/dports/audio/milkytracker/MilkyTracker-1.03.00/src/tracker/ |
H A D | SamplePlayer.cpp | 36 void SamplePlayer::playSample(const TXMSample& smp, pp_uint32 note, pp_int32 rangeStart/* = -1*/, p… in playSample() function in SamplePlayer 41 void SamplePlayer::playSample(pp_int32 insIndex, pp_int32 smpIndex, pp_uint32 note) in playSample() function in SamplePlayer 46 void SamplePlayer::playSample(pp_int32 insIndex, pp_uint32 note) in playSample() function in SamplePlayer
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/dports/games/oonsoo/oonsoo-1.2/Sound/ |
H A D | Sound.cxx | 63 void Sound::playSample(char* sampleName) in playSample() function in Sound
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tinsel/ |
H A D | sound.cpp | 74 bool SoundManager::playSample(int id, Audio::Mixer::SoundType type, Audio::SoundHandle *handle) { in playSample() function in Tinsel::SoundManager 205 bool SoundManager::playSample(int id, int sub, bool bLooped, int x, int y, int priority, in playSample() function in Tinsel::SoundManager
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/dports/games/scummvm/scummvm-2.5.1/engines/tinsel/ |
H A D | sound.cpp | 74 bool SoundManager::playSample(int id, Audio::Mixer::SoundType type, Audio::SoundHandle *handle) { in playSample() function in Tinsel::SoundManager 205 bool SoundManager::playSample(int id, int sub, bool bLooped, int x, int y, int priority, in playSample() function in Tinsel::SoundManager
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/dports/games/scummvm/scummvm-2.5.1/engines/twine/audio/ |
H A D | sound.cpp | 91 void Sound::playSample(int32 index, int32 repeat, int32 x, int32 y, int32 z, int32 actorIdx) { in playSample() function in TwinE::Sound 150 bool Sound::playSample(int channelIdx, int index, uint8 *sampPtr, int32 sampSize, int32 loop, const… in playSample() function in TwinE::Sound
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/dports/games/shaaft/Shaaft-0.5.0/game/ |
H A D | Audio.cpp | 145 void Audio::playSample( const string &sampleName) in playSample() function in Audio
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | audio_speech.cpp | 148 void AudioSpeech::playSample() { in playSample() function in BladeRunner::AudioSpeech
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H A D | audio_player.cpp | 105 void AudioPlayer::playSample() { in playSample() function in BladeRunner::AudioPlayer
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/prince/ |
H A D | sound.cpp | 34 void PrinceEngine::playSample(uint16 sampleId, uint16 loopType) { in playSample() function in Prince::PrinceEngine
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/dports/games/scummvm/scummvm-2.5.1/engines/prince/ |
H A D | sound.cpp | 34 void PrinceEngine::playSample(uint16 sampleId, uint16 loopType) { in playSample() function in Prince::PrinceEngine
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | audio_speech.cpp | 142 void AudioSpeech::playSample() { in playSample() function in BladeRunner::AudioSpeech
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H A D | music.cpp | 173 void Music::playSample() { in playSample() function in BladeRunner::Music
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H A D | audio_player.cpp | 100 void AudioPlayer::playSample() { in playSample() function in BladeRunner::AudioPlayer
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/dports/games/alienblaster/alienblaster/src/ |
H A D | mixer.cc | 98 bool Mixer::playSample( int sampleId, int loop, bool withPriority ) { in playSample() function in Mixer
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/dports/games/scummvm/scummvm-2.5.1/engines/gob/sound/ |
H A D | soundblaster.cpp | 41 void SoundBlaster::playSample(SoundDesc &sndDesc, int16 repCount, in playSample() function in Gob::SoundBlaster
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gob/sound/ |
H A D | soundblaster.cpp | 41 void SoundBlaster::playSample(SoundDesc &sndDesc, int16 repCount, in playSample() function in Gob::SoundBlaster
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/audio/ |
H A D | audio_channel.cpp | 42 void AudioChannel::playSample(AudioSample *sample, int loop, int priority, bool paused, bool isSpee… in playSample() function in Ultima::Ultima8::AudioChannel
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H A D | audio_mixer.cpp | 90 int AudioMixer::playSample(AudioSample *sample, int loop, int priority, bool paused, bool isSpeech,… in playSample() function in Ultima::Ultima8::AudioMixer
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/dports/games/pinball/pinball-0.3.20201218/base/ |
H A D | SoundUtil.cpp | 232 void SoundUtil::playSample(int sound, bool loop) { in playSample() function in SoundUtil
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/dports/games/cuyo/cuyo-2.1.0/src/ |
H A D | sound.cpp | 222 void playSample(int nr, SoundOrt so, int xz /*=1*/, int xn /*=2*/) { in playSample() function
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H A D | ort.cpp | 150 void ort_absolut::playSample(int nr) const { in playSample() function in ort_absolut
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/dports/games/crrcsim/crrcsim-0.9.13/src/ |
H A D | crrc_soundserver.cpp | 220 int CRRCAudioServer::playSample(T_SoundSample *sample, unsigned int volume) in playSample() function in CRRCAudioServer 246 int CRRCAudioServer::playSample(const char *filename, unsigned int volume) in playSample() function in CRRCAudioServer
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/dports/games/scummvm/scummvm-2.5.1/engines/cine/ |
H A D | sound.cpp | 521 void AdLibSoundDriverINS::playSample(int mode, int channel, int param3, int param4, int param5, int… in playSample() function in Cine::AdLibSoundDriverINS 524 void AdLibSoundDriverINS::playSample(const byte *data, int size, int channel, int volume) { in playSample() function in Cine::AdLibSoundDriverINS 602 void AdLibSoundDriverADL::playSample(int mode, int channel, int param3, int param4, int param5, int… in playSample() function in Cine::AdLibSoundDriverADL 624 void AdLibSoundDriverADL::playSample(const byte *data, int size, int channel, int volume) { in playSample() function in Cine::AdLibSoundDriverADL 721 void MidiSoundDriverH32::playSample(int mode, int channel, int param3, int param4, int param5, int … in playSample() function in Cine::MidiSoundDriverH32 761 void MidiSoundDriverH32::playSample(const byte *data, int size, int channel, int volume) { in playSample() function in Cine::MidiSoundDriverH32
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/dports/games/criticalmass/CriticalMass-1.5/utilssdl/ |
H A D | Audio.cpp | 184 void Audio::playSample( const string &sampleName) in playSample() function in Audio
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/dports/games/reminiscence/REminiscence-0.4.9/ |
H A D | sfx_player.cpp | 68 void SfxPlayer::playSample(int channel, const uint8_t *sampleData, uint16_t period) { in playSample() function in SfxPlayer
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