Searched defs:normalLength (Results 1 – 15 of 15) sorted by relevance
65 val normalLength = output.total - beginningNormalPosition constant
28 float normalLength=normal.GetLength(); in Normalize() local
61 double normalLength() const { return normalLength_p; } //!< Returns relative length of normals in normalLength() function
51 std::string normalLength; in SUITE() member
59 double normalLength() const { return normalLength_p; } //!< Returns relative length of normals in normalLength() function
678 unsigned normalLength = m_pSampleFromFile->get_frames(); in createPositionsRulerPath() local
208 float normalLength = 1.0f; variable
729 void ObjMeshRender::renderNormals(double normalLength) in renderNormals()
537 SGfloat normalLength = sgLengthVec3( n ); in recalcNormals() local
226 Real normalLength = Real( Length( n ) ); local
534 unsigned normalLength = length; in computeMinDelaySegment() local
3086 int32_t i, normalLength, swappedLength; in testSwap() local
643 const double normalLength = sqrt( ( normalX * normalX ) + ( normalY * normalY ) ); //#spellok in perpendicularOffsetPointAlongSegment() local