Searched defs:remaining_step (Results 1 – 6 of 6) sorted by relevance
/dports/games/easyrpg-player/Player-0.7.0/tests/ |
H A D | game_character_moveto.cpp | 17 int remaining_step, bool jumping, in testChar()
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H A D | game_player_input.cpp | 20 int remaining_step, bool jumping, in testPos()
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H A D | game_character_move.cpp | 19 int remaining_step, in testChar()
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H A D | move_route.cpp | 65 int x, int y, int remaining_step, in testMoveRouteMove() 88 int x, int y, int remaining_step, in testMoveRouteJump()
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/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/ |
H A D | savemapeventbase.h | 39 int32_t remaining_step = 0; variable
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/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/lsd/ |
H A D | chunks.h | 342 remaining_step = 0x1F, enumerator 456 remaining_step = 0x1F, enumerator 750 remaining_step = 0x1F, enumerator 832 remaining_step = 0x1F, enumerator
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