Searched defs:playerOnly (Results 1 – 7 of 7) sorted by relevance
21 bool playerOnly; member in Bullet
94 bool playerOnly; variable
153 virtual inline void setFormationUI( int formation, bool playerOnly ) {} in setFormationUI()154 virtual inline void togglePlayerOnlyUI( bool playerOnly ) {} in togglePlayerOnlyUI()
2828 void Scourge::setFormationUI( int formation, bool playerOnly ) { in setFormationUI()2833 void Scourge::togglePlayerOnlyUI( bool playerOnly ) { in togglePlayerOnlyUI()
352 bool playerOnly; variable
1007 bool playerOnly = spawnArgs.GetBool( "playerOnly" ); in Event_Touch() local