1 /*************************************************************************** 2 Attract Mode: Animated OutRun Logo Graphic 3 4 The logo is built from multiple sprite components. 5 6 Copyright Chris White. 7 See license.txt for more details. 8 ***************************************************************************/ 9 10 #pragma once 11 12 class OLogo 13 { 14 public: 15 OLogo(); 16 ~OLogo(); 17 void enable(int16_t y); 18 void disable(); 19 void tick(); 20 void blit(); 21 22 private: 23 // Palm Tree Frame Addresses 24 uint32_t palm_frames[8]; 25 26 // Background Palette Entries 27 static const uint8_t bg_pal[]; 28 29 uint8_t entry_start; 30 31 // Y Offset To Draw Logo At 32 int16_t y_off; 33 34 void setup_sprite1(); 35 void setup_sprite2(); 36 void setup_sprite3(); 37 void setup_sprite4(); 38 void setup_sprite5(); 39 void setup_sprite6(); 40 void setup_sprite7(); 41 42 void sprite_logo_bg(); 43 void sprite_logo_car(); 44 void sprite_logo_bird1(); 45 void sprite_logo_bird2(); 46 void sprite_logo_road(); 47 void sprite_logo_palm(); 48 void sprite_logo_text(); 49 }; 50 51 extern OLogo ologo;