Searched defs:player_shape_definitions (Results 1 – 1 of 1) sorted by relevance
/dports/games/alephone/alephone-release-20190331/Source_Files/GameWorld/ |
H A D | player.h | 430 struct player_shape_definitions struct 432 short collection; 434 short dying_hard, dying_soft; 435 short dead_hard, dead_soft; 436 short legs[NUMBER_OF_PLAYER_ACTIONS]; /* stationary, walking, running, sliding, airborne */ 437 short torsos[PLAYER_TORSO_SHAPE_COUNT]; /* NONE, ..., double pistols */ 438 short charging_torsos[PLAYER_TORSO_SHAPE_COUNT]; /* NONE, ..., double pistols */ 439 short firing_torsos[PLAYER_TORSO_SHAPE_COUNT]; /* NONE, ..., double pistols */
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