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Searched defs:pClosestMatch (Results 1 – 19 of 19) sorted by relevance

/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/
H A Ddxgi1_6.h598 #define IDXGIOutput6_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
631 #define IDXGIOutput6_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
H A Ddxgi1_3.h900 #define IDXGIOutput2_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
933 #define IDXGIOutput2_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
1911 #define IDXGIOutput3_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
1944 #define IDXGIOutput3_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
H A Ddxgi1_4.h744 #define IDXGIOutput4_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
777 #define IDXGIOutput4_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
H A Ddxgi1_5.h327 #define IDXGIOutput5_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
360 #define IDXGIOutput5_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
H A Ddxgi1_2.h2252 #define IDXGIOutput1_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
2285 #define IDXGIOutput1_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
H A Ddxgi.h1517 #define IDXGIOutput_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Ddxgi1_3.h953 #define IDXGIOutput2_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
987 #define IDXGIOutput2_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
2031 #define IDXGIOutput3_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
2065 #define IDXGIOutput3_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
H A Ddxgi1_4.h780 #define IDXGIOutput4_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
814 #define IDXGIOutput4_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
H A Ddxgi1_5.h345 #define IDXGIOutput5_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
379 #define IDXGIOutput5_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
H A Ddxgi1_6.h646 #define IDXGIOutput6_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
680 #define IDXGIOutput6_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
H A Ddxgi1_2.h2392 #define IDXGIOutput1_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
2426 #define IDXGIOutput1_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
H A Ddxgi.h1639 #define IDXGIOutput_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Ddxgi1_3.h953 #define IDXGIOutput2_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
987 #define IDXGIOutput2_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
2031 #define IDXGIOutput3_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
2065 #define IDXGIOutput3_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
H A Ddxgi1_4.h780 #define IDXGIOutput4_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
814 #define IDXGIOutput4_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
H A Ddxgi1_5.h345 #define IDXGIOutput5_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
379 #define IDXGIOutput5_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
H A Ddxgi1_6.h646 #define IDXGIOutput6_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
680 #define IDXGIOutput6_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
H A Ddxgi1_2.h2392 #define IDXGIOutput1_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
2426 #define IDXGIOutput1_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
H A Ddxgi.h1639 #define IDXGIOutput_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \ argument
/dports/audio/mpg123/mpg123-1.29.3/src/libout123/modules/
H A Dwin32_wasapi.c216 WAVEFORMATEX wf, *pClosestMatch = NULL; in get_formats_win32() local