/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/tests/ |
H A D | npc_talk_test.cpp | 103 avatar &player_character = get_avatar(); in prep_test() local 145 player &player_character = get_avatar(); variable 181 player &player_character = get_avatar(); variable 204 player &player_character = get_avatar(); variable 249 player &player_character = get_avatar(); variable 270 player &player_character = get_avatar(); variable 481 player &player_character = get_avatar(); variable 511 player &player_character = get_avatar(); variable 528 player &player_character = get_avatar(); variable 545 player &player_character = get_avatar(); variable [all …]
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H A D | vehicle_test.cpp | 23 Character &player_character = get_player_character(); variable 37 avatar &player_character = get_avatar(); variable 89 Character &player_character = get_player_character(); variable
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H A D | unload_naked_test.cpp | 26 avatar &player_character = get_avatar(); variable 61 avatar &player_character = get_avatar(); variable
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H A D | item_tname_test.cpp | 43 Character &player_character = get_player_character(); variable 381 Character &player_character = get_player_character(); variable
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H A D | iteminfo_test.cpp | 471 Character &player_character = get_player_character(); variable 1209 avatar &player_character = get_avatar(); variable 1706 Character &player_character = get_player_character(); variable 1795 Character &player_character = get_player_character(); variable 1844 Character &player_character = get_player_character(); variable 1907 Character &player_character = get_player_character(); variable 2306 avatar &player_character = get_avatar(); variable 2583 Character &player_character = get_player_character(); variable
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H A D | crafting_test.cpp | 301 Character &player_character = get_player_character(); in give_tools() local 332 Character &player_character = get_player_character(); in prep_craft() local 370 avatar &player_character = get_avatar(); in actually_test_craft() local 567 avatar &player_character = get_avatar(); in resume_craft() local 596 Character &player_character = get_player_character(); in verify_inventory() local
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/tests/ |
H A D | npc_talk_test.cpp | 103 avatar &player_character = get_avatar(); in prep_test() local 145 player &player_character = get_avatar(); variable 181 player &player_character = get_avatar(); variable 204 player &player_character = get_avatar(); variable 249 player &player_character = get_avatar(); variable 270 player &player_character = get_avatar(); variable 481 player &player_character = get_avatar(); variable 511 player &player_character = get_avatar(); variable 528 player &player_character = get_avatar(); variable 545 player &player_character = get_avatar(); variable [all …]
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H A D | vehicle_test.cpp | 23 Character &player_character = get_player_character(); variable 37 avatar &player_character = get_avatar(); variable 89 Character &player_character = get_player_character(); variable
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H A D | unload_naked_test.cpp | 26 avatar &player_character = get_avatar(); variable 61 avatar &player_character = get_avatar(); variable
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H A D | item_tname_test.cpp | 43 Character &player_character = get_player_character(); variable 381 Character &player_character = get_player_character(); variable
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H A D | iteminfo_test.cpp | 471 Character &player_character = get_player_character(); variable 1209 avatar &player_character = get_avatar(); variable 1706 Character &player_character = get_player_character(); variable 1795 Character &player_character = get_player_character(); variable 1844 Character &player_character = get_player_character(); variable 1907 Character &player_character = get_player_character(); variable 2306 avatar &player_character = get_avatar(); variable 2583 Character &player_character = get_player_character(); variable
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | computer_session.cpp | 116 avatar &player_character = get_avatar(); in use() local 256 Character &player_character = get_player_character(); in remove_submap_turrets() local 452 Character &player_character = get_player_character(); in action_release() local 469 Character &player_character = get_player_character(); in action_release_bionics() local 480 Character &player_character = get_player_character(); in action_terminate() local 580 Character &player_character = get_player_character(); in action_maps() local 592 Character &player_character = get_player_character(); in action_map_sewer() local 611 Character &player_character = get_player_character(); in action_map_subway() local 691 Character &player_character = get_player_character(); in action_amigara_log() local 771 avatar &player_character = get_avatar(); in action_repeater_mod() local [all …]
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H A D | monexamine.cpp | 109 Character &player_character = get_player_character(); in pet_menu() local 298 Character &player_character = get_player_character(); in shear_animal() local 346 Character &player_character = get_player_character(); in insert_battery() local 375 Character &player_character = get_player_character(); in mech_hack() local 408 Character &player_character = get_player_character(); in pay_bot() local 533 Character &player_character = get_player_character(); in swap() local 558 Character &player_character = get_player_character(); in push() local 592 avatar &player_character = get_avatar(); in attach_bag_to() local 632 Character &player_character = get_player_character(); in dump_items() local 654 avatar &player_character = get_avatar(); in give_items_to() local [all …]
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H A D | handle_action.cpp | 359 Character &player_character = get_player_character(); in rcdrive() local 489 avatar &player_character = get_avatar(); in open() local 652 avatar &player_character = get_avatar(); in smash() local 1001 avatar &player_character = get_avatar(); in sleep() local 1273 avatar &player_character = get_avatar(); in wear() local 1285 avatar &player_character = get_avatar(); in takeoff() local 1297 avatar &player_character = get_avatar(); in read() local 1334 avatar &player_character = get_avatar(); in fire() local 1406 avatar &player_character = get_avatar(); in open_movement_mode_menu() local 1550 avatar &player_character = get_avatar(); in open_consume_item_menu() local [all …]
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H A D | gamemode_tutorial.cpp | 116 avatar &player_character = get_avatar(); in init() local 168 Character &player_character = get_player_character(); in per_turn() local 238 Character &player_character = get_player_character(); in post_action() local
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H A D | npctalk_funcs.cpp | 312 Character &player_character = get_player_character(); in goto_location() local 460 avatar &player_character = get_avatar(); in bionic_install() local 484 Character &player_character = get_player_character(); in bionic_remove() local 560 Character &player_character = get_player_character(); in give_equipment() local 570 Character &player_character = get_player_character(); in give_aid() local 625 Character &player_character = get_player_character(); in generic_barber() local 657 Character &player_character = get_player_character(); in buy_haircut() local 667 Character &player_character = get_player_character(); in buy_shave() local 683 Character &player_character = get_player_character(); in morale_chat_activity() local 846 Character &player_character = get_player_character(); in drop_stolen_item() local [all …]
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H A D | advanced_inv_area.cpp | 40 Character &player_character = get_player_character(); in get_item_count() local 68 avatar &player_character = get_avatar(); in init() local 247 Character &player_character = get_player_character(); in get_container() local 406 avatar &player_character = get_avatar(); in set_container_position() local
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H A D | gamemode_defense.cpp | 100 avatar &player_character = get_avatar(); in init() local 134 Character &player_character = get_player_character(); in per_turn() local 177 Character &player_character = get_player_character(); in pre_action() local 301 Character &player_character = get_player_character(); in init_map() local 902 Character &player_character = get_player_character(); in caravan() local 1257 Character &player_character = get_player_character(); in draw_caravan_items() local 1286 Character &player_character = get_player_character(); in spawn_wave() local
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | computer_session.cpp | 116 avatar &player_character = get_avatar(); in use() local 256 Character &player_character = get_player_character(); in remove_submap_turrets() local 452 Character &player_character = get_player_character(); in action_release() local 469 Character &player_character = get_player_character(); in action_release_bionics() local 480 Character &player_character = get_player_character(); in action_terminate() local 580 Character &player_character = get_player_character(); in action_maps() local 592 Character &player_character = get_player_character(); in action_map_sewer() local 611 Character &player_character = get_player_character(); in action_map_subway() local 691 Character &player_character = get_player_character(); in action_amigara_log() local 771 avatar &player_character = get_avatar(); in action_repeater_mod() local [all …]
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H A D | monexamine.cpp | 109 Character &player_character = get_player_character(); in pet_menu() local 298 Character &player_character = get_player_character(); in shear_animal() local 346 Character &player_character = get_player_character(); in insert_battery() local 375 Character &player_character = get_player_character(); in mech_hack() local 408 Character &player_character = get_player_character(); in pay_bot() local 533 Character &player_character = get_player_character(); in swap() local 558 Character &player_character = get_player_character(); in push() local 592 avatar &player_character = get_avatar(); in attach_bag_to() local 632 Character &player_character = get_player_character(); in dump_items() local 654 avatar &player_character = get_avatar(); in give_items_to() local [all …]
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H A D | handle_action.cpp | 359 Character &player_character = get_player_character(); in rcdrive() local 489 avatar &player_character = get_avatar(); in open() local 652 avatar &player_character = get_avatar(); in smash() local 1001 avatar &player_character = get_avatar(); in sleep() local 1273 avatar &player_character = get_avatar(); in wear() local 1285 avatar &player_character = get_avatar(); in takeoff() local 1297 avatar &player_character = get_avatar(); in read() local 1334 avatar &player_character = get_avatar(); in fire() local 1406 avatar &player_character = get_avatar(); in open_movement_mode_menu() local 1550 avatar &player_character = get_avatar(); in open_consume_item_menu() local [all …]
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H A D | gamemode_tutorial.cpp | 116 avatar &player_character = get_avatar(); in init() local 168 Character &player_character = get_player_character(); in per_turn() local 238 Character &player_character = get_player_character(); in post_action() local
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H A D | npctalk_funcs.cpp | 312 Character &player_character = get_player_character(); in goto_location() local 460 avatar &player_character = get_avatar(); in bionic_install() local 484 Character &player_character = get_player_character(); in bionic_remove() local 560 Character &player_character = get_player_character(); in give_equipment() local 570 Character &player_character = get_player_character(); in give_aid() local 625 Character &player_character = get_player_character(); in generic_barber() local 657 Character &player_character = get_player_character(); in buy_haircut() local 667 Character &player_character = get_player_character(); in buy_shave() local 683 Character &player_character = get_player_character(); in morale_chat_activity() local 846 Character &player_character = get_player_character(); in drop_stolen_item() local [all …]
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H A D | advanced_inv_area.cpp | 40 Character &player_character = get_player_character(); in get_item_count() local 68 avatar &player_character = get_avatar(); in init() local 247 Character &player_character = get_player_character(); in get_container() local 406 avatar &player_character = get_avatar(); in set_container_position() local
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H A D | gamemode_defense.cpp | 100 avatar &player_character = get_avatar(); in init() local 134 Character &player_character = get_player_character(); in per_turn() local 177 Character &player_character = get_player_character(); in pre_action() local 301 Character &player_character = get_player_character(); in init_map() local 902 Character &player_character = get_player_character(); in caravan() local 1257 Character &player_character = get_player_character(); in draw_caravan_items() local 1286 Character &player_character = get_player_character(); in spawn_wave() local
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