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Searched defs:newPic (Results 1 – 25 of 30) sorted by relevance

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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/ac/
H A Ddynamicsprite.cpp110 … Bitmap *newPic = BitmapHelper::CreateBitmap(width, height, spriteset[sds->slot]->GetColorDepth()); in DynamicSprite_Resize() local
128 …Bitmap *newPic = BitmapHelper::CreateTransparentBitmap(spritewidth[sds->slot], spriteheight[sds->s… in DynamicSprite_Flip() local
183 …Bitmap *newPic = BitmapHelper::CreateTransparentBitmap(width, height, spriteset[sds->slot]->GetCol… in DynamicSprite_ChangeCanvasSize() local
205 … Bitmap *newPic = BitmapHelper::CreateBitmap(width, height, spriteset[sds->slot]->GetColorDepth()); in DynamicSprite_Crop() local
244 …Bitmap *newPic = BitmapHelper::CreateTransparentBitmap(width, height, spriteset[sds->slot]->GetCol… in DynamicSprite_Rotate() local
260 …Bitmap *newPic = BitmapHelper::CreateBitmap(source->GetWidth(), source->GetHeight(), source->GetCo… in DynamicSprite_Tint() local
321 Bitmap *newPic = CopyScreenIntoBitmap(width, height); in DynamicSprite_CreateFromScreenShot() local
341 Bitmap *newPic = BitmapHelper::CreateBitmapCopy(spriteset[slot]); in DynamicSprite_CreateFromExistingSprite() local
370 Bitmap *newPic = BitmapHelper::CreateBitmap(width, height, colDepth); in DynamicSprite_CreateFromDrawingSurface() local
391 Bitmap *newPic = BitmapHelper::CreateTransparentBitmap(width, height, game.GetColorDepth()); in DynamicSprite_Create() local
[all …]
H A Dviewframe.cpp47 void ViewFrame_SetGraphic(ScriptViewFrame *svf, int newPic) { in ViewFrame_SetGraphic()
H A Dglobal_drawingsurface.cpp259 Bitmap *newPic = BitmapHelper::CreateBitmap(width, height, spriteset[gotSlot]->GetColorDepth()); in RawDrawImageResized() local
H A Dglobal_game.cpp184 Bitmap *newPic = BitmapHelper::CreateBitmap(width, height, spriteset[gotSlot]->GetColorDepth()); in LoadSaveSlotScreenshot() local
H A Ddrawingsurface.cpp246 Bitmap *newPic = BitmapHelper::CreateBitmap(width, height, sourcePic->GetColorDepth()); in DrawingSurface_DrawImage() local
/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/ac/
H A Ddynamic_sprite.cpp110 …Bitmap *newPic = BitmapHelper::CreateBitmap(width, height, _GP(spriteset)[sds->slot]->GetColorDept… in DynamicSprite_Resize() local
129 …Bitmap *newPic = BitmapHelper::CreateTransparentBitmap(_GP(game).SpriteInfos[sds->slot].Width, _GP… in DynamicSprite_Flip() local
182 …Bitmap *newPic = BitmapHelper::CreateTransparentBitmap(width, height, _GP(spriteset)[sds->slot]->G… in DynamicSprite_ChangeCanvasSize() local
205 …Bitmap *newPic = BitmapHelper::CreateBitmap(width, height, _GP(spriteset)[sds->slot]->GetColorDept… in DynamicSprite_Crop() local
244 …Bitmap *newPic = BitmapHelper::CreateTransparentBitmap(width, height, _GP(spriteset)[sds->slot]->G… in DynamicSprite_Rotate() local
260 …Bitmap *newPic = BitmapHelper::CreateBitmap(source->GetWidth(), source->GetHeight(), source->GetCo… in DynamicSprite_Tint() local
321 Bitmap *newPic = CopyScreenIntoBitmap(width, height); in DynamicSprite_CreateFromScreenShot() local
341 Bitmap *newPic = BitmapHelper::CreateBitmapCopy(_GP(spriteset)[slot]); in DynamicSprite_CreateFromExistingSprite() local
369 Bitmap *newPic = BitmapHelper::CreateBitmap(width, height, colDepth); in DynamicSprite_CreateFromDrawingSurface() local
389 Bitmap *newPic = BitmapHelper::CreateTransparentBitmap(width, height, _GP(game).GetColorDepth()); in DynamicSprite_Create() local
[all …]
H A Dglobal_drawing_surface.cpp240 …Bitmap *newPic = BitmapHelper::CreateBitmap(width, height, _GP(spriteset)[gotSlot]->GetColorDepth(… in RawDrawImageResized() local
H A Dview_frame.cpp59 void ViewFrame_SetGraphic(ScriptViewFrame *svf, int newPic) { in ViewFrame_SetGraphic()
H A Dglobal_game.cpp162 …Bitmap *newPic = BitmapHelper::CreateBitmap(width, height, _GP(spriteset)[gotSlot]->GetColorDepth(… in LoadSaveSlotScreenshot() local
H A Ddrawing_surface.cpp183 Bitmap *newPic = BitmapHelper::CreateBitmap(dst_width, dst_height, src->GetColorDepth()); in DrawingSurface_DrawImageImpl() local
/dports/games/xtrojka/xtrojka123/
H A Dpics.c54 Pixmap newPic; variable
/dports/games/scummvm/scummvm-2.5.1/engines/glk/
H A Dpicture.cpp76 PictureEntry newPic; in storeOriginal() local
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/
H A Dpicture.cpp75 PictureEntry newPic; in storeOriginal() local
/dports/games/galaxyhack/galaxyhack/src/
H A DRTSUnit.h88 void ChangeUnitPic(const string& newPic) {hUnit->ChangeUnitPic(newPic);} in ChangeUnitPic()
H A DRTSUnit_Base.cpp458 void RTSUnit_Base::ChangeUnitPic(const string& newPic) { in ChangeUnitPic()
H A DStuff.cpp320 void FontStruct::AddFont(SDL_Surface* newPic) { in AddFont()
H A DForceSelect.cpp359 void ChangeUnitPic(const string& unitName, const string& newPic) { in ChangeUnitPic()
H A DGroup.h150 void ChangeUnitPic(const string& newPic) {hGroup->ChangeUnitPic(newPic);} in ChangeUnitPic()
H A DGroup_Base.cpp734 void Group_Base::ChangeUnitPic(const string& newPic) { in ChangeUnitPic()
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogsed/
H A Deditor_ui_objectives.c512 const Pic *newPic = CPicGetPic(&obj->u.Pickup->Pic, 0); in MissionDrawCollectObjective() local
533 const Pic *newPic = MapObjectGetPic(obj->u.MapObject, &offset); in MissionDrawDestroyObjective() local
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/voyeur/
H A Danimation.cpp482 PictureResource *newPic = vm->_bVoy->boltEntry(0x302 + picCtr)._picResource; in play() local
/dports/games/cockatrice/Cockatrice-2021-01-26-Release-2.8.0/cockatrice/src/
H A Dpictureloader.cpp426 QFile newPic(picsPath + "/downloadedPics/" + setName + "/" + in picDownloadFinished() local
/dports/games/scummvm/scummvm-2.5.1/engines/voyeur/
H A Danimation.cpp482 PictureResource *newPic = vm->_bVoy->boltEntry(0x302 + picCtr)._picResource; in play() local
/dports/multimedia/intel-media-sdk/MediaSDK-intel-mediasdk-22.1.0/_studio/mfx_lib/encode_hw/hevc/agnostic/base/
H A Dhevcehw_base_legacy.cpp2939 { in GetInterRps()
2963 , [&](STRPSPic& newPic) in GetInterRps()
2974 , [&](STRPSPic& newPic) in GetInterRps()
2988 , [&](STRPSPic& newPic) in GetInterRps()
3001 , [&](STRPSPic& newPic) in GetInterRps()
3002 { in GetInterRps()
/dports/games/ags/ags_linux_v.3.4.4.1/Engine/plugin/
H A Dagsplugin.cpp604 Bitmap *newPic = BitmapHelper::CreateTransparentBitmap(width, height, coldepth); in CreateDynamicSprite() local

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