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Searched defs:recip_dy (Results 1 – 4 of 4) sorted by relevance

/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/texmap/
H A Dntmap.cpp243 static fix compute_du_dy_lin(const g3ds_tmap &t, int top_vertex,int bottom_vertex, fix recip_dy) in compute_du_dy_lin()
249 static fix compute_dv_dy_lin(const g3ds_tmap &t, int top_vertex,int bottom_vertex, fix recip_dy) in compute_dv_dy_lin()
254 static fix compute_dl_dy_lin(const g3ds_tmap &t, int top_vertex,int bottom_vertex, fix recip_dy) in compute_dl_dy_lin()
259 fix compute_dx_dy(const g3ds_tmap &t, int top_vertex,int bottom_vertex, fix recip_dy) in compute_dx_dy()
264 static fix compute_du_dy(const g3ds_tmap &t, int top_vertex,int bottom_vertex, fix recip_dy) in compute_du_dy()
269 static fix compute_dv_dy(const g3ds_tmap &t, int top_vertex,int bottom_vertex, fix recip_dy) in compute_dv_dy()
274 static fix compute_dz_dy(const g3ds_tmap &t, int top_vertex,int bottom_vertex, fix recip_dy) in compute_dz_dy()
449 fix recip_dy; in ntexture_map_lighted() local
484 fix recip_dy; in ntexture_map_lighted() local
704 fix recip_dy; in ntexture_map_lighted_linear() local
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H A Dtmapflat.cpp100 fix recip_dy; in texture_map_flat() local
/dports/games/d2x/d2x-0.2.5/texmap/
H A Dntmap.c410 fix compute_du_dy_lin(g3ds_tmap *t, int top_vertex,int bottom_vertex, fix recip_dy) in compute_du_dy_lin()
416 fix compute_dv_dy_lin(g3ds_tmap *t, int top_vertex,int bottom_vertex, fix recip_dy) in compute_dv_dy_lin()
421 fix compute_dl_dy_lin(g3ds_tmap *t, int top_vertex,int bottom_vertex, fix recip_dy) in compute_dl_dy_lin()
427 fix compute_dx_dy(g3ds_tmap *t, int top_vertex,int bottom_vertex, fix recip_dy) in compute_dx_dy()
432 fix compute_du_dy(g3ds_tmap *t, int top_vertex,int bottom_vertex, fix recip_dy) in compute_du_dy()
438 fix compute_dv_dy(g3ds_tmap *t, int top_vertex,int bottom_vertex, fix recip_dy) in compute_dv_dy()
444 fix compute_dz_dy(g3ds_tmap *t, int top_vertex,int bottom_vertex, fix recip_dy) in compute_dz_dy()
635 fix recip_dy; in ntexture_map_lighted() local
673 fix recip_dy; in ntexture_map_lighted() local
917 fix recip_dy; in ntexture_map_lighted_linear() local
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H A Dtmapflat.c134 fix recip_dy; in texture_map_flat() local