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Searched defs:pathAddEntry (Results 1 – 5 of 5) sorted by relevance

/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/paint/tile_element/
H A DPaint.Path.cpp700 auto* pathAddEntry = pathElement.GetAdditionEntry(); in sub_6A3F61() local
988 auto* pathAddEntry = tileElement.GetAdditionEntry(); in PaintPath() local
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/world/
H A DScenery.cpp92 auto* pathAddEntry = tileElement->AsPath()->GetAdditionEntry(); in scenery_update_tile() local
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/peep/
H A DGuest.cpp1165 auto* pathAddEntry = pathElement->GetAdditionEntry(); in Tick128UpdateGuest() local
2919 auto* pathAddEntry = tileElement->AsPath()->GetAdditionEntry(); in peep_assess_surroundings() local
5379 auto* pathAddEntry = tileElement->AsPath()->GetAdditionEntry(); in UpdateWalking() local
5776 auto* pathAddEntry = pathElement->GetAdditionEntry(); in UpdateUsingBin() local
5888 auto* pathAddEntry = pathElement->GetAdditionEntry(); in FindBench() local
5977 auto* pathAddEntry = pathElement->GetAdditionEntry(); in FindBin() local
6055 auto* pathAddEntry = pathElement->GetAdditionEntry(); in FindBreakableElement() local
H A DStaff.cpp1334 auto* pathAddEntry = tile_element->AsPath()->GetAdditionEntry(); in UpdateEmptyingBin() local
1702 auto* pathAddEntry = tileElement->AsPath()->GetAdditionEntry(); in UpdatePatrollingFindBin() local
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/interface/
H A DViewportInteraction.cpp474 auto* pathAddEntry = tileElement->AsPath()->GetAdditionEntry(); in ViewportInteractionGetItemRight() local