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Searched defs:render_to_texture (Results 1 – 16 of 16) sorted by relevance

/dports/games/rlvm/rlvm-release-0.14-77-gfabf134a/src/systems/sdl/
H A Dtexture.h40 struct render_to_texture {}; struct
H A Dtexture.cc161 Texture::Texture(render_to_texture, int width, int height) in Texture() argument
/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/
H A Dstaticmesh.cpp21 void StaticMesh::render_to_texture(int t_size) in render_to_texture() function in StaticMesh
/dports/games/renpy/renpy-7.4.11-sdk/renpy/gl2/
H A Dgl2texture.pyx199 def render_to_texture(self, what, properties): member in TextureLoader
H A Dgl2draw.pyx898 def render_to_texture(self, what, alpha=True, properties={}): member in GL2Draw
/dports/games/renpy/renpy-7.4.11-sdk/renpy/display/
H A Dswdraw.py869 def render_to_texture(self, render, alpha): member in SWDraw
H A Drender.pyx868 def render_to_texture(self, alpha=True): member in Render
H A Dcore.py1796 def render_to_texture(self, what, alpha): member in Renderer
/dports/games/renpy/renpy-7.4.11-sdk/renpy/gl/
H A Dgldraw.pyx1073 def render_to_texture(self, what, alpha): member in GLDraw
/dports/science/py-pymol/pymol-open-source-2.4.0/layer1/
H A DSceneRender.cpp1087short render_to_texture, int x, int y, int oversize_width, int oversize_height,
/dports/games/openbor4432/openbor-ba1eb4f/engine/xbox/generic/
H A Dxboxport.cpp636 int CXBoxSample::render_to_texture(int src_w, int src_h, s_screen* source) in render_to_texture() function in CXBoxSample
/dports/games/openbor/openbor-3caaddd5/engine/xbox/generic/
H A Dxboxport.cpp636 int CXBoxSample::render_to_texture(int src_w, int src_h, s_screen* source) in render_to_texture() function in CXBoxSample
/dports/games/openbor3979/openbor-2bcf25b/engine/xbox/generic/
H A Dxboxport.cpp636 int CXBoxSample::render_to_texture(int src_w, int src_h, s_screen* source) in render_to_texture() function in CXBoxSample
/dports/games/openbor3711/openbor-6ec17fa/engine/xbox/generic/
H A Dxboxport.cpp636 int CXBoxSample::render_to_texture(int src_w, int src_h, s_screen* source) in render_to_texture() function in CXBoxSample
/dports/games/openbor3482/openbor-2c1ecd7/engine/xbox/generic/
H A Dxboxport.cpp636 int CXBoxSample::render_to_texture(int src_w, int src_h, s_screen* source) in render_to_texture() function in CXBoxSample
/dports/graphics/movit/movit-1.6.3/
H A Deffect_chain.cpp1966 void EffectChain::render_to_texture(const vector<DestinationTexture> &destinations, unsigned width,… in render_to_texture() function in movit::EffectChain