Searched defs:pshader (Results 1 – 3 of 3) sorted by relevance
175 IDirect3DPixelShader9 *pshader; in compile_pixel_shader9() local220 IDirect3DVertexShader9 *vshader, IDirect3DPixelShader9 *pshader) in setup_device9()251 IDirect3DPixelShader9 *pshader, IDirect3DVertexBuffer9 *quad_geometry, in compute_shader_probe9()317 IDirect3DPixelShader9 *pshader; in test_swizzle() local355 IDirect3DPixelShader9 *pshader; in test_math() local416 IDirect3DPixelShader9 *pshader; in test_conditionals() local475 IDirect3DPixelShader9 *pshader; in test_float_vectors() local549 IDirect3DPixelShader9 *pshader; in test_trig() local
655 const struct wined3d_shader *pshader = state->shader[WINED3D_SHADER_TYPE_PIXEL]; in shader_arb_load_constants_internal() local701 const struct wined3d_shader *pshader = state->shader[WINED3D_SHADER_TYPE_PIXEL]; in shader_arb_load_constants_internal() local770 char pshader = shader_is_pshader_version(reg_maps->shader_version.type); in shader_generate_arb_declarations() local1006 BOOL pshader = shader_is_pshader_version(reg_maps->shader_version.type); in shader_arb_get_register_name() local1418 BOOL pshader = shader_is_pshader_version(ins->ctx->reg_maps->shader_version.type); in shader_hw_sample() local1835 BOOL pshader = shader_is_pshader_version(reg_maps->shader_version.type); in shader_hw_mov() local2597 BOOL pshader = shader_is_pshader_version(ins->ctx->reg_maps->shader_version.type); in shader_hw_nrm() local
1460 const struct wined3d_shader *pshader = state->shader[WINED3D_SHADER_TYPE_PIXEL]; in shader_glsl_load_constants() local9834 struct wined3d_shader *pshader = NULL; in set_glsl_shader_program() local