/dports/games/palapeli/palapeli-21.12.3/src/file-io/ |
H A D | collection.cpp | 24 Palapeli::Collection::Item::Item(Palapeli::Puzzle* puzzle) in Item() 124 …Palapeli::Puzzle* puzzle = new Palapeli::Puzzle(new Palapeli::CollectionStorageComponent(puzzleGro… in Collection() local 132 …Palapeli::Puzzle* puzzle = new Palapeli::Puzzle(new Palapeli::RetailStorageComponent(desktopPath),… in Collection() local 164 void Palapeli::Collection::importPuzzle(Palapeli::Puzzle* puzzle) in importPuzzle() 184 Palapeli::Puzzle* puzzle = new Palapeli::Puzzle(new Palapeli::ArchiveStorageComponent, path, id); in importPuzzle() local 197 Palapeli::Puzzle* puzzle = puzzleFromIndex(index); in exportPuzzle() local 208 Palapeli::Puzzle* puzzle = puzzleFromIndex(index); in deletePuzzle() local
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H A D | collection_p.h | 18 Palapeli::Puzzle* puzzle() const { return m_puzzle; } in puzzle() function
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/dports/games/burrtools/burrtools-0.6.3/src/gui/ |
H A D | tooltabs.h | 50 puzzle_c * puzzle; variable 68 puzzle_c * puzzle; variable 86 puzzle_c * puzzle; variable 104 puzzle_c * puzzle; variable 121 puzzle_c * puzzle; variable
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H A D | voxeleditgroup.cpp | 83 VoxelEditGroup_c::VoxelEditGroup_c(int x, int y, int w, int h, puzzle_c * puzzle, const guiGridType… in VoxelEditGroup_c() 119 void VoxelEditGroup_c::newGridType(const guiGridType_c * ggt, puzzle_c * puzzle) { in newGridType() 145 void VoxelEditGroup_c::setPuzzle(puzzle_c * puzzle, unsigned int num) { in setPuzzle()
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/dports/games/ksudoku/ksudoku-21.12.3/src/gui/ |
H A D | history.cpp | 42 void HistoryEvent::setPuzzleCell(PuzzleState& puzzle, int index, const CellInfo& cell) const { in setPuzzleCell() 64 CellInfo HistoryEvent::getPuzzleCell(const PuzzleState& puzzle, int index) const { in getPuzzleCell() argument 75 bool HistoryEvent::applyTo(PuzzleState& puzzle) { in applyTo()
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H A D | gamevariants.cpp | 293 auto* puzzle = new Puzzle(m_graph, false); in startEmpty() local 305 auto* puzzle = new Puzzle(m_graph, true); in createGame() local 350 auto* puzzle = new Puzzle(m_graph, false); in startEmpty() local 362 auto* puzzle = new Puzzle(m_graph, true); in createGame() local 405 auto* puzzle = new Puzzle(m_graph, false); in startEmpty() local 415 auto* puzzle = new Puzzle(m_graph, true); in createGame() local
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/dports/security/hs-cryptol/cryptol-2.11.0/_cabal_deps/sbv-8.12/Documentation/SBV/Examples/Puzzles/ |
H A D | DogCatMouse.hs | 31 puzzle = allSat $ do function
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H A D | Counts.hs | 54 puzzle cnt = cnt .== last css function
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H A D | Garden.hs | 70 puzzle = do n <- sInteger "N" function
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/dports/lang/mosml/mosml-ver-2.10.1/src/doc/ |
H A D | mosmllib.tex | 42 \subsection*{This document} 49 \subsection*{Alternative formats of this document}
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/dports/games/hyperrogue/hyperrogue-12.0f/ |
H A D | dpgen.cpp | 164 struct puzzle { struct 165 string name; 166 int seed; 167 int el, hl;
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/dports/games/einstein/einstein-2.0/ |
H A D | puzgen.cpp | 145 bool Possibilities::isValid(SolvedPuzzle &puzzle) in isValid() 221 static bool canSolve(SolvedPuzzle &puzzle, Rules &rules) in canSolve() 247 static void removeRules(SolvedPuzzle &puzzle, Rules &rules) in removeRules() 268 static void genRules(SolvedPuzzle &puzzle, Rules &rules) in genRules() 314 void genPuzzle(SolvedPuzzle &puzzle, Rules &rules) in genPuzzle() 354 void savePuzzle(SolvedPuzzle &puzzle, std::ostream &stream) in savePuzzle() 361 void loadPuzzle(SolvedPuzzle &puzzle, std::istream &stream) in loadPuzzle()
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H A D | rules.cpp | 39 NearRule::NearRule(SolvedPuzzle puzzle) in NearRule() 153 DirectionRule::DirectionRule(SolvedPuzzle puzzle) in DirectionRule() 237 OpenRule::OpenRule(SolvedPuzzle puzzle) in OpenRule() 290 UnderRule::UnderRule(SolvedPuzzle puzzle) in UnderRule() 376 BetweenRule::BetweenRule(SolvedPuzzle puzzle) in BetweenRule() 509 Rule* genRule(SolvedPuzzle &puzzle) in genRule()
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/dports/games/gnome-sudoku/gnome-sudoku-40.2/lib/ |
H A D | qqwing-wrapper.cpp | 75 int qqwing_count_solutions_limited(int* puzzle) in qqwing_count_solutions_limited() 87 void qqwing_print_stats(int* puzzle) in qqwing_print_stats()
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/dports/games/sgt-puzzles/puzzles-20220128.c43a34f/ |
H A D | printing.c | 10 struct puzzle { struct 20 struct puzzle *puzzles; argument
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/dports/x11-toolkits/p5-Tk/Tk-804.035/demos/demos/widget_lib/ |
H A D | puzzle.pl | 6 sub puzzle { subroutine
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/dports/games/gbrainy/gbrainy-2.4.3/src/Games/Logic/ |
H A D | PuzzleGridDots.cs | 45 bool [] puzzle; field in gbrainy.Games.Logic.PuzzleGridDots 265 public void DrawFigure (CairoContextEx gr, double x, double y, bool [] puzzle, int index) in DrawFigure()
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/dports/math/giacxcas/fltk-1.3.0/test/ |
H A D | glpuzzle.cxx | 62 struct puzzle { struct 63 struct puzzle *backptr; argument 64 struct puzzle *solnptr; argument 66 struct puzzle *next; argument 73 struct puzzle *puzzle; argument 491 solidifyChain(struct puzzle *puzzle) in solidifyChain() 628 generateNewConfigs(struct puzzle *puzzle) in generateNewConfigs() 654 struct puzzle *puzzle, *next; in freeSolutions() local
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/dports/x11-toolkits/fltk/fltk-1.3.8/test/ |
H A D | glpuzzle.cxx | 53 struct puzzle { struct 54 struct puzzle *backptr; argument 55 struct puzzle *solnptr; argument 57 struct puzzle *next; argument 64 struct puzzle *puzzle; argument 482 solidifyChain(struct puzzle *puzzle) in solidifyChain() 619 generateNewConfigs(struct puzzle *puzzle) in generateNewConfigs() 645 struct puzzle *puzzle, *next; in freeSolutions() local
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/dports/x11-toolkits/ntk/ntk/test/ |
H A D | glpuzzle.cxx | 62 struct puzzle { struct 63 struct puzzle *backptr; argument 64 struct puzzle *solnptr; argument 66 struct puzzle *next; argument 73 struct puzzle *puzzle; member 491 solidifyChain(struct puzzle *puzzle) in solidifyChain() 628 generateNewConfigs(struct puzzle *puzzle) in generateNewConfigs() 654 struct puzzle *puzzle, *next; in freeSolutions() local
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/dports/games/palapeli/palapeli-21.12.3/src/ |
H A D | importhelper.cpp | 32 Palapeli::Puzzle* puzzle = Palapeli::Collection::instance()->importPuzzle(m_path); in doWork() local
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/dports/security/hs-cryptol/cryptol-2.11.0/_cabal_deps/sbv-8.12/SBVTestSuite/TestSuite/Puzzles/ |
H A D | Counts.hs | 26 puzzle' d0 d1 d2 d3 d4 d5 d6 d7 d8 d9 = puzzle [d0, d1, d2, d3, d4, d5, d6, d7, d8, d9] function
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/dports/security/hs-cryptol/cryptol-2.11.0/_cabal_deps/sbv-8.12/SBVBenchSuite/BenchSuite/Puzzles/ |
H A D | Counts.hs | 27 -- puzzle' d0 d1 d2 d3 d4 d5 d6 d7 d8 d9 = puzzle [d0, d1, d2, d3, d4, d5, d6, d7, d8, d9] function
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/saga/ |
H A D | puzzle.cpp | 173 ActorData *puzzle = _vm->_actor->getActor(_vm->_actor->actorIndexToId(ITE_ACTOR_PUZZLE)); in initPieces() local 193 ActorData *puzzle = _vm->_actor->getActor(_vm->_actor->actorIndexToId(ITE_ACTOR_PUZZLE)); in showPieces() local 208 ActorData *puzzle = _vm->_actor->getActor(_vm->_actor->actorIndexToId(ITE_ACTOR_PUZZLE)); in drawCurrentPiece() local 340 ActorData *puzzle = _vm->_actor->getActor(_vm->_actor->actorIndexToId(ITE_ACTOR_PUZZLE)); in dropPiece() local
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/dports/games/scummvm/scummvm-2.5.1/engines/saga/ |
H A D | puzzle.cpp | 177 ActorData *puzzle = _vm->_actor->getActor(_vm->_actor->actorIndexToId(ITE_ACTOR_PUZZLE)); in initPieces() local 197 ActorData *puzzle = _vm->_actor->getActor(_vm->_actor->actorIndexToId(ITE_ACTOR_PUZZLE)); in showPieces() local 212 ActorData *puzzle = _vm->_actor->getActor(_vm->_actor->actorIndexToId(ITE_ACTOR_PUZZLE)); in drawCurrentPiece() local 344 ActorData *puzzle = _vm->_actor->getActor(_vm->_actor->actorIndexToId(ITE_ACTOR_PUZZLE)); in dropPiece() local
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