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Searched defs:openSound (Results 1 – 25 of 28) sorted by relevance

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/dports/games/scummvm/scummvm-2.5.1/engines/grim/emi/sound/
H A Dscxtrack.cpp48 bool SCXTrack::openSound(const Common::String &filename, const Common::String &soundName, const Aud… in openSound() function in Grim::SCXTrack
H A Daifftrack.cpp50 bool AIFFTrack::openSound(const Common::String &filename, const Common::String &soundName, const Au… in openSound() function in Grim::AIFFTrack
H A Dmp3track.cpp161 bool MP3Track::openSound(const Common::String &filename, const Common::String &soundName, const Aud… in openSound() function in Grim::MP3Track
H A Dvimatrack.cpp75 bool VimaTrack::openSound(const Common::String &filename, const Common::String &voiceName, const Au… in openSound() function in Grim::VimaTrack
/dports/games/residualvm/residualvm-0.3.1/engines/grim/emi/sound/
H A Dscxtrack.cpp48 bool SCXTrack::openSound(const Common::String &filename, const Common::String &soundName, const Aud… in openSound() function in Grim::SCXTrack
H A Daifftrack.cpp50 bool AIFFTrack::openSound(const Common::String &filename, const Common::String &soundName, const Au… in openSound() function in Grim::AIFFTrack
H A Dmp3track.cpp161 bool MP3Track::openSound(const Common::String &filename, const Common::String &soundName, const Aud… in openSound() function in Grim::MP3Track
H A Dvimatrack.cpp75 bool VimaTrack::openSound(const Common::String &filename, const Common::String &voiceName, const Au… in openSound() function in Grim::VimaTrack
/dports/games/pushover/pushover-0.0.5/src/
H A Dsoundsys.cpp88 void soundSystem_c::openSound(const std::string & base) { in openSound() function in soundSystem_c
/dports/games/residualvm/residualvm-0.3.1/engines/grim/imuse/
H A Dimuse_mcmp_mgr.cpp49 bool McmpMgr::openSound(const char *filename, Common::SeekableReadStream *data, int &offsetData) { in openSound() function in Grim::McmpMgr
H A Dimuse_sndmgr.cpp173 ImuseSndMgr::SoundDesc *ImuseSndMgr::openSound(const char *soundName, int volGroupId) { in openSound() function in Grim::ImuseSndMgr
/dports/games/scummvm/scummvm-2.5.1/engines/grim/imuse/
H A Dimuse_mcmp_mgr.cpp49 bool McmpMgr::openSound(const char *filename, Common::SeekableReadStream *data, int &offsetData) { in openSound() function in Grim::McmpMgr
H A Dimuse_sndmgr.cpp173 ImuseSndMgr::SoundDesc *ImuseSndMgr::openSound(const char *soundName, int volGroupId) { in openSound() function in Grim::ImuseSndMgr
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/client/sound/manager/
H A DSoundManager.java201 public Sound openSound(AudioResource AudioResource, SoundFileType fileType) in openSound() method in SoundManager
206 …public synchronized Sound openSound(AudioResource AudioResource, SoundFileType fileType, int numSa… in openSound() method in SoundManager
H A DSoundManagerNG.java256 public synchronized Sound openSound(AudioResource AudioResource, in openSound() method in SoundManagerNG
/dports/audio/rezound/rezound-0.13.1beta/src/backend/
H A Dmain_controls.cpp41 bool openSound(ASoundFileManager *soundFileManager,const string filename) in openSound() function
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwclass/
H A Ddoor.cpp108 const std::string &openSound = ref->mBase->mOpenSound; in activate() local
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/client/gui/
H A DInternalWindow.java78 private String openSound = "gui-window-fold"; field in InternalWindow
/dports/graphics/synaesthesia/synaesthesia-2.4/
H A Dsound.cc460 void openSound(SoundSource source, int inFrequency, char *dspName, function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/imuse_digi/
H A Ddimuse_sndmgr.cpp389 ImuseDigiSndMgr::SoundDesc *ImuseDigiSndMgr::openSound(int32 soundId, const char *soundName, int so… in openSound() function in Scumm::ImuseDigiSndMgr
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/imuse_digi/
H A Ddimuse_sndmgr.cpp391 ImuseDigiSndMgr::SoundDesc *ImuseDigiSndMgr::openSound(int32 soundId, const char *soundName, int so… in openSound() function in Scumm::ImuseDigiSndMgr
/dports/games/openmw/openmw-openmw-0.47.0/apps/opencs/model/world/
H A Drefidcollection.cpp427 const RefIdColumn *openSound = &mColumns.back(); in RefIdCollection() local
H A Drefidadapterimp.cpp547 const RefIdColumn *openSound, const RefIdColumn *closeSound) in DoorRefIdAdapter()
/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/
H A Dsound.cxx423 void openSound(const char*) in openSound() function
/dports/games/bzflag/bzflag-2.4.22/src/bzflag/
H A Dsound.cxx423 void openSound(const char*) in openSound() function

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