Home
last modified time | relevance | path

Searched defs:node_transform (Results 1 – 6 of 6) sorted by relevance

/dports/devel/godot-tools/godot-3.2.3-stable/modules/assimp/
H A Dimport_state.h123 Transform node_transform; member
H A Deditor_scene_importer_assimp.cpp488 Transform node_transform = AssimpUtils::assimp_matrix_transform(assimp_node->mTransformation); in _generate_scene() local
1311 … const aiNode *assimp_node, const String &node_name, Node *active_node, Transform node_transform) { in create_mesh()
/dports/devel/godot/godot-3.2.3-stable/modules/assimp/
H A Dimport_state.h123 Transform node_transform; member
H A Deditor_scene_importer_assimp.cpp488 Transform node_transform = AssimpUtils::assimp_matrix_transform(assimp_node->mTransformation); in _generate_scene() local
1311 … const aiNode *assimp_node, const String &node_name, Node *active_node, Transform node_transform) { in create_mesh()
/dports/graphics/librsvg2-rust/librsvg-2.52.8/src/
H A Ddrawing_ctx.rs537 let node_transform = values.transform().post_transform(&transform); in clip_to_node() localVariable
/dports/x11-toolkits/gtk40/gtk-4.4.1/gsk/gl/
H A Dgskglrenderer.c1307 GskTransform *node_transform = gsk_transform_node_get_transform (node); in render_transform_node() local