Searched defs:playernumber (Results 1 – 7 of 7) sorted by relevance
117 playernumber = struct.unpack('<i', f.read(4))[0] variable
393 static void ChangeKeysMenu(long playernumber) { in ChangeKeysMenu()
644 void Game::report_desync(int32_t playernumber) { in report_desync()
1300 int playernumber = 0; in Host_Tell_f() local
1453 int playernumber = 0; in Host_Tell_f() local
581 void GameHost::replace_client_with_ai(uint8_t playernumber, const std::string& ai) { in replace_client_with_ai()