Searched defs:recordChannel (Results 1 – 3 of 3) sorted by relevance
134 void recordChannel(pp_int32 index, bool b) { recChannels[index] = (b ? 1 : 0); } in recordChannel() function
302 void recordChannel(pp_int32 index, bool b) { recChannels[index] = (b ? 1 : 0); } in recordChannel() function
844 void PlayerController::recordChannel(mp_sint32 c, bool m) in recordChannel() function in PlayerController