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Searched defs:remaining_step (Results 1 – 6 of 6) sorted by relevance

/dports/games/easyrpg-player/Player-0.7.0/tests/
H A Dgame_character_moveto.cpp17 int remaining_step, bool jumping, in testChar()
H A Dgame_player_input.cpp20 int remaining_step, bool jumping, in testPos()
H A Dgame_character_move.cpp19 int remaining_step, in testChar()
H A Dmove_route.cpp65 int x, int y, int remaining_step, in testMoveRouteMove()
88 int x, int y, int remaining_step, in testMoveRouteJump()
/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/
H A Dsavemapeventbase.h39 int32_t remaining_step = 0; variable
/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/lsd/
H A Dchunks.h342 remaining_step = 0x1F, enumerator
456 remaining_step = 0x1F, enumerator
750 remaining_step = 0x1F, enumerator
832 remaining_step = 0x1F, enumerator