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/dports/cad/openscad/openscad-41f58fe57c03457a3a8b4dc541ef5654ec3e8c78/src/input/
H A DQGamepadInputDriver.cc74 connect(this->gamepad.get(), &QGamepad::buttonAChanged, this, [](bool pressed){ in open()
77 connect(this->gamepad.get(), &QGamepad::buttonBChanged, this, [](bool pressed){ in open()
80 connect(this->gamepad.get(), &QGamepad::buttonXChanged, this, [](bool pressed){ in open()
83 connect(this->gamepad.get(), &QGamepad::buttonYChanged, this, [](bool pressed){ in open()
86 connect(this->gamepad.get(), &QGamepad::buttonL1Changed, this, [](bool pressed){ in open()
89 connect(this->gamepad.get(), &QGamepad::buttonR1Changed, this, [](bool pressed){ in open()
99 connect(this->gamepad.get(), &QGamepad::buttonL3Changed, this, [](bool pressed){ in open()
102 connect(this->gamepad.get(), &QGamepad::buttonR3Changed, this, [](bool pressed){ in open()
108 connect(this->gamepad.get(), &QGamepad::buttonUpChanged, this, [](bool pressed){ in open()
111 connect(this->gamepad.get(), &QGamepad::buttonDownChanged, this, [](bool pressed){ in open()
[all …]
/dports/cad/openscad-devel/openscad-63a7c77740030c63d646eb0684ba6947eecb0db7/src/input/
H A DQGamepadInputDriver.cc74 connect(this->gamepad.get(), &QGamepad::buttonAChanged, this, [](bool pressed){ in open()
77 connect(this->gamepad.get(), &QGamepad::buttonBChanged, this, [](bool pressed){ in open()
80 connect(this->gamepad.get(), &QGamepad::buttonXChanged, this, [](bool pressed){ in open()
83 connect(this->gamepad.get(), &QGamepad::buttonYChanged, this, [](bool pressed){ in open()
86 connect(this->gamepad.get(), &QGamepad::buttonL1Changed, this, [](bool pressed){ in open()
89 connect(this->gamepad.get(), &QGamepad::buttonR1Changed, this, [](bool pressed){ in open()
99 connect(this->gamepad.get(), &QGamepad::buttonL3Changed, this, [](bool pressed){ in open()
102 connect(this->gamepad.get(), &QGamepad::buttonR3Changed, this, [](bool pressed){ in open()
108 connect(this->gamepad.get(), &QGamepad::buttonUpChanged, this, [](bool pressed){ in open()
111 connect(this->gamepad.get(), &QGamepad::buttonDownChanged, this, [](bool pressed){ in open()
[all …]
/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtgamepad/examples/gamepad/simple/
H A Dgamepadmonitor.cpp82 connect(m_gamepad, &QGamepad::buttonAChanged, this, [](bool pressed){ in GamepadMonitor()
85 connect(m_gamepad, &QGamepad::buttonBChanged, this, [](bool pressed){ in GamepadMonitor()
88 connect(m_gamepad, &QGamepad::buttonXChanged, this, [](bool pressed){ in GamepadMonitor()
91 connect(m_gamepad, &QGamepad::buttonYChanged, this, [](bool pressed){ in GamepadMonitor()
94 connect(m_gamepad, &QGamepad::buttonL1Changed, this, [](bool pressed){ in GamepadMonitor()
97 connect(m_gamepad, &QGamepad::buttonR1Changed, this, [](bool pressed){ in GamepadMonitor()
106 connect(m_gamepad, &QGamepad::buttonSelectChanged, this, [](bool pressed){ in GamepadMonitor()
109 connect(m_gamepad, &QGamepad::buttonStartChanged, this, [](bool pressed){ in GamepadMonitor()
112 connect(m_gamepad, &QGamepad::buttonGuideChanged, this, [](bool pressed){ in GamepadMonitor()
/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/ui_qt/input/
H A Duserinterface-states.cpp10 void pressed() { in pressed() function
21 void pressed() { in pressed() function
32 void pressed() { in pressed() function
43 void pressed() { in pressed() function
54 void pressed() { in pressed() function
65 void pressed() { in pressed() function
77 void pressed() { in pressed() function
89 void pressed() { in pressed() function
99 void pressed() { in pressed() function
109 void pressed() { in pressed() function
[all …]
H A Duserinterface-videosettings.cpp6 void pressed() { in pressed() function
17 void pressed() { in pressed() function
28 void pressed() { in pressed() function
39 void pressed() { in pressed() function
50 void pressed() { in pressed() function
61 void pressed() { in pressed() function
72 void pressed() { in pressed() function
83 void pressed() { in pressed() function
94 void pressed() { in pressed() function
105 void pressed() { in pressed() function
H A Duserinterface-emulationspeed.cpp12 void pressed() { in pressed() function
41 void pressed() { in pressed() function
69 void pressed() { in pressed() function
82 void pressed() { in pressed() function
95 void pressed() { in pressed() function
108 void pressed() { in pressed() function
121 void pressed() { in pressed() function
134 void pressed() { in pressed() function
147 void pressed() { in pressed() function
160 void pressed() { in pressed() function
[all …]
H A Duserinterface-system.cpp6 void pressed() { in pressed() function
17 void pressed() { in pressed() function
27 void pressed() { in pressed() function
37 void pressed() { in pressed() function
47 void pressed() { in pressed() function
57 void pressed() { in pressed() function
67 void pressed() { in pressed() function
77 void pressed() { in pressed() function
H A Duserinterface-general.cpp6 void pressed() { in pressed() function
17 void pressed() { in pressed() function
28 void pressed() { in pressed() function
44 void pressed() { in pressed() function
57 void pressed() { in pressed() function
/dports/audio/geonkick-lv2/geonkick-2.8.0/src/
H A Doscillator_group_box.cpp442 void OscillatorGroupBox::setSineWave(bool pressed) in setSineWave()
454 void OscillatorGroupBox::setSquareWave(bool pressed) in setSquareWave()
466 void OscillatorGroupBox::setTriangleWave(bool pressed) in setTriangleWave()
478 void OscillatorGroupBox::setSawtoothWave(bool pressed) in setSawtoothWave()
490 void OscillatorGroupBox::setSampleFunction(bool pressed) in setSampleFunction()
512 void OscillatorGroupBox::setNoiseWhite(bool pressed) in setNoiseWhite()
520 void OscillatorGroupBox::setNoiseBrownian(bool pressed) in setNoiseBrownian()
/dports/cad/ktechlab/ktechlab-0.50.0/src/electronics/components/
H A Dtoggleswitch.h39 bool pressed; variable
64 bool pressed; variable
89 bool pressed; variable
112 bool pressed; variable
H A Dpushswitch.h35 bool pressed; variable
59 bool pressed; variable
/dports/net-im/telegram-desktop/tdesktop-3.2.5-full/Telegram/lib_ui/ui/
H A Dclick_handler.cpp39 auto &pressed = ClickHandlerPressed(); in setActive() local
79 void ClickHandler::pressed() { in pressed() function in ClickHandler
81 auto &pressed = ClickHandlerPressed(); in pressed() local
95 auto &pressed = ClickHandlerPressed(); in unpressed() local
127 auto &pressed = ClickHandlerPressed(); in showAsActive() local
134 auto &pressed = ClickHandlerPressed(); in showAsPressed() local
141 auto &pressed = ClickHandlerPressed(); in hostDestroyed() local
/dports/graphics/digikam/digikam-7.4.0/core/tests/facesengine/demo/
H A Ddemobutton.cpp45 QPixmap pressed; member in FaceEngineDemo::Button::Private
54 Button::Button(const QString& normal, const QString& pressed, QGraphicsItem* const parent) in Button()
61 Button::Button(const QPixmap& normal, const QPixmap& pressed, QGraphicsItem* const parent) in Button()
93 void Button::setPixmap(const QString& normal, const QString& pressed) in setPixmap()
105 void Button::setPixmap(const QPixmap& normal, const QPixmap& pressed) in setPixmap()
/dports/games/qonk/qonk-0.3.1/guichan/guichan/
H A Dkeyinput.cpp102 void KeyInput::setShiftPressed(bool pressed) in setShiftPressed()
112 void KeyInput::setControlPressed(bool pressed) in setControlPressed()
122 void KeyInput::setAltPressed(bool pressed) in setAltPressed()
132 void KeyInput::setMetaPressed(bool pressed) in setMetaPressed()
/dports/devel/guichan/guichan-0.8.2/src/
H A Dkeyinput.cpp89 void KeyInput::setShiftPressed(bool pressed) in setShiftPressed()
99 void KeyInput::setControlPressed(bool pressed) in setControlPressed()
109 void KeyInput::setAltPressed(bool pressed) in setAltPressed()
119 void KeyInput::setMetaPressed(bool pressed) in setMetaPressed()
/dports/games/spacejunk/spacejunk-1.0.5/guichan/
H A Dkeyinput.cpp89 void KeyInput::setShiftPressed(bool pressed) in setShiftPressed()
99 void KeyInput::setControlPressed(bool pressed) in setControlPressed()
109 void KeyInput::setAltPressed(bool pressed) in setAltPressed()
119 void KeyInput::setMetaPressed(bool pressed) in setMetaPressed()
/dports/devel/fifechan/fifechan-0.1.5/src/
H A Dkeyinput.cpp110 void KeyInput::setShiftPressed(bool pressed) in setShiftPressed()
120 void KeyInput::setControlPressed(bool pressed) in setControlPressed()
130 void KeyInput::setAltPressed(bool pressed) in setAltPressed()
140 void KeyInput::setMetaPressed(bool pressed) in setMetaPressed()
/dports/games/stratagus/stratagus-3.2.0/src/guichan/
H A Dkey.cpp108 void Key::setShiftPressed(bool pressed) in setShiftPressed()
118 void Key::setControlPressed(bool pressed) in setControlPressed()
128 void Key::setAltPressed(bool pressed) in setAltPressed()
138 void Key::setMetaPressed(bool pressed) in setMetaPressed()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/guichan/
H A Dkey.cpp108 void Key::setShiftPressed(bool pressed) in setShiftPressed()
118 void Key::setControlPressed(bool pressed) in setControlPressed()
128 void Key::setAltPressed(bool pressed) in setAltPressed()
138 void Key::setMetaPressed(bool pressed) in setMetaPressed()
/dports/emulators/vice/vice-3.5/src/arch/sdl/
H A Dmousedrv.c98 void mousedrv_button_left(int pressed) in mousedrv_button_left()
103 void mousedrv_button_right(int pressed) in mousedrv_button_right()
108 void mousedrv_button_middle(int pressed) in mousedrv_button_middle()
/dports/games/py-fife/fifengine-0.4.2/engine/core/eventchannel/base/
H A Dinputevent.h64 virtual void setAltPressed(bool pressed) { m_isAltPressed = pressed; } in setAltPressed()
72 virtual void setControlPressed(bool pressed) { m_isControlPressed = pressed; } in setControlPressed()
80 virtual void setMetaPressed(bool pressed) { m_isMetaPressed = pressed; } in setMetaPressed()
88 virtual void setShiftPressed(bool pressed) { m_isShiftPressed = pressed; } in setShiftPressed()
/dports/devel/sdl20/SDL2-2.0.18/src/video/winrt/
H A DSDL_winrtpointerinput.cpp228 Uint8 button, pressed; variable
259 Uint8 button, pressed; variable
283 Uint8 button, pressed; variable
/dports/x11/controllermap/SDL2-2.0.18/src/video/winrt/
H A DSDL_winrtpointerinput.cpp228 Uint8 button, pressed; variable
259 Uint8 button, pressed; variable
283 Uint8 button, pressed; variable
/dports/games/py-fife/fifengine-0.4.2/engine/core/eventchannel/key/
H A Dkeyevent.h75 virtual void setAltPressed(bool pressed) { InputEvent::setAltPressed(pressed); } in setAltPressed()
77 virtual void setControlPressed(bool pressed) { InputEvent::setControlPressed(pressed); } in setControlPressed()
79 virtual void setMetaPressed(bool pressed) { InputEvent::setMetaPressed(pressed); } in setMetaPressed()
81 virtual void setShiftPressed(bool pressed) { InputEvent::setShiftPressed(pressed); } in setShiftPressed()
/dports/games/libmanette/libmanette-0.2.6/src/
H A Dmanette-event-mapping.c31 gboolean pressed; in map_button_event() local
91 gboolean pressed; in map_absolute_event() local
168 gboolean pressed; in map_hat_event() local

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