1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  *
16  * The Original Code is Copyright (C) 2005 Blender Foundation.
17  * All rights reserved.
18  */
19 
20 /** \file
21  * \ingroup texnodes
22  */
23 
24 #include "NOD_texture.h"
25 #include "node_texture_util.h"
26 #include <math.h>
27 
28 static bNodeSocketTemplate inputs[] = {
29     {SOCK_RGBA, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f},
30     {-1, ""},
31 };
32 static bNodeSocketTemplate outputs[] = {
33     {SOCK_FLOAT, N_("Red")},
34     {SOCK_FLOAT, N_("Green")},
35     {SOCK_FLOAT, N_("Blue")},
36     {SOCK_FLOAT, N_("Alpha")},
37     {-1, ""},
38 };
39 
valuefn_r(float * out,TexParams * p,bNode * UNUSED (node),bNodeStack ** in,short thread)40 static void valuefn_r(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread)
41 {
42   tex_input_rgba(out, in[0], p, thread);
43   *out = out[0];
44 }
45 
valuefn_g(float * out,TexParams * p,bNode * UNUSED (node),bNodeStack ** in,short thread)46 static void valuefn_g(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread)
47 {
48   tex_input_rgba(out, in[0], p, thread);
49   *out = out[1];
50 }
51 
valuefn_b(float * out,TexParams * p,bNode * UNUSED (node),bNodeStack ** in,short thread)52 static void valuefn_b(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread)
53 {
54   tex_input_rgba(out, in[0], p, thread);
55   *out = out[2];
56 }
57 
valuefn_a(float * out,TexParams * p,bNode * UNUSED (node),bNodeStack ** in,short thread)58 static void valuefn_a(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread)
59 {
60   tex_input_rgba(out, in[0], p, thread);
61   *out = out[3];
62 }
63 
exec(void * data,int UNUSED (thread),bNode * node,bNodeExecData * execdata,bNodeStack ** in,bNodeStack ** out)64 static void exec(void *data,
65                  int UNUSED(thread),
66                  bNode *node,
67                  bNodeExecData *execdata,
68                  bNodeStack **in,
69                  bNodeStack **out)
70 {
71   tex_output(node, execdata, in, out[0], &valuefn_r, data);
72   tex_output(node, execdata, in, out[1], &valuefn_g, data);
73   tex_output(node, execdata, in, out[2], &valuefn_b, data);
74   tex_output(node, execdata, in, out[3], &valuefn_a, data);
75 }
76 
register_node_type_tex_decompose(void)77 void register_node_type_tex_decompose(void)
78 {
79   static bNodeType ntype;
80 
81   tex_node_type_base(&ntype, TEX_NODE_DECOMPOSE, "Separate RGBA", NODE_CLASS_OP_COLOR, 0);
82   node_type_socket_templates(&ntype, inputs, outputs);
83   node_type_exec(&ntype, NULL, NULL, exec);
84 
85   nodeRegisterType(&ntype);
86 }
87