdd, GC mgc, Window mwin, int mx, int my, in AlertDrawHeader() 131 #define DRAW_STRING(mdd, mgc, mwin, mx, my, mstr, len) \ argument 134 AlertDrawString(Display * mdd, GC mgc, Window mwin, int mx, int my, in AlertDrawString()
|
/dports/games/exult/exult-snapshot-v1.7.0.20211128/gumps/ |
H A D | Paperdoll_gump.cc | 140 int mx, int my, // Mouse point in window. in find_closest() 255 int mx, int my // Point in window. in on_button() 283 int mx, int my, // Screen location of mouse. in add() 671 int mx, int my // Mouse pos. on screen. in find_object() 822 int mx, int my, in check_object() 874 int mx, int my, in check_object_arms() 888 int mx, int my, in check_body() 899 int mx, int my, in check_belt() 914 int mx, int my, in check_head() 938 int mx, int my, in check_arms() [all …]
|
/dports/print/ghostscript9-x11/ghostscript-9.06/jpegxr/ |
H A D | w_tile_frequency.c | 85 unsigned mx, my; in _jxr_w_TILE_DC() local 140 unsigned mx, my; in _jxr_w_TILE_LP() local 220 unsigned mx, my; in _jxr_w_TILE_HP_FLEX() local
|
/dports/print/ghostscript9-base/ghostscript-9.06/jpegxr/ |
H A D | w_tile_frequency.c | 85 unsigned mx, my; in _jxr_w_TILE_DC() local 140 unsigned mx, my; in _jxr_w_TILE_LP() local 220 unsigned mx, my; in _jxr_w_TILE_HP_FLEX() local
|
/dports/misc/valentina/valentina-5b7e98bf48a86e3c444423a9f03533440a39aad9/src/libs/vpatterndb/ |
H A D | vnodedetail_p.h | 47 VNodeDetailData(quint32 id, Tool typeTool, NodeDetail typeNode, qreal mx, qreal my, bool reverse) in VNodeDetailData() 77 qreal my; variable
|
/dports/databases/mariadb103-client/mariadb-10.3.34/libmariadb/unittest/mytap/ |
H A D | Doxyfile | 136 # comment as the brief description. If set to NO, the JavaDoc 210 # If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in 269 # The INTERNAL_DOCS tag determines if documentation 800 #--------------------------------------------------------------------------- 844 # The XML_SCHEMA tag can be used to specify an XML schema, 873 GENERATE_AUTOGEN_DEF = NO 902 # are prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX. 1006 # in the modules index. If set to NO, only the current project's groups will
|
/dports/multimedia/mpeg_encode/mpeg_encode/ |
H A D | subsample.c | 93 LumMotionErrorA(currentBlock, prevFrame, by, bx, my, mx, bestSoFar) in LumMotionErrorA() argument 270 LumMotionErrorB(currentBlock, prevFrame, by, bx, my, mx, bestSoFar) in LumMotionErrorB() argument 447 LumMotionErrorC(currentBlock, prevFrame, by, bx, my, mx, bestSoFar) in LumMotionErrorC() argument 624 LumMotionErrorD(currentBlock, prevFrame, by, bx, my, mx, bestSoFar) in LumMotionErrorD() argument
|
/dports/science/afni/afni-AFNI_21.3.16/src/mpeg_encodedir/ |
H A D | subsample.c | 108 LumMotionErrorA(currentBlock, prevFrame, by, bx, my, mx, bestSoFar) in LumMotionErrorA() argument 285 LumMotionErrorB(currentBlock, prevFrame, by, bx, my, mx, bestSoFar) in LumMotionErrorB() argument 462 LumMotionErrorC(currentBlock, prevFrame, by, bx, my, mx, bestSoFar) in LumMotionErrorC() argument 639 LumMotionErrorD(currentBlock, prevFrame, by, bx, my, mx, bestSoFar) in LumMotionErrorD() argument
|
/dports/cad/gmsh/gmsh-4.9.2-source/contrib/mpeg_encode/ |
H A D | subsample.cpp | 97 int my, in LumMotionErrorA() 273 int my, in LumMotionErrorB() 449 int my, in LumMotionErrorC() 625 int my, in LumMotionErrorD()
|
/dports/math/octave-forge-statistics/statistics-1.4.3/inst/ |
H A D | signtest.m | 67 my = my_default; variable 101 my = my_default; variable 109 my = my_default; variable
|
/dports/games/lbreakout2/lbreakout2-2.6.5/game/ |
H A D | shots.c | 43 int my = (int)(shot->y + 3 + ((shot->dir==1)?5:0) ) / BRICK_HEIGHT; in shot_get_target() local 105 void shots_check_targets( int mx, int my ) in shots_check_targets()
|
/dports/games/xsoldier/xsoldier-1.8/ |
H A D | common.c | 75 DelAtt BombAct(ObjData *my) in BombAct() 84 int GetDirection(int mx, int my, int sx, int sy) in GetDirection()
|
/dports/multimedia/x264/x264-5db6aa6cab1b146e07b60cc1736a01f21da01154/encoder/ |
H A D | me.c | 60 #define BITS_MVD( mx, my )\ argument 63 #define COST_MV( mx, my )\ argument 72 #define COST_MV_HPEL( mx, my, cost )\ argument 146 #define DIA1_ITER( mx, my )\ argument 243 int my = mvc_temp[i+1][1]; in x264_me_search_ref() local 305 int my = mvc_temp[i+1][1]; in x264_me_search_ref() local 547 int my = omy + hex4[j][1]*i; in x264_me_search_ref() local 817 #define COST_MV_SAD( mx, my ) \ argument 826 #define COST_MV_SATD( mx, my, dir ) \ argument 1195 #define COST_MV_SATD( mx, my, dst, avoid_mvp ) \ argument [all …]
|
/dports/emulators/vice/vice-3.5/src/lib/libx264/encoder/ |
H A D | me.c | 60 #define BITS_MVD( mx, my )\ argument 63 #define COST_MV( mx, my )\ argument 72 #define COST_MV_HPEL( mx, my, cost )\ argument 146 #define DIA1_ITER( mx, my )\ argument 247 int my = mvc_temp[i+1][1]; in x264_me_search_ref() local 309 int my = mvc_temp[i+1][1]; in x264_me_search_ref() local 676 int my; in x264_me_search_ref() local 773 int my; in x264_me_search_ref() local 839 #define COST_MV_SAD( mx, my ) \ argument 848 #define COST_MV_SATD( mx, my, dir ) \ argument [all …]
|
/dports/multimedia/libx264/x264-5db6aa6cab1b146e07b60cc1736a01f21da01154/encoder/ |
H A D | me.c | 60 #define BITS_MVD( mx, my )\ argument 63 #define COST_MV( mx, my )\ argument 72 #define COST_MV_HPEL( mx, my, cost )\ argument 146 #define DIA1_ITER( mx, my )\ argument 243 int my = mvc_temp[i+1][1]; in x264_me_search_ref() local 305 int my = mvc_temp[i+1][1]; in x264_me_search_ref() local 547 int my = omy + hex4[j][1]*i; in x264_me_search_ref() local 817 #define COST_MV_SAD( mx, my ) \ argument 826 #define COST_MV_SATD( mx, my, dir ) \ argument 1195 #define COST_MV_SATD( mx, my, dst, avoid_mvp ) \ argument [all …]
|
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/lib/libx264/encoder/ |
H A D | me.c | 60 #define BITS_MVD( mx, my )\ argument 63 #define COST_MV( mx, my )\ argument 72 #define COST_MV_HPEL( mx, my, cost )\ argument 146 #define DIA1_ITER( mx, my )\ argument 247 int my = mvc_temp[i+1][1]; in x264_me_search_ref() local 309 int my = mvc_temp[i+1][1]; in x264_me_search_ref() local 676 int my; in x264_me_search_ref() local 773 int my; in x264_me_search_ref() local 839 #define COST_MV_SAD( mx, my ) \ argument 848 #define COST_MV_SATD( mx, my, dir ) \ argument [all …]
|