Home
last modified time | relevance | path

Searched defs:projMatrix (Results 1 – 25 of 105) sorted by relevance

12345

/dports/math/qtiplot-doc/qtiplot-0.9.8.9/3rdparty/qwtplot3d/include/
H A Dqwt3d_openglhelper.h86 inline void getMatrices(GLdouble* modelMatrix, GLdouble* projMatrix, GLint* viewport) in getMatrices()
100 GLdouble projMatrix[16]; in ViewPort2World() local
116 GLdouble projMatrix[16]; in World2ViewPort() local
H A Dqwt3d_drawable.h44 GLdouble projMatrix[16]; variable
/dports/math/qwtplot3d/qwtplot3d-438c855d/include/
H A Dqwt3d_openglhelper.h84 inline void getMatrices(GLdouble *modelMatrix, GLdouble *projMatrix, GLint *viewport) in getMatrices()
99 GLdouble projMatrix[16]; in ViewPort2World() local
117 GLdouble projMatrix[16]; in World2ViewPort() local
H A Dqwt3d_drawable.h38 GLdouble projMatrix[16]; variable
/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/jogamp/opengl/
H A DProjectFloat.java227 final float[] projMatrix, final int projMatrix_offset, in gluProject()
244 final FloatBuffer projMatrix, in gluProject()
293 final FloatBuffer projMatrix, in gluProject()
347 final float[] projMatrix, final int projMatrix_offset, in gluUnProject()
376 final FloatBuffer projMatrix, in gluUnProject()
434 final FloatBuffer projMatrix, in gluUnProject()
504 final float[] projMatrix, final int projMatrix_offset, in gluUnProject4()
535 final FloatBuffer modelMatrix, final FloatBuffer projMatrix, in gluUnProject4()
/dports/games/openspades/openspades-0.1.3/Sources/Draw/
H A DGLDynamicLight.h29 Matrix4 projMatrix; variable
/dports/devel/py-bullet3/bullet3-3.21/examples/pybullet/examples/
H A Dwidows.py20 projMatrix = p.getDebugVisualizerCamera()[3] variable
/dports/databases/grass7/grass-7.8.6/lib/ogsf/
H A Dgpd.c222 GLdouble modelMatrix[16], projMatrix[16]; in gpd_2dsite() local
318 GLdouble modelMatrix[16], projMatrix[16]; in gpd_3dsite() local
H A Dgvld.c113 GLdouble modelMatrix[16], projMatrix[16]; in gvld_isosurf() local
438 GLdouble modelMatrix[16], projMatrix[16]; in gvld_slices() local
/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/jogamp/opengl/gl2/
H A DProjectDouble.java605 final double[] projMatrix, in gluProject()
658 final DoubleBuffer projMatrix, in gluProject()
712 final double[] projMatrix, in gluUnProject()
772 final DoubleBuffer projMatrix, in gluUnProject()
836 final double[] projMatrix, in gluUnProject4()
900 final DoubleBuffer projMatrix, in gluUnProject4()
/dports/games/scummvm/scummvm-2.5.1/math/
H A Dglmath.h37 Matrix4 modelMatrix, projMatrix; in gluMathProject() local
/dports/games/residualvm/residualvm-0.3.1/math/
H A Dglmath.h37 Matrix4 modelMatrix, projMatrix; in gluMathProject() local
/dports/graphics/jogl/jogl-1.1.1_9/jogl/src/classes/com/sun/opengl/impl/
H A DProject.java641 double[] projMatrix, in gluProject()
694 DoubleBuffer projMatrix, in gluProject()
748 double[] projMatrix, in gluUnProject()
808 DoubleBuffer projMatrix, in gluUnProject()
872 double[] projMatrix, in gluUnProject4()
936 DoubleBuffer projMatrix, in gluUnProject4()
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthUtil/
H A DViewFitter.cpp30 …void projectToFarPlane(osg::Vec3d& Pview, const osg::Matrix& projMatrix, const osg::Matrix& projMa… in projectToFarPlane()
59 osg::Matrix projMatrix = _camera->getProjectionMatrix(); in createViewpoint() local
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/rendering/gl/
H A DGLShader.cpp72 const GLfloat *projMatrix = glMatrixProject.Get(); in OnEnabled() local
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/rendering/gles/
H A DGLESShader.cpp84 const GLfloat *projMatrix = glMatrixProject.Get(); in OnEnabled() local
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/graphics/shaders/compiled/
H A Ddefault-material_structs.vert.h32 SPIRV_FLOAT_MAT_4x4 projMatrix; member
/dports/games/lwjgl/lwjgl-2df01dd/src/java/org/lwjgl/util/glu/
H A DProject.java298 FloatBuffer projMatrix, in gluProject()
347 FloatBuffer projMatrix, in gluUnProject()
/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libappfw/src/widgets/
H A Dcompositorwidget.cpp122 void CompositorWidget::setCompositeProjection(Matrix4f const &projMatrix) in setCompositeProjection()
/dports/misc/usd/USD-21.11/pxr/imaging/hdx/
H A DfreeCameraSceneDelegate.cpp128 GfMatrix4d const &projMatrix) in SetMatrices()
/dports/misc/usd/USD-21.11/pxr/imaging/hdSt/testenv/
H A DtestHdStBasicDrawing.cpp119 GfMatrix4d projMatrix = GetProjectionMatrix(); in DrawTest() local
/dports/games/pioneer/pioneer-20210723/src/gui/
H A DGuiScreen.h90 static matrix4x4f projMatrix; variable
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_Direct3D9/
H A DGSH_Direct3D9_Shader.cpp74 auto projMatrix = CMatrix44Value(b.CreateUniformMatrix("g_projMatrix")); in GenerateVertexShader() local
/dports/misc/usd/USD-21.11/pxr/imaging/hd/
H A DunitTestHelper.cpp165 GfMatrix4d projMatrix = frustum.ComputeProjectionMatrix(); in _Init() local
/dports/games/doomsday/doomsday-2.3.1/doomsday/tests/test_glsandbox/
H A Dtestwindow.cpp59 Matrix4f projMatrix; in DENG2_PIMPL() local

12345