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Searched defs:pPkt (Results 1 – 17 of 17) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/network/
H A DC4Packet2.cpp33 T *pPkt = new T(); in unpack() local
274 for (C4IDPacket *pPkt = pFirst; pPkt; pPkt = pPkt->pNext) in getPktCnt() local
279 void C4PacketList::Add(C4IDPacket *pPkt) in Add()
286 void C4PacketList::AddHead(C4IDPacket *pPkt) in AddHead()
294 void C4PacketList::Add(C4PacketType eType, C4PacketBase *pPkt) in Add()
299 void C4PacketList::AddHead(C4PacketType eType, C4PacketBase *pPkt) in AddHead()
313 for (C4IDPacket *pPkt = List.firstPkt(); pPkt; pPkt = List.nextPkt(pPkt)) in Append() local
323 void C4PacketList::Remove(C4IDPacket *pPkt) in Remove()
344 void C4PacketList::Delete(C4IDPacket *pPkt) in Delete()
359 C4IDPacket *pPkt = new C4IDPacket(); in CompileFunc() local
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H A DC4GameControlNetwork.cpp74 C4GameControlPacket *pPkt = pSyncCtrlQueue; in Clear() local
106 C4GameControlPacket *pPkt = getCtrl(C4ClientIDAll, iTick); in GetControl() local
376 CStdLock CtrlLock(&CtrlCSec); C4GameControlPacket *pPkt; in SetCtrlMode() local
382 CStdLock CtrlLock(&CtrlCSec); C4GameControlPacket *pPkt; in SetCtrlMode() local
824 C4GameControlPacket *pPkt = pSyncCtrlQueue; in ExecQueuedSyncCtrl() local
838 C4GameControlPacket *pPkt = pSyncCtrlQueue; in ExecQueuedSyncCtrl() local
H A DC4NetIO.cpp2701 Packet *pPkt = new Packet(rPacket.Duplicate(), iOPacketCounter); in Broadcast() local
3005 for (Packet *pPkt = pBack; pPkt; pPkt = pPkt->Prev) in GetPacket() local
3016 for (Packet *pPkt = pBack; pPkt; pPkt = pPkt->Prev) in GetPacketFrgm() local
3033 Packet *pPkt = GetPacketFrgm(iNr); in FragmentPresent() local
3212 const ConnPacket *pPkt = getBufPtr<ConnPacket>(rPacket); in OnRecv() local
3294 const ConnOKPacket *pPkt = getBufPtr<ConnOKPacket>(rPacket); in OnRecv() local
3333 Packet *pPkt = pPacketList->GetPacket(pHdr->FNr); in OnRecv() local
3353 const CheckPacketHdr *pPkt = getBufPtr<CheckPacketHdr>(rPacket); in OnRecv() local
3389 const ClosePacket *pPkt = getBufPtr<ClosePacket>(rPacket); in OnRecv() local
3535 Packet *pPkt; in CheckCompleteIPackets() local
H A DC4Network2IO.cpp922 void C4Network2IO::CallHandlers(int iHandlerID, const C4IDPacket *pPkt, C4Network2IOConnection *pCo… in CallHandlers()
1076 const C4NetIOPacket *pPkt = rPkt.getPacket(iCounter); in HandlePacket() local
1407 bool C4Network2IOConnection::CreatePostMortem(C4PacketPostMortem *pPkt) in CreatePostMortem()
H A DC4PacketBase.h278 C4IDPacket *nextPkt(C4IDPacket *pPkt) const { return pPkt->pNext; } in nextPkt()
H A DC4Network2.cpp2714 for (C4IDPacket *pPkt = Votes.firstPkt(); pPkt; pPkt = Votes.nextPkt(pPkt)) in GetVote() local
2726 C4IDPacket *pPkt; int32_t iOrigin = C4ClientIDUnknown; in EndVote() local
2775 for (C4IDPacket *pPkt = Votes.firstPkt(); pPkt; pPkt = Votes.nextPkt(pPkt)) in OpenVoteDialog() local
/dports/games/openclonk/openclonk-release-8.1-src/src/control/
H A DC4GameControl.cpp382 void C4GameControl::DoInput(C4PacketType eCtrlType, C4ControlPacket *pPkt, C4ControlDeliveryType eD… in DoInput()
484 void C4GameControl::ExecControlPacket(C4PacketType eCtrlType, C4ControlPacket *pPkt) in ExecControlPacket()
496 for (C4IDPacket *pPkt = SyncChecks.firstPkt(); pPkt; pPkt = SyncChecks.nextPkt(pPkt)) in GetSyncCheck() local
512 for (C4IDPacket *pPkt = SyncChecks.firstPkt(); pPkt; pPkt = pNext) in RemoveOldSyncChecks() local
H A DC4Control.h79 C4IDPacket *nextPkt(C4IDPacket *pPkt) const { return Pkts.nextPkt(pPkt); } in nextPkt()
87 void Remove(C4IDPacket *pPkt) { Pkts.Remove(pPkt); } in Remove()
88 void Delete(C4IDPacket *pPkt) { Pkts.Delete(pPkt); } in Delete()
H A DC4Control.cpp93 for (C4IDPacket *pPkt = firstPkt(); pPkt; pPkt = nextPkt(pPkt)) in PreExecute() local
112 for (C4IDPacket *pPkt = firstPkt(); pPkt; pPkt = nextPkt(pPkt)) in Execute() local
130 for (C4IDPacket *pPkt = firstPkt(); pPkt; pPkt = nextPkt(pPkt)) in PreRec() local
1766 C4IDPacket *pPkt; C4ControlVote *pVote; in Execute() local
H A DC4Record.cpp748 for (C4IDPacket *pPkt = pCtrl->firstPkt(), *pNext; pPkt; pPkt = pNext) in Strip() local
H A DC4Record.h110 C4IDPacket *pPkt; member
/dports/net/tcpshow/tcpshow-1.74_2/
H A Dtcpshow.c585 static char *etherAddr (char *eAddr, char **pPkt) { in etherAddr()
741 static uint1 getByte (char **pPkt) { in getByte()
764 static uint4 getLongWord (char **pPkt) { in getLongWord()
842 static uint2 getWord (char **pPkt) { in getWord()
1047 uint1 type, uint1 code, char **pPkt, uint2 *nSkipped in icmpExtras()
1182 static char *ipAddr (char **pPkt) { in ipAddr()
1342 static char nextChar (char **pPkt) { in nextChar()
/dports/net/gamenetworkingsockets/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/clientlib/
H A Dsteamnetworkingsockets_lowlevel.h92 inline bool BSendRawPacket( const void *pPkt, int cbPkt, const netadr_t &adrTo ) const in BSendRawPacket()
99 inline bool BSendRawPacket( const void *pPkt, int cbPkt, const SteamNetworkingIPAddr &adrTo ) const in BSendRawPacket()
163 inline bool BSendRawPacket( const void *pPkt, int cbPkt ) const in BSendRawPacket()
222 bool BSendRawPacket( const void *pPkt, int cbPkt, const netadr_t &adrTo ) const in BSendRawPacket()
H A Dsteamnetworkingsockets_p2p_ice.cpp369 void CConnectionTransportP2PICE::ProcessPacket( const uint8_t *pPkt, int cbPkt, SteamNetworkingMicr… in ProcessPacket()
746 void CConnectionTransportP2PICE::OnData( const void *pPkt, size_t nSize ) in OnData()
H A Dsteamnetworkingsockets_udp.cpp166 const uint8 *pPkt = static_cast<const uint8 *>( info.m_pPkt ); in ReceivedFromUnknownHost() local
648 void CConnectionTransportUDPBase::Received_Data( const uint8 *pPkt, int cbPkt, SteamNetworkingMicro… in Received_Data()
1359 const uint8 *pPkt = static_cast<const uint8 *>( info.m_pPkt ); in PacketReceived() local
/dports/multimedia/QtAV/QtAV-1.13.0/src/codec/video/
H A DVideoDecoderCUDA.cpp228 bool doParseVideoData(CUVIDSOURCEDATAPACKET* pPkt) { in doParseVideoData()
/dports/www/domoticz/domoticz-2020.2/hardware/
H A DOnkyoAVTCP.cpp306 struct eiscp_packet *pPkt = (struct eiscp_packet *)malloc(sizeof(*pPkt) + length); in SendPacket() local