1 // SPDX-License-Identifier: GPL-2.0 or MIT
2 /* Copyright 2023 Collabora ltd. */
3
4 #include <linux/iosys-map.h>
5 #include <linux/rwsem.h>
6
7 #include <drm/panthor_drm.h>
8
9 #include "panthor_device.h"
10 #include "panthor_gem.h"
11 #include "panthor_heap.h"
12 #include "panthor_mmu.h"
13 #include "panthor_regs.h"
14
15 /*
16 * The GPU heap context is an opaque structure used by the GPU to track the
17 * heap allocations. The driver should only touch it to initialize it (zero all
18 * fields). Because the CPU and GPU can both access this structure it is
19 * required to be GPU cache line aligned.
20 */
21 #define HEAP_CONTEXT_SIZE 32
22
23 /**
24 * struct panthor_heap_chunk_header - Heap chunk header
25 */
26 struct panthor_heap_chunk_header {
27 /**
28 * @next: Next heap chunk in the list.
29 *
30 * This is a GPU VA.
31 */
32 u64 next;
33
34 /** @unknown: MBZ. */
35 u32 unknown[14];
36 };
37
38 /**
39 * struct panthor_heap_chunk - Structure used to keep track of allocated heap chunks.
40 */
41 struct panthor_heap_chunk {
42 /** @node: Used to insert the heap chunk in panthor_heap::chunks. */
43 struct list_head node;
44
45 /** @bo: Buffer object backing the heap chunk. */
46 struct panthor_kernel_bo *bo;
47 };
48
49 /**
50 * struct panthor_heap - Structure used to manage tiler heap contexts.
51 */
52 struct panthor_heap {
53 /** @chunks: List containing all heap chunks allocated so far. */
54 struct list_head chunks;
55
56 /** @lock: Lock protecting insertion in the chunks list. */
57 struct mutex lock;
58
59 /** @chunk_size: Size of each chunk. */
60 u32 chunk_size;
61
62 /** @max_chunks: Maximum number of chunks. */
63 u32 max_chunks;
64
65 /**
66 * @target_in_flight: Number of in-flight render passes after which
67 * we'd let the FW wait for fragment job to finish instead of allocating new chunks.
68 */
69 u32 target_in_flight;
70
71 /** @chunk_count: Number of heap chunks currently allocated. */
72 u32 chunk_count;
73 };
74
75 #define MAX_HEAPS_PER_POOL 128
76
77 /**
78 * struct panthor_heap_pool - Pool of heap contexts
79 *
80 * The pool is attached to a panthor_file and can't be shared across processes.
81 */
82 struct panthor_heap_pool {
83 /** @refcount: Reference count. */
84 struct kref refcount;
85
86 /** @ptdev: Device. */
87 struct panthor_device *ptdev;
88
89 /** @vm: VM this pool is bound to. */
90 struct panthor_vm *vm;
91
92 /** @lock: Lock protecting access to @xa. */
93 struct rw_semaphore lock;
94
95 /** @xa: Array storing panthor_heap objects. */
96 struct xarray xa;
97
98 /** @gpu_contexts: Buffer object containing the GPU heap contexts. */
99 struct panthor_kernel_bo *gpu_contexts;
100 };
101
panthor_heap_ctx_stride(struct panthor_device * ptdev)102 static int panthor_heap_ctx_stride(struct panthor_device *ptdev)
103 {
104 u32 l2_features = ptdev->gpu_info.l2_features;
105 u32 gpu_cache_line_size = GPU_L2_FEATURES_LINE_SIZE(l2_features);
106
107 return ALIGN(HEAP_CONTEXT_SIZE, gpu_cache_line_size);
108 }
109
panthor_get_heap_ctx_offset(struct panthor_heap_pool * pool,int id)110 static int panthor_get_heap_ctx_offset(struct panthor_heap_pool *pool, int id)
111 {
112 return panthor_heap_ctx_stride(pool->ptdev) * id;
113 }
114
panthor_get_heap_ctx(struct panthor_heap_pool * pool,int id)115 static void *panthor_get_heap_ctx(struct panthor_heap_pool *pool, int id)
116 {
117 return pool->gpu_contexts->kmap +
118 panthor_get_heap_ctx_offset(pool, id);
119 }
120
panthor_free_heap_chunk(struct panthor_vm * vm,struct panthor_heap * heap,struct panthor_heap_chunk * chunk)121 static void panthor_free_heap_chunk(struct panthor_vm *vm,
122 struct panthor_heap *heap,
123 struct panthor_heap_chunk *chunk)
124 {
125 mutex_lock(&heap->lock);
126 list_del(&chunk->node);
127 heap->chunk_count--;
128 mutex_unlock(&heap->lock);
129
130 panthor_kernel_bo_destroy(chunk->bo);
131 kfree(chunk);
132 }
133
panthor_alloc_heap_chunk(struct panthor_device * ptdev,struct panthor_vm * vm,struct panthor_heap * heap,bool initial_chunk)134 static int panthor_alloc_heap_chunk(struct panthor_device *ptdev,
135 struct panthor_vm *vm,
136 struct panthor_heap *heap,
137 bool initial_chunk)
138 {
139 struct panthor_heap_chunk *chunk;
140 struct panthor_heap_chunk_header *hdr;
141 int ret;
142
143 chunk = kmalloc(sizeof(*chunk), GFP_KERNEL);
144 if (!chunk)
145 return -ENOMEM;
146
147 chunk->bo = panthor_kernel_bo_create(ptdev, vm, heap->chunk_size,
148 DRM_PANTHOR_BO_NO_MMAP,
149 DRM_PANTHOR_VM_BIND_OP_MAP_NOEXEC,
150 PANTHOR_VM_KERNEL_AUTO_VA);
151 if (IS_ERR(chunk->bo)) {
152 ret = PTR_ERR(chunk->bo);
153 goto err_free_chunk;
154 }
155
156 ret = panthor_kernel_bo_vmap(chunk->bo);
157 if (ret)
158 goto err_destroy_bo;
159
160 hdr = chunk->bo->kmap;
161 memset(hdr, 0, sizeof(*hdr));
162
163 if (initial_chunk && !list_empty(&heap->chunks)) {
164 struct panthor_heap_chunk *prev_chunk;
165 u64 prev_gpuva;
166
167 prev_chunk = list_first_entry(&heap->chunks,
168 struct panthor_heap_chunk,
169 node);
170
171 prev_gpuva = panthor_kernel_bo_gpuva(prev_chunk->bo);
172 hdr->next = (prev_gpuva & GENMASK_ULL(63, 12)) |
173 (heap->chunk_size >> 12);
174 }
175
176 panthor_kernel_bo_vunmap(chunk->bo);
177
178 mutex_lock(&heap->lock);
179 list_add(&chunk->node, &heap->chunks);
180 heap->chunk_count++;
181 mutex_unlock(&heap->lock);
182
183 return 0;
184
185 err_destroy_bo:
186 panthor_kernel_bo_destroy(chunk->bo);
187
188 err_free_chunk:
189 kfree(chunk);
190
191 return ret;
192 }
193
panthor_free_heap_chunks(struct panthor_vm * vm,struct panthor_heap * heap)194 static void panthor_free_heap_chunks(struct panthor_vm *vm,
195 struct panthor_heap *heap)
196 {
197 struct panthor_heap_chunk *chunk, *tmp;
198
199 list_for_each_entry_safe(chunk, tmp, &heap->chunks, node)
200 panthor_free_heap_chunk(vm, heap, chunk);
201 }
202
panthor_alloc_heap_chunks(struct panthor_device * ptdev,struct panthor_vm * vm,struct panthor_heap * heap,u32 chunk_count)203 static int panthor_alloc_heap_chunks(struct panthor_device *ptdev,
204 struct panthor_vm *vm,
205 struct panthor_heap *heap,
206 u32 chunk_count)
207 {
208 int ret;
209 u32 i;
210
211 for (i = 0; i < chunk_count; i++) {
212 ret = panthor_alloc_heap_chunk(ptdev, vm, heap, true);
213 if (ret)
214 return ret;
215 }
216
217 return 0;
218 }
219
220 static int
panthor_heap_destroy_locked(struct panthor_heap_pool * pool,u32 handle)221 panthor_heap_destroy_locked(struct panthor_heap_pool *pool, u32 handle)
222 {
223 struct panthor_heap *heap;
224
225 heap = xa_erase(&pool->xa, handle);
226 if (!heap)
227 return -EINVAL;
228
229 panthor_free_heap_chunks(pool->vm, heap);
230 mutex_destroy(&heap->lock);
231 kfree(heap);
232 return 0;
233 }
234
235 /**
236 * panthor_heap_destroy() - Destroy a heap context
237 * @pool: Pool this context belongs to.
238 * @handle: Handle returned by panthor_heap_create().
239 */
panthor_heap_destroy(struct panthor_heap_pool * pool,u32 handle)240 int panthor_heap_destroy(struct panthor_heap_pool *pool, u32 handle)
241 {
242 int ret;
243
244 down_write(&pool->lock);
245 ret = panthor_heap_destroy_locked(pool, handle);
246 up_write(&pool->lock);
247
248 return ret;
249 }
250
251 /**
252 * panthor_heap_create() - Create a heap context
253 * @pool: Pool to instantiate the heap context from.
254 * @initial_chunk_count: Number of chunk allocated at initialization time.
255 * Must be at least 1.
256 * @chunk_size: The size of each chunk. Must be page-aligned and lie in the
257 * [128k:8M] range.
258 * @max_chunks: Maximum number of chunks that can be allocated.
259 * @target_in_flight: Maximum number of in-flight render passes.
260 * @heap_ctx_gpu_va: Pointer holding the GPU address of the allocated heap
261 * context.
262 * @first_chunk_gpu_va: Pointer holding the GPU address of the first chunk
263 * assigned to the heap context.
264 *
265 * Return: a positive handle on success, a negative error otherwise.
266 */
panthor_heap_create(struct panthor_heap_pool * pool,u32 initial_chunk_count,u32 chunk_size,u32 max_chunks,u32 target_in_flight,u64 * heap_ctx_gpu_va,u64 * first_chunk_gpu_va)267 int panthor_heap_create(struct panthor_heap_pool *pool,
268 u32 initial_chunk_count,
269 u32 chunk_size,
270 u32 max_chunks,
271 u32 target_in_flight,
272 u64 *heap_ctx_gpu_va,
273 u64 *first_chunk_gpu_va)
274 {
275 struct panthor_heap *heap;
276 struct panthor_heap_chunk *first_chunk;
277 struct panthor_vm *vm;
278 int ret = 0;
279 u32 id;
280
281 if (initial_chunk_count == 0)
282 return -EINVAL;
283
284 if (initial_chunk_count > max_chunks)
285 return -EINVAL;
286
287 if (!IS_ALIGNED(chunk_size, PAGE_SIZE) ||
288 chunk_size < SZ_128K || chunk_size > SZ_8M)
289 return -EINVAL;
290
291 down_read(&pool->lock);
292 vm = panthor_vm_get(pool->vm);
293 up_read(&pool->lock);
294
295 /* The pool has been destroyed, we can't create a new heap. */
296 if (!vm)
297 return -EINVAL;
298
299 heap = kzalloc(sizeof(*heap), GFP_KERNEL);
300 if (!heap) {
301 ret = -ENOMEM;
302 goto err_put_vm;
303 }
304
305 mutex_init(&heap->lock);
306 INIT_LIST_HEAD(&heap->chunks);
307 heap->chunk_size = chunk_size;
308 heap->max_chunks = max_chunks;
309 heap->target_in_flight = target_in_flight;
310
311 ret = panthor_alloc_heap_chunks(pool->ptdev, vm, heap,
312 initial_chunk_count);
313 if (ret)
314 goto err_free_heap;
315
316 first_chunk = list_first_entry(&heap->chunks,
317 struct panthor_heap_chunk,
318 node);
319 *first_chunk_gpu_va = panthor_kernel_bo_gpuva(first_chunk->bo);
320
321 down_write(&pool->lock);
322 /* The pool has been destroyed, we can't create a new heap. */
323 if (!pool->vm) {
324 ret = -EINVAL;
325 } else {
326 ret = xa_alloc(&pool->xa, &id, heap,
327 XA_LIMIT(0, MAX_HEAPS_PER_POOL - 1), GFP_KERNEL);
328 if (!ret) {
329 void *gpu_ctx = panthor_get_heap_ctx(pool, id);
330
331 memset(gpu_ctx, 0, panthor_heap_ctx_stride(pool->ptdev));
332 *heap_ctx_gpu_va = panthor_kernel_bo_gpuva(pool->gpu_contexts) +
333 panthor_get_heap_ctx_offset(pool, id);
334 }
335 }
336 up_write(&pool->lock);
337
338 if (ret)
339 goto err_free_heap;
340
341 panthor_vm_put(vm);
342 return id;
343
344 err_free_heap:
345 panthor_free_heap_chunks(pool->vm, heap);
346 mutex_destroy(&heap->lock);
347 kfree(heap);
348
349 err_put_vm:
350 panthor_vm_put(vm);
351 return ret;
352 }
353
354 /**
355 * panthor_heap_return_chunk() - Return an unused heap chunk
356 * @pool: The pool this heap belongs to.
357 * @heap_gpu_va: The GPU address of the heap context.
358 * @chunk_gpu_va: The chunk VA to return.
359 *
360 * This function is used when a chunk allocated with panthor_heap_grow()
361 * couldn't be linked to the heap context through the FW interface because
362 * the group requesting the allocation was scheduled out in the meantime.
363 */
panthor_heap_return_chunk(struct panthor_heap_pool * pool,u64 heap_gpu_va,u64 chunk_gpu_va)364 int panthor_heap_return_chunk(struct panthor_heap_pool *pool,
365 u64 heap_gpu_va,
366 u64 chunk_gpu_va)
367 {
368 u64 offset = heap_gpu_va - panthor_kernel_bo_gpuva(pool->gpu_contexts);
369 u32 heap_id = (u32)offset / panthor_heap_ctx_stride(pool->ptdev);
370 struct panthor_heap_chunk *chunk, *tmp, *removed = NULL;
371 struct panthor_heap *heap;
372 int ret;
373
374 if (offset > U32_MAX || heap_id >= MAX_HEAPS_PER_POOL)
375 return -EINVAL;
376
377 down_read(&pool->lock);
378 heap = xa_load(&pool->xa, heap_id);
379 if (!heap) {
380 ret = -EINVAL;
381 goto out_unlock;
382 }
383
384 chunk_gpu_va &= GENMASK_ULL(63, 12);
385
386 mutex_lock(&heap->lock);
387 list_for_each_entry_safe(chunk, tmp, &heap->chunks, node) {
388 if (panthor_kernel_bo_gpuva(chunk->bo) == chunk_gpu_va) {
389 removed = chunk;
390 list_del(&chunk->node);
391 heap->chunk_count--;
392 break;
393 }
394 }
395 mutex_unlock(&heap->lock);
396
397 if (removed) {
398 panthor_kernel_bo_destroy(chunk->bo);
399 kfree(chunk);
400 ret = 0;
401 } else {
402 ret = -EINVAL;
403 }
404
405 out_unlock:
406 up_read(&pool->lock);
407 return ret;
408 }
409
410 /**
411 * panthor_heap_grow() - Make a heap context grow.
412 * @pool: The pool this heap belongs to.
413 * @heap_gpu_va: The GPU address of the heap context.
414 * @renderpasses_in_flight: Number of render passes currently in-flight.
415 * @pending_frag_count: Number of fragment jobs waiting for execution/completion.
416 * @new_chunk_gpu_va: Pointer used to return the chunk VA.
417 *
418 * Return:
419 * - 0 if a new heap was allocated
420 * - -ENOMEM if the tiler context reached the maximum number of chunks
421 * or if too many render passes are in-flight
422 * or if the allocation failed
423 * - -EINVAL if any of the arguments passed to panthor_heap_grow() is invalid
424 */
panthor_heap_grow(struct panthor_heap_pool * pool,u64 heap_gpu_va,u32 renderpasses_in_flight,u32 pending_frag_count,u64 * new_chunk_gpu_va)425 int panthor_heap_grow(struct panthor_heap_pool *pool,
426 u64 heap_gpu_va,
427 u32 renderpasses_in_flight,
428 u32 pending_frag_count,
429 u64 *new_chunk_gpu_va)
430 {
431 u64 offset = heap_gpu_va - panthor_kernel_bo_gpuva(pool->gpu_contexts);
432 u32 heap_id = (u32)offset / panthor_heap_ctx_stride(pool->ptdev);
433 struct panthor_heap_chunk *chunk;
434 struct panthor_heap *heap;
435 int ret;
436
437 if (offset > U32_MAX || heap_id >= MAX_HEAPS_PER_POOL)
438 return -EINVAL;
439
440 down_read(&pool->lock);
441 heap = xa_load(&pool->xa, heap_id);
442 if (!heap) {
443 ret = -EINVAL;
444 goto out_unlock;
445 }
446
447 /* If we reached the target in-flight render passes, or if we
448 * reached the maximum number of chunks, let the FW figure another way to
449 * find some memory (wait for render passes to finish, or call the exception
450 * handler provided by the userspace driver, if any).
451 */
452 if (renderpasses_in_flight > heap->target_in_flight ||
453 heap->chunk_count >= heap->max_chunks) {
454 ret = -ENOMEM;
455 goto out_unlock;
456 }
457
458 /* FIXME: panthor_alloc_heap_chunk() triggers a kernel BO creation,
459 * which goes through the blocking allocation path. Ultimately, we
460 * want a non-blocking allocation, so we can immediately report to the
461 * FW when the system is running out of memory. In that case, the FW
462 * can call a user-provided exception handler, which might try to free
463 * some tiler memory by issuing an intermediate fragment job. If the
464 * exception handler can't do anything, it will flag the queue as
465 * faulty so the job that triggered this tiler chunk allocation and all
466 * further jobs in this queue fail immediately instead of having to
467 * wait for the job timeout.
468 */
469 ret = panthor_alloc_heap_chunk(pool->ptdev, pool->vm, heap, false);
470 if (ret)
471 goto out_unlock;
472
473 chunk = list_first_entry(&heap->chunks,
474 struct panthor_heap_chunk,
475 node);
476 *new_chunk_gpu_va = (panthor_kernel_bo_gpuva(chunk->bo) & GENMASK_ULL(63, 12)) |
477 (heap->chunk_size >> 12);
478 ret = 0;
479
480 out_unlock:
481 up_read(&pool->lock);
482 return ret;
483 }
484
panthor_heap_pool_release(struct kref * refcount)485 static void panthor_heap_pool_release(struct kref *refcount)
486 {
487 struct panthor_heap_pool *pool =
488 container_of(refcount, struct panthor_heap_pool, refcount);
489
490 xa_destroy(&pool->xa);
491 kfree(pool);
492 }
493
494 /**
495 * panthor_heap_pool_put() - Release a heap pool reference
496 * @pool: Pool to release the reference on. Can be NULL.
497 */
panthor_heap_pool_put(struct panthor_heap_pool * pool)498 void panthor_heap_pool_put(struct panthor_heap_pool *pool)
499 {
500 if (pool)
501 kref_put(&pool->refcount, panthor_heap_pool_release);
502 }
503
504 /**
505 * panthor_heap_pool_get() - Get a heap pool reference
506 * @pool: Pool to get the reference on. Can be NULL.
507 *
508 * Return: @pool.
509 */
510 struct panthor_heap_pool *
panthor_heap_pool_get(struct panthor_heap_pool * pool)511 panthor_heap_pool_get(struct panthor_heap_pool *pool)
512 {
513 if (pool)
514 kref_get(&pool->refcount);
515
516 return pool;
517 }
518
519 /**
520 * panthor_heap_pool_create() - Create a heap pool
521 * @ptdev: Device.
522 * @vm: The VM this heap pool will be attached to.
523 *
524 * Heap pools might contain up to 128 heap contexts, and are per-VM.
525 *
526 * Return: A valid pointer on success, a negative error code otherwise.
527 */
528 struct panthor_heap_pool *
panthor_heap_pool_create(struct panthor_device * ptdev,struct panthor_vm * vm)529 panthor_heap_pool_create(struct panthor_device *ptdev, struct panthor_vm *vm)
530 {
531 size_t bosize = ALIGN(MAX_HEAPS_PER_POOL *
532 panthor_heap_ctx_stride(ptdev),
533 4096);
534 struct panthor_heap_pool *pool;
535 int ret = 0;
536
537 pool = kzalloc(sizeof(*pool), GFP_KERNEL);
538 if (!pool)
539 return ERR_PTR(-ENOMEM);
540
541 /* We want a weak ref here: the heap pool belongs to the VM, so we're
542 * sure that, as long as the heap pool exists, the VM exists too.
543 */
544 pool->vm = vm;
545 pool->ptdev = ptdev;
546 init_rwsem(&pool->lock);
547 xa_init_flags(&pool->xa, XA_FLAGS_ALLOC);
548 kref_init(&pool->refcount);
549
550 pool->gpu_contexts = panthor_kernel_bo_create(ptdev, vm, bosize,
551 DRM_PANTHOR_BO_NO_MMAP,
552 DRM_PANTHOR_VM_BIND_OP_MAP_NOEXEC,
553 PANTHOR_VM_KERNEL_AUTO_VA);
554 if (IS_ERR(pool->gpu_contexts)) {
555 ret = PTR_ERR(pool->gpu_contexts);
556 goto err_destroy_pool;
557 }
558
559 ret = panthor_kernel_bo_vmap(pool->gpu_contexts);
560 if (ret)
561 goto err_destroy_pool;
562
563 return pool;
564
565 err_destroy_pool:
566 panthor_heap_pool_destroy(pool);
567 return ERR_PTR(ret);
568 }
569
570 /**
571 * panthor_heap_pool_destroy() - Destroy a heap pool.
572 * @pool: Pool to destroy.
573 *
574 * This function destroys all heap contexts and their resources. Thus
575 * preventing any use of the heap context or the chunk attached to them
576 * after that point.
577 *
578 * If the GPU still has access to some heap contexts, a fault should be
579 * triggered, which should flag the command stream groups using these
580 * context as faulty.
581 *
582 * The heap pool object is only released when all references to this pool
583 * are released.
584 */
panthor_heap_pool_destroy(struct panthor_heap_pool * pool)585 void panthor_heap_pool_destroy(struct panthor_heap_pool *pool)
586 {
587 struct panthor_heap *heap;
588 unsigned long i;
589
590 if (!pool)
591 return;
592
593 down_write(&pool->lock);
594 xa_for_each(&pool->xa, i, heap)
595 drm_WARN_ON(&pool->ptdev->base, panthor_heap_destroy_locked(pool, i));
596
597 if (!IS_ERR_OR_NULL(pool->gpu_contexts))
598 panthor_kernel_bo_destroy(pool->gpu_contexts);
599
600 /* Reflects the fact the pool has been destroyed. */
601 pool->vm = NULL;
602 up_write(&pool->lock);
603
604 panthor_heap_pool_put(pool);
605 }
606