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Searched defs:numBlendTextures (Results 1 – 8 of 8) sorted by relevance

/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/common/
H A DTerrainMaterial.cpp100numBlendTextures = std::min(terrain->getBlendTextureCount(maxLayers), terrain->getBlendTextureCoun… in createMaterial() local
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Terrain/src/
H A DOgreTerrainMaterialGeneratorA.cpp397 …uint numBlendTextures = std::min(terrain->getBlendTextureCount(maxLayers), terrain->getBlendTextur… in addTechnique() local
645 …uint numBlendTextures = std::min(terrain->getBlendTextureCount(maxLayers), terrain->getBlendTextur… in defaultFpParams() local
H A DOgreTerrainMaterialShaderHelperGLSL.cpp262 …uint numBlendTextures = std::min(terrain->getBlendTextureCount(maxLayers), terrain->getBlendTextur… in generateFpHeader() local
H A DOgreTerrainMaterialShaderHelperCg.cpp277 …uint numBlendTextures = std::min(terrain->getBlendTextureCount(maxLayers), terrain->getBlendTextur… in generateFpHeader() local
H A DOgreTerrainMaterialShaderHelperGLSLES.cpp304 …uint numBlendTextures = std::min(terrain->getBlendTextureCount(maxLayers), terrain->getBlendTextur… in generateFpHeader() local
/dports/graphics/ogre3d/ogre-1.11.6/Components/Terrain/src/
H A DOgreTerrainMaterialGeneratorA.cpp391 …uint numBlendTextures = std::min(terrain->getBlendTextureCount(maxLayers), terrain->getBlendTextur… in addTechnique() local
640 …uint numBlendTextures = std::min(terrain->getBlendTextureCount(maxLayers), terrain->getBlendTextur… in defaultFpParams() local
H A DOgreTerrainMaterialShaderHelperGLSL.cpp282 …uint numBlendTextures = std::min(terrain->getBlendTextureCount(maxLayers), terrain->getBlendTextur… in generateFpHeader() local
H A DOgreTerrainMaterialShaderHelperCg.cpp301 …uint numBlendTextures = std::min(terrain->getBlendTextureCount(maxLayers), terrain->getBlendTextur… in generateFpHeader() local