/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/ |
H A D | dxgi1_6.h | 598 #define IDXGIOutput6_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument 631 #define IDXGIOutput6_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
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H A D | dxgi1_3.h | 900 #define IDXGIOutput2_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument 933 #define IDXGIOutput2_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument 1911 #define IDXGIOutput3_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument 1944 #define IDXGIOutput3_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
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H A D | dxgi1_4.h | 744 #define IDXGIOutput4_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument 777 #define IDXGIOutput4_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
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H A D | dxgi1_5.h | 327 #define IDXGIOutput5_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument 360 #define IDXGIOutput5_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
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H A D | dxgi1_2.h | 2252 #define IDXGIOutput1_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument 2285 #define IDXGIOutput1_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
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H A D | dxgi.h | 1517 #define IDXGIOutput_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/ |
H A D | dxgi1_3.h | 953 #define IDXGIOutput2_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument 987 #define IDXGIOutput2_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument 2031 #define IDXGIOutput3_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument 2065 #define IDXGIOutput3_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
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H A D | dxgi1_4.h | 780 #define IDXGIOutput4_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument 814 #define IDXGIOutput4_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
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H A D | dxgi1_5.h | 345 #define IDXGIOutput5_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument 379 #define IDXGIOutput5_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
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H A D | dxgi1_6.h | 646 #define IDXGIOutput6_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument 680 #define IDXGIOutput6_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
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H A D | dxgi1_2.h | 2392 #define IDXGIOutput1_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument 2426 #define IDXGIOutput1_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
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H A D | dxgi.h | 1639 #define IDXGIOutput_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/ |
H A D | dxgi1_3.h | 953 #define IDXGIOutput2_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument 987 #define IDXGIOutput2_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument 2031 #define IDXGIOutput3_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument 2065 #define IDXGIOutput3_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
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H A D | dxgi1_4.h | 780 #define IDXGIOutput4_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument 814 #define IDXGIOutput4_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
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H A D | dxgi1_5.h | 345 #define IDXGIOutput5_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument 379 #define IDXGIOutput5_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
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H A D | dxgi1_6.h | 646 #define IDXGIOutput6_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument 680 #define IDXGIOutput6_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
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H A D | dxgi1_2.h | 2392 #define IDXGIOutput1_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument 2426 #define IDXGIOutput1_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
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H A D | dxgi.h | 1639 #define IDXGIOutput_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
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/dports/audio/mpg123/mpg123-1.29.3/src/libout123/modules/ |
H A D | win32_wasapi.c | 216 WAVEFORMATEX wf, *pClosestMatch = NULL; in get_formats_win32() local
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