/dports/math/scilab/scilab-6.1.1/scilab/modules/renderer/src/java/org/scilab/modules/renderer/JoGLView/axes/ruler/ |
H A D | AxesRulerDrawer.java | 510 …private Vector3d computeXAxisPosition(double[] projectionMatrix, Double[] bounds, AxisProperty.Axi… in computeXAxisPosition()
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/dports/graphics/mupdf/mupdf-1.18.0-source/thirdparty/freeglut/progs/demos/smooth_opengl3/ |
H A D | smooth_opengl3.c | 365 GLfloat projectionMatrix[16]; variable
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgShadow/ |
H A D | ViewDependentShadowMap.cpp | 254 …ComputeLightSpaceBounds(osg::Viewport* viewport, const osg::Matrixd& projectionMatrix, osg::Matrix… in ComputeLightSpaceBounds() 853 osg::Matrixd projectionMatrix; in cull() local 1387 …CameraSettings(Frustum& frustum, LightData& positionedLight, osg::Matrixd& projectionMatrix, osg::… in computeShadowCameraSettings()
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H A D | LightSpacePerspectiveShadowMap.cpp | 426 void setProjectionMatrix( const osg::Matrix & projectionMatrix ) in setProjectionMatrix()
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/dports/x11-toolkits/qt5-datavis3d/kde-qtdatavis3d-5.15.2p2/src/datavisualization/engine/ |
H A D | surface3drenderer.cpp | 808 QMatrix4x4 projectionMatrix; in drawSlicedScene() local 1125 QMatrix4x4 projectionMatrix; in drawScene() local 1938 const QMatrix4x4 &projectionMatrix) in drawLabels()
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H A D | scatter3drenderer.cpp | 506 QMatrix4x4 projectionMatrix; in drawScene() local 1655 const QMatrix4x4 &projectionMatrix) { in drawLabels()
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/dports/graphics/freeimage/FreeImage/Source/OpenEXR/Imath/ |
H A D | ImathFrustum.h | 358 Matrix44<T> Frustum<T>::projectionMatrix() const in projectionMatrix() function
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/dports/devel/bullet/bullet3-3.21/examples/SharedMemory/ |
H A D | GraphicsSharedMemoryCommands.h | 128 float projectionMatrix[16]; member
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/dports/graphics/povray37/povray-3.7.0.10/libraries/ilmbase/Imath/ |
H A D | ImathFrustum.h | 358 Matrix44<T> Frustum<T>::projectionMatrix() const in projectionMatrix() function
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/dports/x11-toolkits/qt5-declarative/kde-qtdeclarative-5.15.2p41/src/plugins/scenegraph/d3d12/ |
H A D | qsgd3d12renderer.cpp | 449 const QMatrix4x4 *projectionMatrix() const override { return m_projectionMatrix; } in projectionMatrix() function
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/dports/x11-toolkits/qt5-declarative-test/kde-qtdeclarative-5.15.2p41/src/plugins/scenegraph/d3d12/ |
H A D | qsgd3d12renderer.cpp | 449 const QMatrix4x4 *projectionMatrix() const override { return m_projectionMatrix; } in projectionMatrix() function
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/dports/graphics/opencv/opencv-4.5.3/3rdparty/openexr/Imath/ |
H A D | ImathFrustum.h | 358 Matrix44<T> Frustum<T>::projectionMatrix() const in projectionMatrix() function
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/dports/devel/py-bullet3/bullet3-3.21/examples/SharedMemory/ |
H A D | GraphicsSharedMemoryCommands.h | 128 float projectionMatrix[16]; member
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/WebCore/platform/graphics/opengl/ |
H A D | TextureMapperGL.cpp | 210 TransformationMatrix projectionMatrix; member
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/dports/misc/usd/USD-21.11/pxr/imaging/hdx/ |
H A D | pickTask.cpp | 532 GfMatrix4d const& projectionMatrix, in HdxPickResult()
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/dports/games/flightgear/flightgear-2020.3.11/src/Viewer/ |
H A D | CameraGroup_legacy.cxx | 438 Matrix projectionMatrix; in update() local 507 Matrix projectionMatrix; in update() local
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/dports/math/gismo/gismo-21.12.0/external/onurbs/ |
H A D | opennurbs_gl.cpp | 697 ON_Xform projectionMatrix; // camera to clip transformation in ON_GL() local
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/dports/lang/squeak/Squeak-4.10.2.2614-src/Cross/plugins/B3DAcceleratorPlugin/ |
H A D | sqOpenGLRenderer.c | 400 int glSetTransform(int handle, float *modelViewMatrix, float *projectionMatrix) { in glSetTransform()
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/dports/astro/stellarium/stellarium-0.21.3/plugins/Scenery3d/src/ |
H A D | S3DRenderer.hpp | 228 QMatrix4x4 projectionMatrix; member in S3DRenderer
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/dports/astro/stellarium/stellarium-0.21.3/src/core/ |
H A D | StelSkyDrawer.hpp | 491 int projectionMatrix; member
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/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/surface/src/3rdparty/opennurbs/ |
H A D | opennurbs_gl.cpp | 697 ON_Xform projectionMatrix; // camera to clip transformation in ON_GL() local
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/dports/misc/usd/USD-21.11/pxr/imaging/glf/ |
H A D | simpleLightingContext.cpp | 189 GfMatrix4d const &projectionMatrix) in SetCamera()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgShadow/ |
H A D | LightSpacePerspectiveShadowMap.cpp | 426 void setProjectionMatrix( const osg::Matrix & projectionMatrix ) in setProjectionMatrix()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/plugins/renderers/rhi/renderer/ |
H A D | renderview_p.h | 128 float projectionMatrix[16]; member
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/dports/games/openmw/openmw-openmw-0.47.0/components/sceneutil/ |
H A D | mwshadowtechnique.cpp | 352 …eBounds::ComputeLightSpaceBounds(osg::Viewport* viewport, const osg::Matrixd& projectionMatrix, os… in ComputeLightSpaceBounds() 1109 osg::Matrixd projectionMatrix; in cull() local 1764 …CameraSettings(Frustum& frustum, LightData& positionedLight, osg::Matrixd& projectionMatrix, osg::… in computeShadowCameraSettings()
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