Searched defs:recip_dy (Results 1 – 4 of 4) sorted by relevance
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/texmap/ |
H A D | ntmap.cpp | 243 static fix compute_du_dy_lin(const g3ds_tmap &t, int top_vertex,int bottom_vertex, fix recip_dy) in compute_du_dy_lin() 249 static fix compute_dv_dy_lin(const g3ds_tmap &t, int top_vertex,int bottom_vertex, fix recip_dy) in compute_dv_dy_lin() 254 static fix compute_dl_dy_lin(const g3ds_tmap &t, int top_vertex,int bottom_vertex, fix recip_dy) in compute_dl_dy_lin() 259 fix compute_dx_dy(const g3ds_tmap &t, int top_vertex,int bottom_vertex, fix recip_dy) in compute_dx_dy() 264 static fix compute_du_dy(const g3ds_tmap &t, int top_vertex,int bottom_vertex, fix recip_dy) in compute_du_dy() 269 static fix compute_dv_dy(const g3ds_tmap &t, int top_vertex,int bottom_vertex, fix recip_dy) in compute_dv_dy() 274 static fix compute_dz_dy(const g3ds_tmap &t, int top_vertex,int bottom_vertex, fix recip_dy) in compute_dz_dy() 449 fix recip_dy; in ntexture_map_lighted() local 484 fix recip_dy; in ntexture_map_lighted() local 704 fix recip_dy; in ntexture_map_lighted_linear() local [all …]
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H A D | tmapflat.cpp | 100 fix recip_dy; in texture_map_flat() local
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/dports/games/d2x/d2x-0.2.5/texmap/ |
H A D | ntmap.c | 410 fix compute_du_dy_lin(g3ds_tmap *t, int top_vertex,int bottom_vertex, fix recip_dy) in compute_du_dy_lin() 416 fix compute_dv_dy_lin(g3ds_tmap *t, int top_vertex,int bottom_vertex, fix recip_dy) in compute_dv_dy_lin() 421 fix compute_dl_dy_lin(g3ds_tmap *t, int top_vertex,int bottom_vertex, fix recip_dy) in compute_dl_dy_lin() 427 fix compute_dx_dy(g3ds_tmap *t, int top_vertex,int bottom_vertex, fix recip_dy) in compute_dx_dy() 432 fix compute_du_dy(g3ds_tmap *t, int top_vertex,int bottom_vertex, fix recip_dy) in compute_du_dy() 438 fix compute_dv_dy(g3ds_tmap *t, int top_vertex,int bottom_vertex, fix recip_dy) in compute_dv_dy() 444 fix compute_dz_dy(g3ds_tmap *t, int top_vertex,int bottom_vertex, fix recip_dy) in compute_dz_dy() 635 fix recip_dy; in ntexture_map_lighted() local 673 fix recip_dy; in ntexture_map_lighted() local 917 fix recip_dy; in ntexture_map_lighted_linear() local [all …]
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H A D | tmapflat.c | 134 fix recip_dy; in texture_map_flat() local
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