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Searched defs:playernumber (Results 1 – 7 of 7) sorted by relevance

/dports/games/widelands/widelands-build21/utils/syncstream/
H A Dsyncexcerpt-to-text.py117 playernumber = struct.unpack('<i', f.read(4))[0] variable
/dports/games/blockattack/blockattack-game-2.7.0/source/code/
H A Dmenudef.cpp393 static void ChangeKeysMenu(long playernumber) { in ChangeKeysMenu()
/dports/games/widelands/widelands-build21/src/logic/
H A Dgame.cc644 void Game::report_desync(int32_t playernumber) { in report_desync()
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dhost_cmd.c1300 int playernumber = 0; in Host_Tell_f() local
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dhost_cmd.c1453 int playernumber = 0; in Host_Tell_f() local
/dports/games/darkplaces/darkplaces/
H A Dhost_cmd.c1453 int playernumber = 0; in Host_Tell_f() local
/dports/games/widelands/widelands-build21/src/network/
H A Dgamehost.cc581 void GameHost::replace_client_with_ai(uint8_t playernumber, const std::string& ai) { in replace_client_with_ai()