Searched defs:other_sprite (Results 1 – 13 of 13) sorted by relevance
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/ |
H A D | Fire.cpp | 72 Sprite& other_sprite in notify_collision()
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H A D | Crystal.cpp | 101 void Crystal::notify_collision(Entity& other_entity, Sprite& this_sprite, Sprite& other_sprite) { in notify_collision()
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H A D | Explosion.cpp | 93 Sprite& other_sprite in notify_collision()
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H A D | Switch.cpp | 283 Sprite& other_sprite in notify_collision()
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H A D | Destructible.cpp | 317 Sprite& other_sprite in notify_collision()
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H A D | Pickable.cpp | 341 Sprite& other_sprite in notify_collision()
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H A D | Door.cpp | 254 void Door::notify_collision(Entity& other_entity, Sprite& /* this_sprite */, Sprite& other_sprite) { in notify_collision() argument
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H A D | Entity.cpp | 2055 void Entity::check_collision(Entity& other, Sprite& other_sprite) { in check_collision() 2138 for (const SpritePtr& other_sprite: other_sprites) { in check_collision() local 2169 const SpritePtr& other_sprite) { in test_collision() 2309 const SpritePtr& other_sprite) { in test_collision_sprites() 2336 for (const SpritePtr& other_sprite : other_sprites) { in test_collision_sprites() local
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H A D | Enemy.cpp | 984 void Enemy::notify_collision(Entity& other_entity, Sprite& this_sprite, Sprite& other_sprite) { in notify_collision() 1015 Sprite& this_sprite, Sprite& other_sprite) { in notify_collision_with_enemy()
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H A D | CustomEntity.cpp | 937 Sprite& other_sprite in notify_collision() 976 …tomEntity::notify_collision_from(Entity& other_entity, Sprite& this_sprite, Sprite& other_sprite) { in notify_collision_from()
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/ |
H A D | map_events.cpp | 542 VirtualSprite* other_sprite) : in LookAtSpriteEvent() 564 VirtualSprite* other_sprite) in Create()
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/lua/ |
H A D | LuaContext.cpp | 2975 void LuaContext::on_collision_enemy(Enemy& other_enemy, Sprite& other_sprite, Sprite& this_sprite) { in on_collision_enemy()
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H A D | EntityApi.cpp | 7505 Enemy& other_enemy, Sprite& other_sprite, Sprite& this_sprite) { in enemy_on_collision_enemy()
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