/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | anim.cpp | 177 uint8_t numsounds; in Anim_Init() member 209 int const numsounds = anm.numsounds; in Anim_Init() local
|
H A D | anim.h | 39 uint16_t numsounds; member
|
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | anim.h | 36 uint16_t numsounds; member
|
H A D | anim.cpp | 197 uint8_t numsounds; in Anim_Init() member 245 size_t const numsounds = anm.numsounds; in Anim_Init() local
|
/dports/games/ecwolf/ecwolf-1.3.3-src/src/resourcefiles/ |
H A D | file_audiot.cpp | 151 DWORD numsounds = segstart[1] - segstart[0]; in Open() local
|
/dports/games/quakeforge/quakeforge-0.7.2/tools/qfcc/source/ |
H A D | idstuff.c | 64 static int numsounds; variable
|
/dports/games/uhexen2/hexen2source-1.5.9/utils/qfiles/ |
H A D | qfiles.c | 43 int numsounds; variable
|
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/ |
H A D | cl_parse.c | 545 int numsounds, n; in CL_ParseSoundlistChunks() local 584 int numsounds; in CL_ParseSoundlist() local
|
/dports/games/tenebrae/tenebrae_0/ |
H A D | cl_parse.c | 209 int nummodels, numsounds; in CL_ParseServerInfo() local
|
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | cl_parse.c | 232 int nummodels, numsounds; in CL_ParseServerInfo() local
|
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | cl_parse.c | 267 int nummodels, numsounds; in CL_ParseServerInfo() local
|
/dports/games/heretic/glheretic-1.2/sndserv/ |
H A D | soundsrv.c | 82 int numsounds; variable
|
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | cl_parse.c | 254 int nummodels, numsounds; in CL_ParseServerInfo() local
|
/dports/games/uhexen2/hexen2source-1.5.9/utils/dcc/ |
H A D | hcc.c | 67 int numsounds; variable
|
/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | cl_parse.c | 771 int numsounds = MSG_ReadByte(); in QW_CL_ParseSoundList() local 1574 int nummodels, numsounds; in CL_ParseServerInfo() local
|
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/client/ |
H A D | cl_parse.c | 630 int numsounds; in CL_ParseSoundlist() local
|
/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | cl_parse.c | 913 int nummodels, numsounds; in CL_ParseServerInfo() local
|
/dports/games/uhexen2/hexen2source-1.5.9/utils/hcc/ |
H A D | hcc.c | 91 int numsounds; variable
|
/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | cl_parse.c | 857 int numsounds = MSG_ReadByte(&cl_message); in QW_CL_ParseSoundList() local 1679 int nummodels, numsounds; in CL_ParseServerInfo() local
|
/dports/games/barony/Barony-3.3.7/src/ |
H A D | sound.cpp | 40 Uint32 numsounds = 0; variable 499 Uint32 numsounds = 0; variable
|
/dports/games/darkplaces/darkplaces/ |
H A D | cl_parse.c | 857 int numsounds = MSG_ReadByte(&cl_message); in QW_CL_ParseSoundList() local 1679 int nummodels, numsounds; in CL_ParseServerInfo() local
|
/dports/games/frikqcc/frik26src/compiler/ |
H A D | qcc.c | 41 int numsounds; variable
|
/dports/games/qcc/send/ |
H A D | qcc.c | 28 int numsounds; variable
|
/dports/games/quake-source/quake-source-1.01_1/send/ |
H A D | qcc.c | 28 int numsounds; variable
|
/dports/games/quakeforge/quakeforge-0.7.2/nq/include/ |
H A D | client.h | 204 int numsounds; member
|