/dports/math/qtiplot-doc/qtiplot-0.9.8.9/3rdparty/qwtplot3d/include/ |
H A D | qwt3d_openglhelper.h | 86 inline void getMatrices(GLdouble* modelMatrix, GLdouble* projMatrix, GLint* viewport) in getMatrices() 100 GLdouble projMatrix[16]; in ViewPort2World() local 116 GLdouble projMatrix[16]; in World2ViewPort() local
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H A D | qwt3d_drawable.h | 44 GLdouble projMatrix[16]; variable
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/dports/math/qwtplot3d/qwtplot3d-438c855d/include/ |
H A D | qwt3d_openglhelper.h | 84 inline void getMatrices(GLdouble *modelMatrix, GLdouble *projMatrix, GLint *viewport) in getMatrices() 99 GLdouble projMatrix[16]; in ViewPort2World() local 117 GLdouble projMatrix[16]; in World2ViewPort() local
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H A D | qwt3d_drawable.h | 38 GLdouble projMatrix[16]; variable
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/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/jogamp/opengl/ |
H A D | ProjectFloat.java | 227 final float[] projMatrix, final int projMatrix_offset, in gluProject() 244 final FloatBuffer projMatrix, in gluProject() 293 final FloatBuffer projMatrix, in gluProject() 347 final float[] projMatrix, final int projMatrix_offset, in gluUnProject() 376 final FloatBuffer projMatrix, in gluUnProject() 434 final FloatBuffer projMatrix, in gluUnProject() 504 final float[] projMatrix, final int projMatrix_offset, in gluUnProject4() 535 final FloatBuffer modelMatrix, final FloatBuffer projMatrix, in gluUnProject4()
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/dports/games/openspades/openspades-0.1.3/Sources/Draw/ |
H A D | GLDynamicLight.h | 29 Matrix4 projMatrix; variable
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/dports/devel/py-bullet3/bullet3-3.21/examples/pybullet/examples/ |
H A D | widows.py | 20 projMatrix = p.getDebugVisualizerCamera()[3] variable
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/dports/databases/grass7/grass-7.8.6/lib/ogsf/ |
H A D | gpd.c | 222 GLdouble modelMatrix[16], projMatrix[16]; in gpd_2dsite() local 318 GLdouble modelMatrix[16], projMatrix[16]; in gpd_3dsite() local
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H A D | gvld.c | 113 GLdouble modelMatrix[16], projMatrix[16]; in gvld_isosurf() local 438 GLdouble modelMatrix[16], projMatrix[16]; in gvld_slices() local
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/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/jogamp/opengl/gl2/ |
H A D | ProjectDouble.java | 605 final double[] projMatrix, in gluProject() 658 final DoubleBuffer projMatrix, in gluProject() 712 final double[] projMatrix, in gluUnProject() 772 final DoubleBuffer projMatrix, in gluUnProject() 836 final double[] projMatrix, in gluUnProject4() 900 final DoubleBuffer projMatrix, in gluUnProject4()
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/dports/games/scummvm/scummvm-2.5.1/math/ |
H A D | glmath.h | 37 Matrix4 modelMatrix, projMatrix; in gluMathProject() local
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/dports/games/residualvm/residualvm-0.3.1/math/ |
H A D | glmath.h | 37 Matrix4 modelMatrix, projMatrix; in gluMathProject() local
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/dports/graphics/jogl/jogl-1.1.1_9/jogl/src/classes/com/sun/opengl/impl/ |
H A D | Project.java | 641 double[] projMatrix, in gluProject() 694 DoubleBuffer projMatrix, in gluProject() 748 double[] projMatrix, in gluUnProject() 808 DoubleBuffer projMatrix, in gluUnProject() 872 double[] projMatrix, in gluUnProject4() 936 DoubleBuffer projMatrix, in gluUnProject4()
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/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthUtil/ |
H A D | ViewFitter.cpp | 30 …void projectToFarPlane(osg::Vec3d& Pview, const osg::Matrix& projMatrix, const osg::Matrix& projMa… in projectToFarPlane() 59 osg::Matrix projMatrix = _camera->getProjectionMatrix(); in createViewpoint() local
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/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/rendering/gl/ |
H A D | GLShader.cpp | 72 const GLfloat *projMatrix = glMatrixProject.Get(); in OnEnabled() local
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/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/rendering/gles/ |
H A D | GLESShader.cpp | 84 const GLfloat *projMatrix = glMatrixProject.Get(); in OnEnabled() local
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/graphics/shaders/compiled/ |
H A D | default-material_structs.vert.h | 32 SPIRV_FLOAT_MAT_4x4 projMatrix; member
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/dports/games/lwjgl/lwjgl-2df01dd/src/java/org/lwjgl/util/glu/ |
H A D | Project.java | 298 FloatBuffer projMatrix, in gluProject() 347 FloatBuffer projMatrix, in gluUnProject()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libappfw/src/widgets/ |
H A D | compositorwidget.cpp | 122 void CompositorWidget::setCompositeProjection(Matrix4f const &projMatrix) in setCompositeProjection()
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/dports/misc/usd/USD-21.11/pxr/imaging/hdx/ |
H A D | freeCameraSceneDelegate.cpp | 128 GfMatrix4d const &projMatrix) in SetMatrices()
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/dports/misc/usd/USD-21.11/pxr/imaging/hdSt/testenv/ |
H A D | testHdStBasicDrawing.cpp | 119 GfMatrix4d projMatrix = GetProjectionMatrix(); in DrawTest() local
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/dports/games/pioneer/pioneer-20210723/src/gui/ |
H A D | GuiScreen.h | 90 static matrix4x4f projMatrix; variable
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_Direct3D9/ |
H A D | GSH_Direct3D9_Shader.cpp | 74 auto projMatrix = CMatrix44Value(b.CreateUniformMatrix("g_projMatrix")); in GenerateVertexShader() local
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/dports/misc/usd/USD-21.11/pxr/imaging/hd/ |
H A D | unitTestHelper.cpp | 165 GfMatrix4d projMatrix = frustum.ComputeProjectionMatrix(); in _Init() local
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/dports/games/doomsday/doomsday-2.3.1/doomsday/tests/test_glsandbox/ |
H A D | testwindow.cpp | 59 Matrix4f projMatrix; in DENG2_PIMPL() local
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