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Searched defs:paralyzer (Results 1 – 13 of 13) sorted by relevance

/dports/games/spring/spring_98.0/AI/Skirmish/HughAI/src-loader/hughai/loader/
H A DHughAILoader.java271 …ed(Unit unit, Unit attacker, float damage, AIFloat3 dir, WeaponDef weaponDef, boolean paralyzer ) { in unitDamaged()
351 …d(Unit enemy, Unit attacker, float damage, AIFloat3 dir, WeaponDef weaponDef, boolean paralyzer ) { in enemyDamaged()
/dports/games/spring/spring_98.0/rts/ExternalAI/
H A DSkirmishAIWrapper.cpp315 float damage, const float3& dir, int weaponDefId, bool paralyzer) { in UnitDamaged()
376 float damage, const float3& dir, int weaponDefId, bool paralyzer) { in EnemyDamaged()
H A DEngineOutHandler.cpp401 bool paralyzer in UnitDamaged()
/dports/games/spring/spring_98.0/rts/ExternalAI/Interface/
H A DAISEvents.h206 bool paralyzer; member
295 bool paralyzer; member
/dports/games/spring/spring_98.0/rts/System/
H A DEventHandler.h466 bool paralyzer) in UnitDamaged()
H A DEventClient.h146 bool paralyzer) {} in UnitDamaged()
H A DEventClient.cpp84 bool paralyzer, in UnitPreDamaged()
H A DEventHandler.cpp340 bool paralyzer, in UnitPreDamaged()
/dports/games/spring/spring_98.0/AI/Wrappers/LegacyCpp/
H A DWeaponDef.h318 bool paralyzer; ///< weapon will only paralyze not do real damage member
/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaHandleSynced.cpp869 bool paralyzer, in UnitPreDamaged()
H A DLuaHandle.cpp955 bool paralyzer) in UnitDamaged()
/dports/games/spring/spring_98.0/rts/Sim/Weapons/
H A DWeaponDef.h105 bool paralyzer; ///< weapon will only paralyze not do real damage member
/dports/games/spring/spring_98.0/rts/Game/
H A DGameHelper.cpp648 const bool paralyzer = (weaponDef->damages.paralyzeDamageTime != 0); in GenerateWeaponTargets() local