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Searched defs:pGameId (Results 1 – 4 of 4) sorted by relevance

/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Core/
H A DConfig.cpp1707 bool Config::hasGameConfig(const std::string &pGameId) { in hasGameConfig()
1712 void Config::changeGameSpecific(const std::string &pGameId, const std::string &title) { in changeGameSpecific()
1720 bool Config::createGameConfig(const std::string &pGameId) { in createGameConfig()
1731 bool Config::deleteGameConfig(const std::string& pGameId) { in deleteGameConfig()
1738 Path Config::getGameConfigFile(const std::string &pGameId) { in getGameConfigFile()
1745 bool Config::saveGameConfig(const std::string &pGameId, const std::string &title) { in saveGameConfig()
1783 bool Config::loadGameConfig(const std::string &pGameId, const std::string &title) { in loadGameConfig()
/dports/emulators/ppsspp/ppsspp-1.12.3/Core/
H A DConfig.cpp1707 bool Config::hasGameConfig(const std::string &pGameId) { in hasGameConfig()
1712 void Config::changeGameSpecific(const std::string &pGameId, const std::string &title) { in changeGameSpecific()
1720 bool Config::createGameConfig(const std::string &pGameId) { in createGameConfig()
1731 bool Config::deleteGameConfig(const std::string& pGameId) { in deleteGameConfig()
1738 Path Config::getGameConfigFile(const std::string &pGameId) { in getGameConfigFile()
1745 bool Config::saveGameConfig(const std::string &pGameId, const std::string &title) { in saveGameConfig()
1783 bool Config::loadGameConfig(const std::string &pGameId, const std::string &title) { in loadGameConfig()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Core/
H A DConfig.cpp1707 bool Config::hasGameConfig(const std::string &pGameId) { in hasGameConfig()
1712 void Config::changeGameSpecific(const std::string &pGameId, const std::string &title) { in changeGameSpecific()
1720 bool Config::createGameConfig(const std::string &pGameId) { in createGameConfig()
1731 bool Config::deleteGameConfig(const std::string& pGameId) { in deleteGameConfig()
1738 Path Config::getGameConfigFile(const std::string &pGameId) { in getGameConfigFile()
1745 bool Config::saveGameConfig(const std::string &pGameId, const std::string &title) { in saveGameConfig()
1783 bool Config::loadGameConfig(const std::string &pGameId, const std::string &title) { in loadGameConfig()
/dports/games/dMagnetic/dMagnetic_0.32/src/loader/
H A Dloader_archimedes.c131 …t hugo0nick1,int sectorsize,int indlen,int bytespermapbit,int diridx, int* pGameId,int *pOffsets,i… in loader_archimedes_recursivedir()
233int *pGameId,int* pOffsets,int* pLengths) // pOffsets are pointers to the files F6 (code), F7 (di… in loader_archimedes_findfiles()