/dports/games/dangen/dangen-0.5/spqr/ |
H A D | afterdeath.c | 143 afterdeath_move(tenm_object *my, double turn_per_frame) in afterdeath_move() 172 afterdeath_hit(tenm_object *my, tenm_object *your) in afterdeath_hit() 208 afterdeath_next(tenm_object *my) in afterdeath_next() 259 afterdeath_act(tenm_object *my, const tenm_object *player) in afterdeath_act() 428 afterdeath_draw(tenm_object *my, int priority) in afterdeath_draw() 599 afterdeath_green(const tenm_object *my) in afterdeath_green() 717 afterdeath_ship_move(tenm_object *my, double turn_per_frame) in afterdeath_ship_move() 749 afterdeath_ship_act(tenm_object *my, const tenm_object *player) in afterdeath_ship_act() 792 afterdeath_ship_draw(tenm_object *my, int priority) in afterdeath_ship_draw()
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H A D | cat-tail-grep.c | 225 cat_tail_grep_move(tenm_object *my, double turn_per_frame) in cat_tail_grep_move() 257 cat_tail_grep_hit(tenm_object *my, tenm_object *your) in cat_tail_grep_hit() 303 cat_tail_grep_second_form(tenm_object *my) in cat_tail_grep_second_form() 350 cat_tail_grep_explode(tenm_object *my) in cat_tail_grep_explode() 406 cat_tail_grep_signal_turret(tenm_object *my, int n) in cat_tail_grep_signal_turret() 890 cat_tail_grep_draw(tenm_object *my, int priority) in cat_tail_grep_draw() 1063 cat_tail_grep_green(const tenm_object *my) in cat_tail_grep_green() 1367 cat_tail_grep_turret_signal_body(tenm_object *my, int n) in cat_tail_grep_turret_signal_body() 1381 cat_tail_grep_turret_explode(tenm_object *my) in cat_tail_grep_turret_explode() 1644 cat_tail_grep_turret_draw(tenm_object *my, int priority) in cat_tail_grep_turret_draw() [all …]
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H A D | net-can-howl.c | 266 net_can_howl_core_second_form(tenm_object *my) in net_can_howl_core_second_form() 314 net_can_howl_core_explode(tenm_object *my) in net_can_howl_core_explode() 804 net_can_howl_core_cannon(tenm_object *my, in net_can_howl_core_cannon() 1209 net_can_howl_core_green(const tenm_object *my) in net_can_howl_core_green() 1790 senator_explode(tenm_object *my) in senator_explode() 2081 senator_draw(tenm_object *my, int priority) in senator_draw() 2159 senator_green(const tenm_object *my) in senator_green() 2217 senator_signal(tenm_object *my, int n) in senator_signal() 2609 voter_hit(tenm_object *my, tenm_object *your) in voter_hit() 2711 voter_draw(tenm_object *my, int priority) in voter_draw() [all …]
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H A D | brilliance.c | 146 brilliance_move(tenm_object *my, double turn_per_frame) in brilliance_move() 178 brilliance_hit(tenm_object *my, tenm_object *your) in brilliance_hit() 230 brilliance_signal(tenm_object *my, int n) in brilliance_signal() 244 brilliance_act(tenm_object *my, const tenm_object *player) in brilliance_act() 344 brilliance_draw(tenm_object *my, int priority) in brilliance_draw() 419 brilliance_green(const tenm_object *my) in brilliance_green()
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H A D | gosanpachi.c | 136 gosanpachi_move(tenm_object *my, double turn_per_frame) in gosanpachi_move() 165 gosanpachi_hit(tenm_object *my, tenm_object *your) in gosanpachi_hit() 201 gosanpachi_next(tenm_object *my) in gosanpachi_next() 243 gosanpachi_act(tenm_object *my, const tenm_object *player) in gosanpachi_act() 442 gosanpachi_draw(tenm_object *my, int priority) in gosanpachi_draw() 521 gosanpachi_green(const tenm_object *my) in gosanpachi_green()
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H A D | w-ko.c | 191 w_ko_move(tenm_object *my, double turn_per_frame) in w_ko_move() 220 w_ko_hit(tenm_object *my, tenm_object *your) in w_ko_hit() 254 w_ko_explode(tenm_object *my) in w_ko_explode() 297 w_ko_act(tenm_object *my, const tenm_object *player) in w_ko_act() 809 w_ko_draw(tenm_object *my, int priority) in w_ko_draw() 1059 w_ko_green(const tenm_object *my) in w_ko_green() 1144 w_ko_cut_act(tenm_object *my, const tenm_object *player) in w_ko_cut_act() 1171 w_ko_cut_draw(tenm_object *my, int priority) in w_ko_cut_draw() 1300 w_ko_spear_move(tenm_object *my, double turn_per_frame) in w_ko_spear_move() 1348 w_ko_spear_draw(tenm_object *my, int priority) in w_ko_spear_draw() [all …]
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H A D | spellbook.c | 146 spellbook_move(tenm_object *my, double turn_per_frame) in spellbook_move() 184 spellbook_hit(tenm_object *my, tenm_object *your) in spellbook_hit() 234 spellbook_signal(tenm_object *my, int n) in spellbook_signal() 250 spellbook_act(tenm_object *my, const tenm_object *player) in spellbook_act() 438 spellbook_draw(tenm_object *my, int priority) in spellbook_draw() 569 spellbook_green(const tenm_object *my) in spellbook_green()
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H A D | respiration.c | 126 respiration_move(tenm_object *my, double turn_per_frame) in respiration_move() 155 respiration_hit(tenm_object *my, tenm_object *your) in respiration_hit() 205 respiration_act(tenm_object *my, const tenm_object *player) in respiration_act() 343 respiration_draw(tenm_object *my, int priority) in respiration_draw() 461 respiration_green(const tenm_object *my) in respiration_green() 474 respiration_signal(tenm_object *my, int n) in respiration_signal()
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H A D | p-can.c | 136 p_can_move(tenm_object *my, double turn_per_frame) in p_can_move() 165 p_can_hit(tenm_object *my, tenm_object *your) in p_can_hit() 201 p_can_next(tenm_object *my) in p_can_next() 243 p_can_act(tenm_object *my, const tenm_object *player) in p_can_act() 421 p_can_draw(tenm_object *my, int priority) in p_can_draw() 529 p_can_green(const tenm_object *my) in p_can_green()
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H A D | tutor.c | 254 tutor_move(tenm_object *my, double turn_per_frame) in tutor_move() 290 tutor_increase_level(tenm_object *my) in tutor_increase_level() 328 tutor_hit(tenm_object *my, tenm_object *your) in tutor_hit() 418 tutor_signal(tenm_object *my, int n) in tutor_signal() 438 tutor_act(tenm_object *my, const tenm_object *player) in tutor_act() 818 tutor_draw(tenm_object *my, int priority) in tutor_draw() 1010 tutor_green(const tenm_object *my) in tutor_green()
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H A D | empty-wind.c | 169 empty_wind_move(tenm_object *my, double turn_per_frame) in empty_wind_move() 191 empty_wind_hit(tenm_object *my, tenm_object *your) in empty_wind_hit() 222 empty_wind_green(const tenm_object *my) in empty_wind_green() 241 empty_wind_explode(tenm_object *my) in empty_wind_explode() 282 empty_wind_act(tenm_object *my, const tenm_object *player) in empty_wind_act() 807 empty_wind_set_move_mode(tenm_object *my, const tenm_object *player, int mode) in empty_wind_set_move_mode() 891 empty_wind_draw(tenm_object *my, int priority) in empty_wind_draw() 1095 empty_wind_spiral_act(tenm_object *my, const tenm_object *player) in empty_wind_spiral_act() 1128 empty_wind_spiral_draw(tenm_object *my, int priority) in empty_wind_spiral_draw()
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H A D | mankanshoku.c | 143 mankanshoku_move(tenm_object *my, double turn_per_frame) in mankanshoku_move() 178 mankanshoku_hit(tenm_object *my, tenm_object *your) in mankanshoku_hit() 228 mankanshoku_next(tenm_object *my) in mankanshoku_next() 250 mankanshoku_act(tenm_object *my, const tenm_object *player) in mankanshoku_act() 576 mankanshoku_draw(tenm_object *my, int priority) in mankanshoku_draw() 701 mankanshoku_green(const tenm_object *my) in mankanshoku_green()
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H A D | seiron-fake.c | 137 seiron_fake_move(tenm_object *my, double turn_per_frame) in seiron_fake_move() 159 seiron_fake_hit(tenm_object *my, tenm_object *your) in seiron_fake_hit() 190 seiron_fake_act(tenm_object *my, const tenm_object *player) in seiron_fake_act() 353 seiron_fake_act_firework(tenm_object *my, const tenm_object *player, in seiron_fake_act_firework() 723 seiron_fake_draw(tenm_object *my, int priority) in seiron_fake_draw() 854 seiron_fake_explosion(tenm_object *my) in seiron_fake_explosion()
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/dports/www/websocat/websocat-1.9.0/src/ |
H A D | help.rs | 80 macro_rules! my { in shorthelp() macro 89 macro_rules! my { in shorthelp() macro 108 macro_rules! my { in longhelp() macro 117 macro_rules! my { in longhelp() macro 207 macro_rules! my { in dochelp() macro 224 macro_rules! my { in dochelp() macro
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/dports/math/gsl/gsl-2.7/sort/ |
H A D | test_source.c | 52 FUNCTION (my, initialize) (orig); in TYPE() local 126 FUNCTION (my, randomize) (data); in TYPE() local 136 FUNCTION (my, randomize) (data); in TYPE() local 179 FUNCTION (my, initialize) (TYPE (gsl_vector) * v) in FUNCTION() argument 198 FUNCTION (my, randomize) (TYPE (gsl_vector) * v) in FUNCTION() argument 210 FUNCTION (my, check) (TYPE (gsl_vector) * data, TYPE (gsl_vector) * orig) in FUNCTION() argument 236 FUNCTION (my, pcheck) (gsl_permutation * p, TYPE (gsl_vector) * data, TYPE (gsl_vector) * orig) in FUNCTION() argument 252 FUNCTION (my, scheck) (BASE * x, size_t k, TYPE (gsl_vector) * data) in FUNCTION() argument 270 FUNCTION (my, lcheck) (BASE * x, size_t k, TYPE (gsl_vector) * data) in FUNCTION() argument 287 FUNCTION (my, sicheck) (size_t * p1, size_t k, gsl_permutation * p, in FUNCTION() argument [all …]
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/dports/devel/cquery/cquery-20180718/third_party/msgpack-c/example/cpp11/ |
H A D | non_def_con_class.cpp | 16 struct my { struct 23 my(int a):a(a) {} in my() function 33 struct as<my> { in MSGPACK_API_VERSION_NAMESPACE() argument
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/dports/devel/msgpack/msgpack-c-cpp-3.3.0/example/cpp11/ |
H A D | non_def_con_class.cpp | 16 struct my { struct 23 my(int a):a(a) {} in my() function 33 struct as<my> { in MSGPACK_API_VERSION_NAMESPACE() argument
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/dports/games/xsoldier/xsoldier-1.8/ |
H A D | player.c | 96 DelAtt PlayerAction(ObjData *my) in PlayerAction() 307 DelAtt PlayerHit(ObjData *my, ObjData *your) in PlayerHit() 409 DelAtt PlayerShotAct1(ObjData *my) in PlayerShotAct1() 428 DelAtt PlayerShotHit1(ObjData *my, ObjData *your) in PlayerShotHit1() 465 DelAtt PlayerShotAct3(ObjData *my) in PlayerShotAct3() 499 DelAtt PlayerShotHit3(ObjData *my, ObjData *your) in PlayerShotHit3()
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/dports/lang/gcc6-aux/gcc-6-20180516/gcc/testsuite/gfortran.dg/ |
H A D | namelist_25.f90 | 11 subroutine my subroutine 14 integer :: my local 15 namelist /ops/ my local
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/dports/lang/gcc12-devel/gcc-12-20211205/gcc/testsuite/gfortran.dg/ |
H A D | namelist_25.f90 | 11 subroutine my subroutine 14 integer :: my local 15 namelist /ops/ my local
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/dports/lang/gcc8/gcc-8.5.0/gcc/testsuite/gfortran.dg/ |
H A D | namelist_25.f90 | 11 subroutine my subroutine 14 integer :: my local 15 namelist /ops/ my local
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/dports/lang/gcc10/gcc-10.3.0/gcc/testsuite/gfortran.dg/ |
H A D | namelist_25.f90 | 11 subroutine my subroutine 14 integer :: my local 15 namelist /ops/ my local
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/dports/devel/riscv64-none-elf-gcc/gcc-8.4.0/gcc/testsuite/gfortran.dg/ |
H A D | namelist_25.f90 | 11 subroutine my subroutine 14 integer :: my local 15 namelist /ops/ my local
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/dports/lang/gcc11-devel/gcc-11-20211009/gcc/testsuite/gfortran.dg/ |
H A D | namelist_25.f90 | 11 subroutine my subroutine 14 integer :: my local 15 namelist /ops/ my local
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/dports/devel/arm-none-eabi-gcc/gcc-8.4.0/gcc/testsuite/gfortran.dg/ |
H A D | namelist_25.f90 | 11 subroutine my subroutine 14 integer :: my local 15 namelist /ops/ my local
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