Searched defs:pvsworker (Results 1 – 6 of 6) sorted by relevance
/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | pvs.cpp | 290 struct pvsworker struct 292 pvsworker() : thread(NULL), pvsnodes(new pvsnode[origpvsnodes.length()]) in pvsworker() argument 295 ~pvsworker() in ~pvsworker() argument 300 SDL_Thread *thread; 301 pvsnode *pvsnodes; 306 int curlevel; 307 ivec origin; 309 void resetlevels() in resetlevels() 412 struct cullorder 738 int wateroccluded, waterbytes; [all …]
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/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | pvs.cpp | 289 struct pvsworker struct 291 pvsworker() : thread(NULL), pvsnodes(new pvsnode[origpvsnodes.length()]) in pvsworker() function 294 ~pvsworker() in ~pvsworker() argument 299 SDL_Thread *thread; 300 pvsnode *pvsnodes; 305 int curlevel; 306 ivec origin; 308 void resetlevels() in resetlevels() 411 struct cullorder 734 int wateroccluded, waterbytes; [all …]
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/dports/games/tesseract/tesseract/src/engine/ |
H A D | pvs.cpp | 289 struct pvsworker struct 291 pvsworker() : thread(NULL), pvsnodes(new pvsnode[origpvsnodes.length()]) in pvsworker() argument 294 ~pvsworker() in ~pvsworker() argument 299 SDL_Thread *thread; 300 pvsnode *pvsnodes; 305 int curlevel; 306 ivec origin; 308 void resetlevels() in resetlevels() 411 struct cullorder 734 int wateroccluded, waterbytes; [all …]
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/dports/games/sauerbraten/sauerbraten/src/engine/ |
H A D | pvs.cpp | 289 struct pvsworker struct 291 pvsworker() : thread(NULL), pvsnodes(new pvsnode[origpvsnodes.length()]) in pvsworker() argument 294 ~pvsworker() in ~pvsworker() argument 299 SDL_Thread *thread; 300 pvsnode *pvsnodes; 305 int curlevel; 306 ivec origin; 308 void resetlevels() in resetlevels() 411 struct cullorder 737 int wateroccluded, waterbytes; [all …]
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/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | pvs.cpp | 289 struct pvsworker struct 291 pvsworker() : thread(NULL), pvsnodes(new pvsnode[origpvsnodes.length()]) in pvsworker() argument 294 ~pvsworker() in ~pvsworker() argument 299 SDL_Thread *thread; 300 pvsnode *pvsnodes; 305 int curlevel; 306 ivec origin; 308 void resetlevels() in resetlevels() 411 struct cullorder 737 int wateroccluded, waterbytes; [all …]
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/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | pvs.cpp | 302 struct pvsworker struct 304 pvsworker() : thread(NULL), pvsnodes(new pvsnode[origpvsnodes.length()]) in pvsworker() function 307 ~pvsworker() in ~pvsworker() argument 312 SDL_Thread *thread; 313 pvsnode *pvsnodes; 315 shaftbb viewcellbb; 318 int curlevel; 319 ivec origin; 321 void resetlevels() in resetlevels() 709 int wateroccluded, waterbytes; [all …]
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