/dports/games/openclonk/openclonk-release-8.1-src/src/network/ |
H A D | C4Packet2.cpp | 33 T *pPkt = new T(); in unpack() local 274 for (C4IDPacket *pPkt = pFirst; pPkt; pPkt = pPkt->pNext) in getPktCnt() local 279 void C4PacketList::Add(C4IDPacket *pPkt) in Add() 286 void C4PacketList::AddHead(C4IDPacket *pPkt) in AddHead() 294 void C4PacketList::Add(C4PacketType eType, C4PacketBase *pPkt) in Add() 299 void C4PacketList::AddHead(C4PacketType eType, C4PacketBase *pPkt) in AddHead() 313 for (C4IDPacket *pPkt = List.firstPkt(); pPkt; pPkt = List.nextPkt(pPkt)) in Append() local 323 void C4PacketList::Remove(C4IDPacket *pPkt) in Remove() 344 void C4PacketList::Delete(C4IDPacket *pPkt) in Delete() 359 C4IDPacket *pPkt = new C4IDPacket(); in CompileFunc() local [all …]
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H A D | C4GameControlNetwork.cpp | 74 C4GameControlPacket *pPkt = pSyncCtrlQueue; in Clear() local 106 C4GameControlPacket *pPkt = getCtrl(C4ClientIDAll, iTick); in GetControl() local 376 CStdLock CtrlLock(&CtrlCSec); C4GameControlPacket *pPkt; in SetCtrlMode() local 382 CStdLock CtrlLock(&CtrlCSec); C4GameControlPacket *pPkt; in SetCtrlMode() local 824 C4GameControlPacket *pPkt = pSyncCtrlQueue; in ExecQueuedSyncCtrl() local 838 C4GameControlPacket *pPkt = pSyncCtrlQueue; in ExecQueuedSyncCtrl() local
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H A D | C4NetIO.cpp | 2701 Packet *pPkt = new Packet(rPacket.Duplicate(), iOPacketCounter); in Broadcast() local 3005 for (Packet *pPkt = pBack; pPkt; pPkt = pPkt->Prev) in GetPacket() local 3016 for (Packet *pPkt = pBack; pPkt; pPkt = pPkt->Prev) in GetPacketFrgm() local 3033 Packet *pPkt = GetPacketFrgm(iNr); in FragmentPresent() local 3212 const ConnPacket *pPkt = getBufPtr<ConnPacket>(rPacket); in OnRecv() local 3294 const ConnOKPacket *pPkt = getBufPtr<ConnOKPacket>(rPacket); in OnRecv() local 3333 Packet *pPkt = pPacketList->GetPacket(pHdr->FNr); in OnRecv() local 3353 const CheckPacketHdr *pPkt = getBufPtr<CheckPacketHdr>(rPacket); in OnRecv() local 3389 const ClosePacket *pPkt = getBufPtr<ClosePacket>(rPacket); in OnRecv() local 3535 Packet *pPkt; in CheckCompleteIPackets() local
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H A D | C4Network2IO.cpp | 922 void C4Network2IO::CallHandlers(int iHandlerID, const C4IDPacket *pPkt, C4Network2IOConnection *pCo… in CallHandlers() 1076 const C4NetIOPacket *pPkt = rPkt.getPacket(iCounter); in HandlePacket() local 1407 bool C4Network2IOConnection::CreatePostMortem(C4PacketPostMortem *pPkt) in CreatePostMortem()
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H A D | C4PacketBase.h | 278 C4IDPacket *nextPkt(C4IDPacket *pPkt) const { return pPkt->pNext; } in nextPkt()
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H A D | C4Network2.cpp | 2714 for (C4IDPacket *pPkt = Votes.firstPkt(); pPkt; pPkt = Votes.nextPkt(pPkt)) in GetVote() local 2726 C4IDPacket *pPkt; int32_t iOrigin = C4ClientIDUnknown; in EndVote() local 2775 for (C4IDPacket *pPkt = Votes.firstPkt(); pPkt; pPkt = Votes.nextPkt(pPkt)) in OpenVoteDialog() local
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/dports/games/openclonk/openclonk-release-8.1-src/src/control/ |
H A D | C4GameControl.cpp | 382 void C4GameControl::DoInput(C4PacketType eCtrlType, C4ControlPacket *pPkt, C4ControlDeliveryType eD… in DoInput() 484 void C4GameControl::ExecControlPacket(C4PacketType eCtrlType, C4ControlPacket *pPkt) in ExecControlPacket() 496 for (C4IDPacket *pPkt = SyncChecks.firstPkt(); pPkt; pPkt = SyncChecks.nextPkt(pPkt)) in GetSyncCheck() local 512 for (C4IDPacket *pPkt = SyncChecks.firstPkt(); pPkt; pPkt = pNext) in RemoveOldSyncChecks() local
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H A D | C4Control.h | 79 C4IDPacket *nextPkt(C4IDPacket *pPkt) const { return Pkts.nextPkt(pPkt); } in nextPkt() 87 void Remove(C4IDPacket *pPkt) { Pkts.Remove(pPkt); } in Remove() 88 void Delete(C4IDPacket *pPkt) { Pkts.Delete(pPkt); } in Delete()
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H A D | C4Control.cpp | 93 for (C4IDPacket *pPkt = firstPkt(); pPkt; pPkt = nextPkt(pPkt)) in PreExecute() local 112 for (C4IDPacket *pPkt = firstPkt(); pPkt; pPkt = nextPkt(pPkt)) in Execute() local 130 for (C4IDPacket *pPkt = firstPkt(); pPkt; pPkt = nextPkt(pPkt)) in PreRec() local 1766 C4IDPacket *pPkt; C4ControlVote *pVote; in Execute() local
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H A D | C4Record.cpp | 748 for (C4IDPacket *pPkt = pCtrl->firstPkt(), *pNext; pPkt; pPkt = pNext) in Strip() local
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H A D | C4Record.h | 110 C4IDPacket *pPkt; member
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/dports/net/tcpshow/tcpshow-1.74_2/ |
H A D | tcpshow.c | 585 static char *etherAddr (char *eAddr, char **pPkt) { in etherAddr() 741 static uint1 getByte (char **pPkt) { in getByte() 764 static uint4 getLongWord (char **pPkt) { in getLongWord() 842 static uint2 getWord (char **pPkt) { in getWord() 1047 uint1 type, uint1 code, char **pPkt, uint2 *nSkipped in icmpExtras() 1182 static char *ipAddr (char **pPkt) { in ipAddr() 1342 static char nextChar (char **pPkt) { in nextChar()
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/dports/net/gamenetworkingsockets/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/clientlib/ |
H A D | steamnetworkingsockets_lowlevel.h | 92 inline bool BSendRawPacket( const void *pPkt, int cbPkt, const netadr_t &adrTo ) const in BSendRawPacket() 99 inline bool BSendRawPacket( const void *pPkt, int cbPkt, const SteamNetworkingIPAddr &adrTo ) const in BSendRawPacket() 163 inline bool BSendRawPacket( const void *pPkt, int cbPkt ) const in BSendRawPacket() 222 bool BSendRawPacket( const void *pPkt, int cbPkt, const netadr_t &adrTo ) const in BSendRawPacket()
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H A D | steamnetworkingsockets_p2p_ice.cpp | 369 void CConnectionTransportP2PICE::ProcessPacket( const uint8_t *pPkt, int cbPkt, SteamNetworkingMicr… in ProcessPacket() 746 void CConnectionTransportP2PICE::OnData( const void *pPkt, size_t nSize ) in OnData()
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H A D | steamnetworkingsockets_udp.cpp | 166 const uint8 *pPkt = static_cast<const uint8 *>( info.m_pPkt ); in ReceivedFromUnknownHost() local 648 void CConnectionTransportUDPBase::Received_Data( const uint8 *pPkt, int cbPkt, SteamNetworkingMicro… in Received_Data() 1359 const uint8 *pPkt = static_cast<const uint8 *>( info.m_pPkt ); in PacketReceived() local
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/dports/multimedia/QtAV/QtAV-1.13.0/src/codec/video/ |
H A D | VideoDecoderCUDA.cpp | 228 bool doParseVideoData(CUVIDSOURCEDATAPACKET* pPkt) { in doParseVideoData()
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/dports/www/domoticz/domoticz-2020.2/hardware/ |
H A D | OnkyoAVTCP.cpp | 306 struct eiscp_packet *pPkt = (struct eiscp_packet *)malloc(sizeof(*pPkt) + length); in SendPacket() local
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