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Searched defs:pExplosion (Results 1 – 4 of 4) sorted by relevance

/dports/games/dunelegacy/dunelegacy-0.96.4/src/
H A DGame.cpp344 for(const Explosion* pExplosion : explosionList) { in drawScreen() local
1699 for(const Explosion* pExplosion : explosionList) { in saveGame() local
/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/thirdparty/particles/
H A Daction_api.cpp89 PARTICLEDLL_API void pExplosion(float center_x, float center_y, float center_z, float velocity, in pExplosion() function
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/
H A DExplosion_Control.cc177 static void GenerateExplosionFromExplosionPointer(EXPLOSIONTYPE* pExplosion) in GenerateExplosionFromExplosionPointer()
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Daiunicult.cpp1580 …spritetype* pExplosion = actSpawnSprite(pSprite->sectnum, pSprite->x, pSprite->y, pSprite->z, kSta… in doExplosion() local