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Searched defs:nCurrentFrame (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/
H A Dburn.cpp33 UINT32 nCurrentFrame; // Framecount for emulated game variable
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/
H A Dburn.cpp39 UINT32 nCurrentFrame; // Framecount for emulated game variable