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Searched defs:pcHelper (Results 1 – 25 of 38) sorted by relevance

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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/
H A DMD2Loader.cpp345 aiMaterial* pcHelper = (aiMaterial*)pScene->mMaterials[skinIdx]; in InternReadFile() local
373 aiMaterial* pcHelper = (aiMaterial*)pScene->mMaterials[0]; in InternReadFile() local
H A DPlyLoader.cpp409 aiMaterial* pcHelper = new aiMaterial(); in ReplaceDefaultMaterial() local
1062 aiMaterial* pcHelper = new aiMaterial(); in LoadMaterial() local
H A DHMPLoader.cpp358 aiMaterial* pcHelper = new aiMaterial(); in CreateMaterial() local
H A DMDLLoader.cpp534 aiMaterial* const pcHelper = (aiMaterial*)pScene->mMaterials[0]; in SetupMaterialProperties_3DGS_MDL5_Quake1() local
1435 aiMaterial* pcHelper = (aiMaterial*)sharedData.pcMats[0]; in InternReadFile_3DGS_MDL7() local
/dports/multimedia/assimp/assimp-5.1.3/tools/assimp_view/
H A DMeshRenderer.cpp85 AssetHelper::MeshHelper* pcHelper = g_pcAsset->apcMeshes[iIndex]; in DrawSorted() local
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/tools/assimp_view/
H A DMeshRenderer.cpp84 AssetHelper::MeshHelper* pcHelper = g_pcAsset->apcMeshes[iIndex]; in DrawSorted() local
/dports/devel/upp/upp/bazaar/plugin/assimp/code/Ply/
H A DPlyLoader.cpp855 aiMaterial* pcHelper = new aiMaterial(); in LoadMaterial() local
924 aiMaterial* pcHelper = new aiMaterial(); in LoadMaterial() local
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/Ply/
H A DPlyLoader.cpp841 aiMaterial *pcHelper = new aiMaterial(); in LoadMaterial() local
904 aiMaterial *pcHelper = new aiMaterial(); in LoadMaterial() local
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DPlyLoader.cpp904 aiMaterial* pcHelper = new aiMaterial(); in LoadMaterial() local
973 aiMaterial* pcHelper = new aiMaterial(); in LoadMaterial() local
H A DMD2Loader.cpp325 aiMaterial* pcHelper = (aiMaterial*)pScene->mMaterials[0]; in InternReadFile() local
H A DHMPLoader.cpp361 aiMaterial* pcHelper = new aiMaterial(); in CreateMaterial() local
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/MD2/
H A DMD2Loader.cpp321 aiMaterial* pcHelper = (aiMaterial*)pScene->mMaterials[0]; in InternReadFile() local
/dports/games/spring/spring_98.0/rts/lib/assimp/code/
H A DMD2Loader.cpp280 aiMaterial* pcHelper = (aiMaterial*)pScene->mMaterials[0]; in InternReadFile() local
H A DPlyLoader.cpp346 aiMaterial* pcHelper = new aiMaterial(); in ReplaceDefaultMaterial() local
999 aiMaterial* pcHelper = new aiMaterial(); in LoadMaterial() local
H A DHMPLoader.cpp341 aiMaterial* pcHelper = new aiMaterial(); in CreateMaterial() local
H A DMDLLoader.cpp502 aiMaterial* const pcHelper = (aiMaterial*)pScene->mMaterials[0]; in SetupMaterialProperties_3DGS_MDL5_Quake1() local
1398 aiMaterial* pcHelper = (aiMaterial*)sharedData.pcMats[0]; in InternReadFile_3DGS_MDL7() local
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/
H A DMD2Loader.cpp304 aiMaterial* pcHelper = (aiMaterial*)pScene->mMaterials[0]; in InternReadFile() local
H A DPlyLoader.cpp392 aiMaterial* pcHelper = new aiMaterial(); in ReplaceDefaultMaterial() local
1045 aiMaterial* pcHelper = new aiMaterial(); in LoadMaterial() local
H A DHMPLoader.cpp358 aiMaterial* pcHelper = new aiMaterial(); in CreateMaterial() local
H A DMDLLoader.cpp532 aiMaterial* const pcHelper = (aiMaterial*)pScene->mMaterials[0]; in SetupMaterialProperties_3DGS_MDL5_Quake1() local
1428 aiMaterial* pcHelper = (aiMaterial*)sharedData.pcMats[0]; in InternReadFile_3DGS_MDL7() local
/dports/devel/upp/upp/bazaar/plugin/assimp/code/MD2/
H A DMD2Loader.cpp326 aiMaterial* pcHelper = (aiMaterial*)pScene->mMaterials[0]; in InternReadFile() local
/dports/devel/upp/upp/bazaar/plugin/assimp/code/HMP/
H A DHMPLoader.cpp364 aiMaterial* pcHelper = new aiMaterial(); in CreateMaterial() local
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/HMP/
H A DHMPLoader.cpp340 aiMaterial *pcHelper = new aiMaterial(); in CreateMaterial() local
/dports/devel/upp/upp/bazaar/plugin/assimp/code/MDL/
H A DMDLLoader.cpp552 aiMaterial* const pcHelper = (aiMaterial*)pScene->mMaterials[0]; in SetupMaterialProperties_3DGS_MDL5_Quake1() local
1455 aiMaterial* pcHelper = (aiMaterial*)sharedData.pcMats[0]; in InternReadFile_3DGS_MDL7() local
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/MDL/
H A DMDLLoader.cpp553 aiMaterial *const pcHelper = (aiMaterial *)pScene->mMaterials[0]; in SetupMaterialProperties_3DGS_MDL5_Quake1() local
1440 aiMaterial *pcHelper = (aiMaterial *)sharedData.pcMats[0]; in InternReadFile_3DGS_MDL7() local

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