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Searched defs:pointVelocity (Results 1 – 6 of 6) sorted by relevance

/dports/games/flightgear/flightgear-2020.3.11/src/FDM/YASim/
H A DRigidBody.cpp77 void RigidBody::pointVelocity(const float* pos, const float* rot, float* out) in pointVelocity() function in yasim::RigidBody
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/demos/
H A Dpointblast.c53 static GLfloat pointVelocity[MAX_POINTS][2]; variable
H A Dspriteblast.c58 static GLfloat pointVelocity[MAX_POINTS][2]; variable
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/demos/
H A Dpointblast.c53 static GLfloat pointVelocity[MAX_POINTS][2]; variable
H A Dspriteblast.c58 static GLfloat pointVelocity[MAX_POINTS][2]; variable
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/Physics/
H A DPhysicsContactListener.cpp187 …b2Vec2 pointVelocity = pFixtureB->GetBody()->GetLinearVelocityFromWorldPoint(worldManifold.points[… in BeginContact() local