/dports/audio/elisa/elisa-21.12.3/src/ |
H A D | manageaudioplayer.cpp | 77 qint64 ManageAudioPlayer::playerPosition() const in playerPosition() function in ManageAudioPlayer 400 void ManageAudioPlayer::setPlayerPosition(qint64 playerPosition) in setPlayerPosition() 419 void ManageAudioPlayer::setPlayControlPosition(int playerPosition) in setPlayControlPosition() 587 auto playerPosition = mPersistentState.find(QStringLiteral("playerPosition")); in restorePreviousState() local
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/dports/devel/raylib/raylib-3.7.0/examples/models/ |
H A D | models_box_collisions.c | 26 Vector3 playerPosition = { 0.0f, 1.0f, 2.0f }; in main() local
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/dports/games/hedgewars-server/hedgewars-src-1.0.0/QTfrontend/ui/page/ |
H A D | pagegamestats.h | 72 unsigned int playerPosition; variable
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/dports/games/hedgewars/hedgewars-src-1.0.0/QTfrontend/ui/page/ |
H A D | pagegamestats.h | 72 unsigned int playerPosition; variable
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/dports/games/warzone2100/warzone2100/src/ |
H A D | chat.cpp | 157 void InGameChatMessage::addReceiverByPosition(uint32_t playerPosition) in addReceiverByPosition()
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/dports/games/openmw/openmw-openmw-0.47.0/components/detournavigator/ |
H A D | navigatorimpl.cpp | 139 void NavigatorImpl::update(const osg::Vec3f& playerPosition) in update() 148 void NavigatorImpl::updatePlayerPosition(const osg::Vec3f& playerPosition) in updatePlayerPosition()
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H A D | navmeshmanager.cpp | 137 void NavMeshManager::update(osg::Vec3f playerPosition, const osg::Vec3f& agentHalfExtents) in update()
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H A D | asyncnavmeshupdater.cpp | 182 const TilePosition playerPosition = *mPlayerTile.lockConst(); in waitUntilJobsDoneForNotPresentTiles() local
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/dports/games/avp/avp-20170505/src/avp/ |
H A D | pheromon.c | 462 VECTORCH playerPosition = Player->ObWorld; in PlayerPheromoneSystem() local
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | g_newai.c | 113 int playerPosition; in blocked_checkplat() local 198 int playerPosition; in blocked_checkjump() local
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | g_newai.c | 113 int playerPosition; in blocked_checkplat() local 198 int playerPosition; in blocked_checkjump() local
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/dports/games/meandmyshadow/meandmyshadow-0.5a/src/ |
H A D | Game.cpp | 357 vector<SDL_Rect> &playerPosition=player.playerPosition(); in saveRecord() local 441 vector<SDL_Rect> &playerPosition=player.playerPosition(); in loadRecord() local
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H A D | Player.cpp | 134 vector<SDL_Rect>& Player::playerPosition(){ in playerPosition() function in Player
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/dports/games/granatier/granatier-21.12.3/src/ |
H A D | game.cpp | 179 QPointF playerPosition = m_arena->getPlayerPosition(i); in init() local
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/dports/net-im/telegram-desktop/tdesktop-3.2.5-full/Telegram/lib_base/base/platform/linux/ |
H A D | base_system_media_controls_linux.cpp | 580 auto &playerPosition = _private->player().position; in setPosition() local
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/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwgui/ |
H A D | windowmanagerimp.cpp | 784 osg::Vec3f playerPosition = player.getRefData().getPosition().asVec3(); in updateMap() local
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