Searched defs:pGameId (Results 1 – 4 of 4) sorted by relevance
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Core/ |
H A D | Config.cpp | 1707 bool Config::hasGameConfig(const std::string &pGameId) { in hasGameConfig() 1712 void Config::changeGameSpecific(const std::string &pGameId, const std::string &title) { in changeGameSpecific() 1720 bool Config::createGameConfig(const std::string &pGameId) { in createGameConfig() 1731 bool Config::deleteGameConfig(const std::string& pGameId) { in deleteGameConfig() 1738 Path Config::getGameConfigFile(const std::string &pGameId) { in getGameConfigFile() 1745 bool Config::saveGameConfig(const std::string &pGameId, const std::string &title) { in saveGameConfig() 1783 bool Config::loadGameConfig(const std::string &pGameId, const std::string &title) { in loadGameConfig()
|
/dports/emulators/ppsspp/ppsspp-1.12.3/Core/ |
H A D | Config.cpp | 1707 bool Config::hasGameConfig(const std::string &pGameId) { in hasGameConfig() 1712 void Config::changeGameSpecific(const std::string &pGameId, const std::string &title) { in changeGameSpecific() 1720 bool Config::createGameConfig(const std::string &pGameId) { in createGameConfig() 1731 bool Config::deleteGameConfig(const std::string& pGameId) { in deleteGameConfig() 1738 Path Config::getGameConfigFile(const std::string &pGameId) { in getGameConfigFile() 1745 bool Config::saveGameConfig(const std::string &pGameId, const std::string &title) { in saveGameConfig() 1783 bool Config::loadGameConfig(const std::string &pGameId, const std::string &title) { in loadGameConfig()
|
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Core/ |
H A D | Config.cpp | 1707 bool Config::hasGameConfig(const std::string &pGameId) { in hasGameConfig() 1712 void Config::changeGameSpecific(const std::string &pGameId, const std::string &title) { in changeGameSpecific() 1720 bool Config::createGameConfig(const std::string &pGameId) { in createGameConfig() 1731 bool Config::deleteGameConfig(const std::string& pGameId) { in deleteGameConfig() 1738 Path Config::getGameConfigFile(const std::string &pGameId) { in getGameConfigFile() 1745 bool Config::saveGameConfig(const std::string &pGameId, const std::string &title) { in saveGameConfig() 1783 bool Config::loadGameConfig(const std::string &pGameId, const std::string &title) { in loadGameConfig()
|
/dports/games/dMagnetic/dMagnetic_0.32/src/loader/ |
H A D | loader_archimedes.c | 131 …t hugo0nick1,int sectorsize,int indlen,int bytespermapbit,int diridx, int* pGameId,int *pOffsets,i… in loader_archimedes_recursivedir() 233 …int *pGameId,int* pOffsets,int* pLengths) // pOffsets are pointers to the files F6 (code), F7 (di… in loader_archimedes_findfiles()
|