/dports/games/0ad/0ad-0.0.23b-alpha/source/scriptinterface/ |
H A D | ScriptConversions.cpp | 193 JS::RootedValue player(cx); in FromJSVal() local
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | gl_main.c | 267 player_t *player; in gld_StaticLightAlpha() local 1838 player_t *player = &players[displayplayer]; in gld_EndDrawScene() local 2605 void gld_DrawScene(player_t *player) in gld_DrawScene()
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/dports/games/cultivation/Cultivation_8_UnixSource/game2/gameSource/sound/ |
H A D | SoundPlayer.cpp | 62 SoundPlayer *player = (SoundPlayer *)userData; in portaudioCallback() local 378 MusicPlayer *player = (MusicPlayer *)mMusicPlayer; in getSamples() local
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ |
H A D | player.cpp | 7 Player *player = NULL; variable
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/dports/games/0ad/0ad-0.0.23b-alpha/source/simulation2/ |
H A D | MessageTypes.h | 379 player_id_t player; variable 505 player_id_t player; variable 523 player_id_t player; variable 560 player_id_t player; variable
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/dports/games/0ad/0ad-0.0.23b-alpha/source/simulation2/system/ |
H A D | TurnManager.cpp | 226 void CTurnManager::AddCommand(int client, int player, JS::HandleValue data, u32 turn) in AddCommand()
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H A D | ReplayTurnManager.cpp | 31 void CReplayTurnManager::StoreReplayCommand(u32 turn, int player, const std::string& command) in StoreReplayCommand()
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/dports/games/0ad/0ad-0.0.23b-alpha/source/simulation2/components/ |
H A D | CCmpTerritoryManager.cpp | 582 u8 CCmpTerritoryManager::GetTerritoryPercentage(player_id_t player) in GetTerritoryPercentage()
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H A D | CCmpCommandQueue.cpp | 74 i32 player; in Deserialize() local 82 virtual void PushLocalCommand(player_id_t player, JS::HandleValue cmd) in PushLocalCommand()
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H A D | ICmpVisibility.cpp | 38 …virtual ICmpRangeManager::ELosVisibility GetVisibility(player_id_t player, bool isVisible, bool is… in GetVisibility()
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H A D | CCmpProjectileManager.cpp | 382 int player = GetSimContext().GetCurrentDisplayedPlayer(); in RenderSubmit() local
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H A D | ICmpFogging.cpp | 38 virtual bool WasSeen(player_id_t player) in WasSeen() 43 virtual bool IsMiraged(player_id_t player) in IsMiraged() 48 virtual void ForceMiraging(player_id_t player) in ForceMiraging()
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H A D | CCmpAIManager.cpp | 84 …CAIPlayer(CAIWorker& worker, const std::wstring& aiName, player_id_t player, u8 difficulty, const … in CAIPlayer() 206 player_id_t player; member 471 …bool AddPlayer(const std::wstring& aiName, player_id_t player, u8 difficulty, const std::wstring& … in AddPlayer() 750 player_id_t player; in Deserialize() local 989 …virtual void AddPlayer(const std::wstring& id, player_id_t player, u8 difficulty, const std::wstri… in AddPlayer()
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H A D | CCmpRangeManager.cpp | 80 static inline u32 CalcPlayerLosMask(player_id_t player) in CalcPlayerLosMask() 103 static bool SetPlayerSharedDirtyVisibilityBit(u16& mask, player_id_t player, bool enable) in SetPlayerSharedDirtyVisibilityBit() 121 static inline u8 GetPlayerVisibility(u32 visibilities, player_id_t player) in GetPlayerVisibility() 131 static inline bool IsVisibilityDirty(u16 dirty, player_id_t player) in IsVisibilityDirty() 141 static inline bool HasVisionSharing(u16 visionSharing, player_id_t player) in HasVisionSharing() 149 static inline u16 CalcVisionSharingMask(player_id_t player) in CalcVisionSharingMask() 1759 for (player_id_t player = 1; player < MAX_LOS_PLAYER_ID + 1; ++player) in UpdateVisibilityData() local 1791 void UpdateVisibility(entity_id_t ent, player_id_t player) in UpdateVisibility() 1811 for (player_id_t player = 1; player < MAX_LOS_PLAYER_ID + 1; ++player) in UpdateVisibility() local 1815 virtual void SetLosRevealAll(player_id_t player, bool enabled) in SetLosRevealAll() [all …]
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/dports/games/0ad/0ad-0.0.23b-alpha/source/simulation2/helpers/ |
H A D | Selection.cpp | 35 …ion2& simulation, const CCamera& camera, int screenX, int screenY, player_id_t player, bool allowE… in PickEntityAtPoint() 127 …anager, const CCamera& camera, int sx0, int sy0, int sx1, int sy1, player_id_t player, bool allowE… in CheckEntityVisibleAndInRect()
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H A D | SimulationCommand.h | 48 player_id_t player; member
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/dports/games/0ad/0ad-0.0.23b-alpha/source/simulation2/scripting/ |
H A D | JSInterface_Simulation.cpp | 105 …sInRect(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), int x0, int y0, int x1, int y1, int player) in PickPlayerEntitiesInRect() 110 …_Simulation::PickPlayerEntitiesOnScreen(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), int player) in PickPlayerEntitiesOnScreen()
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/dports/games/0ad/0ad-0.0.23b-alpha/source/network/ |
H A D | NetServer.cpp | 1416 …std::vector<CStr>::iterator player = std::find(server.m_PausingPlayers.begin(), server.m_PausingPl… in OnClientPaused() local
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H A D | NetMessageSim.cpp | 117 …CSimulationMessage(const ScriptInterface& scriptInterface, u32 client, i32 player, u32 turn, JS::H… in CSimulationMessage()
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H A D | NetClient.cpp | 688 int player = -1; in OnGameStart() local
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/dports/games/0ad/0ad-0.0.23b-alpha/source/tools/atlas/GameInterface/ |
H A D | Messages.h | 344 Shareable<int> player; member
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/dports/games/0ad/0ad-0.0.23b-alpha/source/tools/atlas/GameInterface/Handlers/ |
H A D | MapHandlers.cpp | 131 JS::RootedValue player(cx); in QUERYHANDLER() local
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H A D | ObjectHandlers.cpp | 200 int32_t player = cmpOwnership->GetOwner(); in QUERYHANDLER() local 323 int32_t player = cmpOwnership->GetOwner(); in BEGIN_COMMAND() local
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/dports/games/0ad/0ad-0.0.23b-alpha/source/tools/atlas/AtlasUI/ScenarioEditor/Sections/Player/ |
H A D | Player.cpp | 354 PlayerPageControls AddPlayer(wxString name, size_t player) in AddPlayer() 663 AtIter player = m_MapSettings["PlayerData"]["item"]; in ReadFromEngine() local 857 AtObj player; in UpdateSettingsObject() local
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/dports/games/0ad/0ad-0.0.23b-alpha/source/graphics/ |
H A D | MapReader.cpp | 1012 entity_id_t player = cmpPlayerManager->GetPlayerByID(PlayerID); in ReadEntities() local 1376 entity_id_t player = cmpPlayerManager->GetPlayerByID(currEnt.playerID); in ParseEntities() local
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