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Searched defs:playSample (Results 1 – 25 of 52) sorted by relevance

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/dports/audio/milkytracker/MilkyTracker-1.03.00/src/tracker/
H A DSamplePlayer.cpp36 void SamplePlayer::playSample(const TXMSample& smp, pp_uint32 note, pp_int32 rangeStart/* = -1*/, p… in playSample() function in SamplePlayer
41 void SamplePlayer::playSample(pp_int32 insIndex, pp_int32 smpIndex, pp_uint32 note) in playSample() function in SamplePlayer
46 void SamplePlayer::playSample(pp_int32 insIndex, pp_uint32 note) in playSample() function in SamplePlayer
/dports/games/oonsoo/oonsoo-1.2/Sound/
H A DSound.cxx63 void Sound::playSample(char* sampleName) in playSample() function in Sound
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tinsel/
H A Dsound.cpp74 bool SoundManager::playSample(int id, Audio::Mixer::SoundType type, Audio::SoundHandle *handle) { in playSample() function in Tinsel::SoundManager
205 bool SoundManager::playSample(int id, int sub, bool bLooped, int x, int y, int priority, in playSample() function in Tinsel::SoundManager
/dports/games/scummvm/scummvm-2.5.1/engines/tinsel/
H A Dsound.cpp74 bool SoundManager::playSample(int id, Audio::Mixer::SoundType type, Audio::SoundHandle *handle) { in playSample() function in Tinsel::SoundManager
205 bool SoundManager::playSample(int id, int sub, bool bLooped, int x, int y, int priority, in playSample() function in Tinsel::SoundManager
/dports/games/scummvm/scummvm-2.5.1/engines/twine/audio/
H A Dsound.cpp91 void Sound::playSample(int32 index, int32 repeat, int32 x, int32 y, int32 z, int32 actorIdx) { in playSample() function in TwinE::Sound
150 bool Sound::playSample(int channelIdx, int index, uint8 *sampPtr, int32 sampSize, int32 loop, const… in playSample() function in TwinE::Sound
/dports/games/shaaft/Shaaft-0.5.0/game/
H A DAudio.cpp145 void Audio::playSample( const string &sampleName) in playSample() function in Audio
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Daudio_speech.cpp148 void AudioSpeech::playSample() { in playSample() function in BladeRunner::AudioSpeech
H A Daudio_player.cpp105 void AudioPlayer::playSample() { in playSample() function in BladeRunner::AudioPlayer
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/prince/
H A Dsound.cpp34 void PrinceEngine::playSample(uint16 sampleId, uint16 loopType) { in playSample() function in Prince::PrinceEngine
/dports/games/scummvm/scummvm-2.5.1/engines/prince/
H A Dsound.cpp34 void PrinceEngine::playSample(uint16 sampleId, uint16 loopType) { in playSample() function in Prince::PrinceEngine
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Daudio_speech.cpp142 void AudioSpeech::playSample() { in playSample() function in BladeRunner::AudioSpeech
H A Dmusic.cpp173 void Music::playSample() { in playSample() function in BladeRunner::Music
H A Daudio_player.cpp100 void AudioPlayer::playSample() { in playSample() function in BladeRunner::AudioPlayer
/dports/games/alienblaster/alienblaster/src/
H A Dmixer.cc98 bool Mixer::playSample( int sampleId, int loop, bool withPriority ) { in playSample() function in Mixer
/dports/games/scummvm/scummvm-2.5.1/engines/gob/sound/
H A Dsoundblaster.cpp41 void SoundBlaster::playSample(SoundDesc &sndDesc, int16 repCount, in playSample() function in Gob::SoundBlaster
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gob/sound/
H A Dsoundblaster.cpp41 void SoundBlaster::playSample(SoundDesc &sndDesc, int16 repCount, in playSample() function in Gob::SoundBlaster
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/audio/
H A Daudio_channel.cpp42 void AudioChannel::playSample(AudioSample *sample, int loop, int priority, bool paused, bool isSpee… in playSample() function in Ultima::Ultima8::AudioChannel
H A Daudio_mixer.cpp90 int AudioMixer::playSample(AudioSample *sample, int loop, int priority, bool paused, bool isSpeech,… in playSample() function in Ultima::Ultima8::AudioMixer
/dports/games/pinball/pinball-0.3.20201218/base/
H A DSoundUtil.cpp232 void SoundUtil::playSample(int sound, bool loop) { in playSample() function in SoundUtil
/dports/games/cuyo/cuyo-2.1.0/src/
H A Dsound.cpp222 void playSample(int nr, SoundOrt so, int xz /*=1*/, int xn /*=2*/) { in playSample() function
H A Dort.cpp150 void ort_absolut::playSample(int nr) const { in playSample() function in ort_absolut
/dports/games/crrcsim/crrcsim-0.9.13/src/
H A Dcrrc_soundserver.cpp220 int CRRCAudioServer::playSample(T_SoundSample *sample, unsigned int volume) in playSample() function in CRRCAudioServer
246 int CRRCAudioServer::playSample(const char *filename, unsigned int volume) in playSample() function in CRRCAudioServer
/dports/games/scummvm/scummvm-2.5.1/engines/cine/
H A Dsound.cpp521 void AdLibSoundDriverINS::playSample(int mode, int channel, int param3, int param4, int param5, int… in playSample() function in Cine::AdLibSoundDriverINS
524 void AdLibSoundDriverINS::playSample(const byte *data, int size, int channel, int volume) { in playSample() function in Cine::AdLibSoundDriverINS
602 void AdLibSoundDriverADL::playSample(int mode, int channel, int param3, int param4, int param5, int… in playSample() function in Cine::AdLibSoundDriverADL
624 void AdLibSoundDriverADL::playSample(const byte *data, int size, int channel, int volume) { in playSample() function in Cine::AdLibSoundDriverADL
721 void MidiSoundDriverH32::playSample(int mode, int channel, int param3, int param4, int param5, int … in playSample() function in Cine::MidiSoundDriverH32
761 void MidiSoundDriverH32::playSample(const byte *data, int size, int channel, int volume) { in playSample() function in Cine::MidiSoundDriverH32
/dports/games/criticalmass/CriticalMass-1.5/utilssdl/
H A DAudio.cpp184 void Audio::playSample( const string &sampleName) in playSample() function in Audio
/dports/games/reminiscence/REminiscence-0.4.9/
H A Dsfx_player.cpp68 void SfxPlayer::playSample(int channel, const uint8_t *sampleData, uint16_t period) { in playSample() function in SfxPlayer

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