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Searched defs:numsounds (Results 1 – 25 of 34) sorted by relevance

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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Danim.cpp177 uint8_t numsounds; in Anim_Init() member
209 int const numsounds = anm.numsounds; in Anim_Init() local
H A Danim.h39 uint16_t numsounds; member
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Danim.h36 uint16_t numsounds; member
H A Danim.cpp197 uint8_t numsounds; in Anim_Init() member
245 size_t const numsounds = anm.numsounds; in Anim_Init() local
/dports/games/ecwolf/ecwolf-1.3.3-src/src/resourcefiles/
H A Dfile_audiot.cpp151 DWORD numsounds = segstart[1] - segstart[0]; in Open() local
/dports/games/quakeforge/quakeforge-0.7.2/tools/qfcc/source/
H A Didstuff.c64 static int numsounds; variable
/dports/games/uhexen2/hexen2source-1.5.9/utils/qfiles/
H A Dqfiles.c43 int numsounds; variable
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/
H A Dcl_parse.c545 int numsounds, n; in CL_ParseSoundlistChunks() local
584 int numsounds; in CL_ParseSoundlist() local
/dports/games/tenebrae/tenebrae_0/
H A Dcl_parse.c209 int nummodels, numsounds; in CL_ParseServerInfo() local
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dcl_parse.c232 int nummodels, numsounds; in CL_ParseServerInfo() local
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dcl_parse.c267 int nummodels, numsounds; in CL_ParseServerInfo() local
/dports/games/heretic/glheretic-1.2/sndserv/
H A Dsoundsrv.c82 int numsounds; variable
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dcl_parse.c254 int nummodels, numsounds; in CL_ParseServerInfo() local
/dports/games/uhexen2/hexen2source-1.5.9/utils/dcc/
H A Dhcc.c67 int numsounds; variable
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dcl_parse.c771 int numsounds = MSG_ReadByte(); in QW_CL_ParseSoundList() local
1574 int nummodels, numsounds; in CL_ParseServerInfo() local
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/client/
H A Dcl_parse.c630 int numsounds; in CL_ParseSoundlist() local
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dcl_parse.c913 int nummodels, numsounds; in CL_ParseServerInfo() local
/dports/games/uhexen2/hexen2source-1.5.9/utils/hcc/
H A Dhcc.c91 int numsounds; variable
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dcl_parse.c857 int numsounds = MSG_ReadByte(&cl_message); in QW_CL_ParseSoundList() local
1679 int nummodels, numsounds; in CL_ParseServerInfo() local
/dports/games/barony/Barony-3.3.7/src/
H A Dsound.cpp40 Uint32 numsounds = 0; variable
499 Uint32 numsounds = 0; variable
/dports/games/darkplaces/darkplaces/
H A Dcl_parse.c857 int numsounds = MSG_ReadByte(&cl_message); in QW_CL_ParseSoundList() local
1679 int nummodels, numsounds; in CL_ParseServerInfo() local
/dports/games/frikqcc/frik26src/compiler/
H A Dqcc.c41 int numsounds; variable
/dports/games/qcc/send/
H A Dqcc.c28 int numsounds; variable
/dports/games/quake-source/quake-source-1.01_1/send/
H A Dqcc.c28 int numsounds; variable
/dports/games/quakeforge/quakeforge-0.7.2/nq/include/
H A Dclient.h204 int numsounds; member

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