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Searched defs:nextPlayer (Results 1 – 25 of 28) sorted by relevance

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/dports/games/lordsawar/lordsawar-0.3.2/src/
H A DNextTurn.cpp44 void NextTurn::nextPlayer() in nextPlayer() function in NextTurn
H A Dplayerlist.cpp151 void Playerlist::nextPlayer() in nextPlayer() function in Playerlist
/dports/multimedia/musikcube/musikcube-0.96.7/src/musikcore/audio/
H A DGaplessTransport.h111 Player* nextPlayer; variable
/dports/games/konquest/konquest-21.12.3/src/
H A Dlocalgame.cpp64 Player *nextPlayer; in buildMachine() local
H A Dgameview.cc682 GameView::nextPlayer() in nextPlayer() function in GameView
/dports/multimedia/musique/musique-1.10.1/lib/media/src/qtav/
H A Dmediaqtav.cpp148 auto nextPlayer = player1; in enqueue() local
225 auto nextPlayer = currentPlayer == player1 ? player2 : player1; in onMediaStatusChange() local
338 auto nextPlayer = player1; in smoothSourceChange() local
/dports/multimedia/minitube/minitube-3.9.2/lib/media/src/qtav/
H A Dmediaqtav.cpp148 auto nextPlayer = player1; in enqueue() local
225 auto nextPlayer = currentPlayer == player1 ? player2 : player1; in onMediaStatusChange() local
342 auto nextPlayer = player1; in smoothSourceChange() local
/dports/games/pokerth/pokerth-1.1.2-rc/src/engine/local_engine/
H A Dlocalbero.cpp83 void LocalBeRo::nextPlayer() in nextPlayer() function in LocalBeRo
/dports/games/libkdegames/libkdegames-21.12.3/src/private/kgame/
H A Dkgamesequence.cpp54 KPlayer *KGameSequence::nextPlayer(KPlayer *last,bool exclusive) in nextPlayer() function in KGameSequence
H A Dkgame.cpp850 KPlayer *KGame::nextPlayer(KPlayer *last,bool exclusive) in nextPlayer() function in KGame
/dports/games/scorched3d/scorched/src/client/dialogs/
H A DPlayerInitialDialog.cpp136 void PlayerInitialDialog::nextPlayer() in nextPlayer() function in PlayerInitialDialog
/dports/games/ksirk/ksirk-21.12.3/ksirk/
H A Ddecoratedgameframe.h164 QAction* nextPlayer; variable
/dports/games/ksquares/ksquares-21.12.3/src/
H A Dksquaresgame.cpp55 int KSquaresGame::nextPlayer() in nextPlayer() function in KSquaresGame
/dports/games/mancala/mancala-1.0.3/
H A Dminimax.c72 Player nextPlayer; /* the player to do the move follwing */ in recMiniMax() local
H A Dmancala.c414 Player nextPlayer, holeOwner; in doMove() local
/dports/games/kiriki/kiriki-21.12.3/src/
H A Dscores.cpp92 void scores::nextPlayer() in nextPlayer() function in scores
/dports/games/SpaceCadetPinball/SpaceCadetPinball-Release_2.0/SpaceCadetPinball/
H A DTPinballTable.cpp471 auto nextPlayer = (CurrentPlayer + 1) % PlayerCount; in Message() local
/dports/games/pokerth/pokerth-1.1.2-rc/src/engine/network_engine/
H A Dclientbero.cpp254 ClientBeRo::nextPlayer() in nextPlayer() function in ClientBeRo
/dports/games/scummvm/scummvm-2.5.1/engines/asylum/resources/
H A Dworldstats.h141 ActorIndex nextPlayer; variable
/dports/games/lskat/lskat-21.12.3/src/
H A Dmainwindow.cpp343 void Mainwindow::nextPlayer(Player *player) in nextPlayer() function in Mainwindow
/dports/games/knights/knights-21.12.3/src/
H A Dboard.cpp381 Color nextPlayer = m_displayedPlayer; in setCurrentColor() local
/dports/games/coronapoker/coronapoker-4.33/src/main/java/org/alberta/poker/
H A DGameInfo.java412 public int nextPlayer(int pos) { in nextPlayer() method in GameInfo
/dports/math/gambit/gambit-16.0.1/library/src/
H A Dfile.cc313 TableFilePlayer *nextPlayer = player->m_next; in ~TableFileGame() local
/dports/games/kfourinline/kfourinline-21.12.3/src/
H A Dkwin4doc.cpp253 KPlayer* KWin4Doc::nextPlayer(KPlayer* last, bool /*exclusive*/) in nextPlayer() function in KWin4Doc
/dports/multimedia/musikcube/musikcube-0.96.7/src/musikdroid/app/src/main/java/io/casey/musikcube/remote/service/playback/impl/streaming/
H A DStreamingPlaybackService.kt55 var nextPlayer: PlayerWrapper? = null in <lambda>() variable in io.casey.musikcube.remote.service.playback.impl.streaming.PlaybackContext

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