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Searched defs:resource (Results 1 – 25 of 51) sorted by relevance

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/reactos/dll/directx/wine/wined3d/
H A Dresource.c59 HRESULT resource_init(struct wined3d_resource *resource, struct wined3d_device *device, in resource_init()
230 struct wined3d_resource *resource = object; in wined3d_resource_destroy_object() local
237 void resource_cleanup(struct wined3d_resource *resource) in resource_cleanup()
257 void resource_unload(struct wined3d_resource *resource) in resource_unload()
279 DWORD CDECL wined3d_resource_get_priority(const struct wined3d_resource *resource) in wined3d_resource_get_priority()
285 void * CDECL wined3d_resource_get_parent(const struct wined3d_resource *resource) in wined3d_resource_get_parent()
482 void CDECL wined3d_resource_preload(struct wined3d_resource *resource) in wined3d_resource_preload()
487 BOOL wined3d_resource_allocate_sysmem(struct wined3d_resource *resource) in wined3d_resource_allocate_sysmem()
504 void wined3d_resource_free_sysmem(struct wined3d_resource *resource) in wined3d_resource_free_sysmem()
547 BOOL wined3d_resource_is_offscreen(struct wined3d_resource *resource) in wined3d_resource_is_offscreen()
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H A Dview.c298 static void wined3d_view_invalidate_location(struct wined3d_resource *resource, in wined3d_view_invalidate_location()
356 struct wined3d_resource *resource = view->resource; in wined3d_rendertarget_view_decref() local
449 struct wined3d_resource *resource = view->resource; in wined3d_rendertarget_view_prepare_location() local
469 struct wined3d_resource *resource = view->resource; in wined3d_rendertarget_view_load_location() local
488 struct wined3d_resource *resource = view->resource; in wined3d_rendertarget_view_validate_location() local
513 struct wined3d_resource *resource = view->resource; in wined3d_render_target_view_cs_init() local
679 struct wined3d_resource *resource = view->resource; in wined3d_shader_resource_view_decref() local
702 struct wined3d_resource *resource = view->resource; in wined3d_shader_resource_view_cs_init() local
978 struct wined3d_resource *resource = view->resource; in wined3d_unordered_access_view_decref() local
1009 struct wined3d_resource *resource; in wined3d_unordered_access_view_clear_uint() local
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H A Dbuffer.c145 struct wined3d_resource *resource = &buffer->resource; in buffer_destroy_buffer_object() local
738 static void buffer_unload(struct wined3d_resource *resource) in buffer_unload()
1238 static ULONG buffer_resource_incref(struct wined3d_resource *resource) in buffer_resource_incref()
1243 static ULONG buffer_resource_decref(struct wined3d_resource *resource) in buffer_resource_decref()
1248 static void buffer_resource_preload(struct wined3d_resource *resource) in buffer_resource_preload()
1257 static HRESULT buffer_resource_sub_resource_map(struct wined3d_resource *resource, unsigned int sub… in buffer_resource_sub_resource_map()
1283 static HRESULT buffer_resource_sub_resource_map_info(struct wined3d_resource *resource, unsigned in… in buffer_resource_sub_resource_map_info()
1301 static HRESULT buffer_resource_sub_resource_unmap(struct wined3d_resource *resource, unsigned int s… in buffer_resource_sub_resource_unmap()
H A Dtexture.c1171 const struct wined3d_resource *resource = &texture->resource; local
2210 struct wined3d_texture * __cdecl wined3d_texture_from_resource(struct wined3d_resource *resource)
2215 static ULONG texture_resource_incref(struct wined3d_resource *resource)
2220 static ULONG texture_resource_decref(struct wined3d_resource *resource)
2225 static void texture_resource_preload(struct wined3d_resource *resource)
2235 static void wined3d_texture_unload(struct wined3d_resource *resource)
2302 static HRESULT texture_resource_sub_resource_map(struct wined3d_resource *resource, unsigned int su…
2433 static HRESULT texture_resource_sub_resource_map_info(struct wined3d_resource *resource, unsigned i…
2463 static HRESULT texture_resource_sub_resource_unmap(struct wined3d_resource *resource, unsigned int …
3484 const struct wined3d_resource *resource; local
H A Dcs.c360 struct wined3d_resource *resource; member
366 struct wined3d_resource *resource; member
372 struct wined3d_resource *resource; member
383 struct wined3d_resource *resource; member
405 struct wined3d_resource *resource; member
1950 struct wined3d_resource *resource = op->resource; in wined3d_cs_exec_preload_resource() local
1972 struct wined3d_resource *resource = op->resource; in wined3d_cs_exec_unload_resource() local
1978 void wined3d_cs_emit_unload_resource(struct wined3d_cs *cs, struct wined3d_resource *resource) in wined3d_cs_emit_unload_resource()
1994 struct wined3d_resource *resource = op->resource; in wined3d_cs_exec_map() local
2028 struct wined3d_resource *resource = op->resource; in wined3d_cs_exec_unmap() local
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H A Ddevice.c498 struct wined3d_resource *resource; in wined3d_device_decref() local
979 struct wined3d_resource *resource, *cursor; in wined3d_device_delete_opengl_contexts_cs() local
3346 struct wined3d_resource *resource; in wined3d_device_process_vertices() local
4281 …ined3d_device_update_sub_resource(struct wined3d_device *device, struct wined3d_resource *resource,
4396 struct wined3d_resource *resource; local
4755 struct wined3d_resource *resource, *cursor; local
4775 struct wined3d_resource *resource, *cursor; local
5081 void device_resource_add(struct wined3d_device *device, struct wined3d_resource *resource)
5090 static void device_resource_remove(struct wined3d_device *device, struct wined3d_resource *resource)
5099 void device_resource_released(struct wined3d_device *device, struct wined3d_resource *resource)
H A Dcontext.c132 GLenum fbo_target, GLenum attachment, const struct wined3d_fbo_resource *resource) in context_attach_gl_texture_fbo()
179 GLenum fbo_target, const struct wined3d_fbo_resource *resource, BOOL rb_namespace, in context_attach_depth_stencil_fbo()
219 … GLenum fbo_target, DWORD idx, const struct wined3d_fbo_resource *resource, BOOL rb_namespace) in context_attach_surface_fbo()
420 static inline DWORD context_generate_rt_mask_from_resource(struct wined3d_resource *resource) in context_generate_rt_mask_from_resource()
436 struct wined3d_resource *resource = render_target->resource; in context_set_fbo_key_for_render_target() local
629 struct wined3d_resource *resource; in context_find_fbo_entry() local
1074 struct wined3d_resource *resource, enum wined3d_resource_type type) in context_resource_released()
/reactos/dll/directx/wine/d3d8/
H A Dd3d8_main.c130 void d3d8_resource_cleanup(struct d3d8_resource *resource) in d3d8_resource_cleanup()
135 HRESULT d3d8_resource_free_private_data(struct d3d8_resource *resource, const GUID *guid) in d3d8_resource_free_private_data()
153 HRESULT d3d8_resource_get_private_data(struct d3d8_resource *resource, const GUID *guid, in d3d8_resource_get_private_data()
191 void d3d8_resource_init(struct d3d8_resource *resource) in d3d8_resource_init()
197 HRESULT d3d8_resource_set_private_data(struct d3d8_resource *resource, const GUID *guid, in d3d8_resource_set_private_data()
H A Dd3d8_private.h154 struct d3d8_resource resource; member
177 struct d3d8_resource resource; member
198 struct d3d8_resource resource; member
211 struct d3d8_resource resource; member
224 struct d3d8_resource resource; member
H A Dbuffer.c134 struct wined3d_resource *resource; in d3d8_vertexbuffer_SetPriority() local
150 const struct wined3d_resource *resource; in d3d8_vertexbuffer_GetPriority() local
432 struct wined3d_resource *resource; in d3d8_indexbuffer_SetPriority() local
448 const struct wined3d_resource *resource; in d3d8_indexbuffer_GetPriority() local
H A Dtexture.c154 struct wined3d_resource *resource; in d3d8_texture_2d_SetPriority() local
170 const struct wined3d_resource *resource; in d3d8_texture_2d_GetPriority() local
495 struct wined3d_resource *resource; in d3d8_texture_cube_SetPriority() local
511 const struct wined3d_resource *resource; in d3d8_texture_cube_GetPriority() local
846 struct wined3d_resource *resource; in d3d8_texture_3d_SetPriority() local
862 const struct wined3d_resource *resource; in d3d8_texture_3d_GetPriority() local
/reactos/dll/directx/wine/d3d9/
H A Dd3d9_main.c155 void d3d9_resource_cleanup(struct d3d9_resource *resource) in d3d9_resource_cleanup()
160 HRESULT d3d9_resource_free_private_data(struct d3d9_resource *resource, const GUID *guid) in d3d9_resource_free_private_data()
178 HRESULT d3d9_resource_get_private_data(struct d3d9_resource *resource, const GUID *guid, in d3d9_resource_get_private_data()
216 void d3d9_resource_init(struct d3d9_resource *resource) in d3d9_resource_init()
222 HRESULT d3d9_resource_set_private_data(struct d3d9_resource *resource, const GUID *guid, in d3d9_resource_set_private_data()
H A Dd3d9_private.h137 struct d3d9_resource resource; member
160 struct d3d9_resource resource; member
181 struct d3d9_resource resource; member
194 struct d3d9_resource resource; member
207 struct d3d9_resource resource; member
H A Dbuffer.c135 struct wined3d_resource *resource; in d3d9_vertexbuffer_SetPriority() local
151 const struct wined3d_resource *resource; in d3d9_vertexbuffer_GetPriority() local
432 struct wined3d_resource *resource; in d3d9_indexbuffer_SetPriority() local
448 const struct wined3d_resource *resource; in d3d9_indexbuffer_GetPriority() local
H A Dtexture.c215 struct wined3d_resource *resource; in d3d9_texture_2d_SetPriority() local
231 const struct wined3d_resource *resource; in d3d9_texture_2d_GetPriority() local
613 struct wined3d_resource *resource; in d3d9_texture_cube_SetPriority() local
629 const struct wined3d_resource *resource; in d3d9_texture_cube_GetPriority() local
1031 struct wined3d_resource *resource; in d3d9_texture_3d_SetPriority() local
1047 const struct wined3d_resource *resource; in d3d9_texture_3d_GetPriority() local
/reactos/drivers/bus/acpi/busmgr/
H A Dpower.c96 struct acpi_power_resource **resource) in acpi_power_get_context()
192 struct acpi_power_resource *resource = NULL; in acpi_power_on() local
243 struct acpi_power_resource *resource = NULL; in acpi_power_off_device() local
548 struct acpi_power_resource *resource = NULL; in acpi_power_add() local
611 struct acpi_power_resource *resource = NULL; in acpi_power_remove() local
634 struct acpi_power_resource *resource = NULL; in acpi_power_resume() local
/reactos/modules/rostests/tests/np_enum/
H A Dnp_enum.c10 void np_enum(NETRESOURCEW * resource) in np_enum()
/reactos/sdk/tools/widl/
H A Dutils.c256 static struct resource struct
260 } resources[16]; argument
/reactos/drivers/bus/acpi/
H A Dbuspdo.c811 ACPI_RESOURCE* resource; in Bus_PDO_QueryResources() local
1316 ACPI_RESOURCE* resource; in Bus_PDO_QueryResourceRequirements() local
/reactos/dll/directx/wine/d3dx9_36/
H A Dutil.c172 HGLOBAL resource; in load_resource_into_memory() local
/reactos/dll/win32/wbemprox/
H A Dwbemlocator.c99 static HRESULT parse_resource( const WCHAR *resource, WCHAR **server, WCHAR **namespace ) in parse_resource()
/reactos/modules/rostests/winetests/wbemprox/
H A Dservices.c157 BSTR resource; in test_IWbemLocator() local
/reactos/modules/rosapps/applications/net/tsclient/rdesktop/
H A Drdpsnd_sgi.c44 int resource, maxFillable; variable
/reactos/modules/rostests/winetests/user32/
H A Dresource.c410 START_TEST(resource) in START_TEST() argument
/reactos/dll/win32/mpr/
H A Dwnet.c1142 LPNETRESOURCEW resource; in _enumerateProvidersW() local
2081 NETRESOURCEW *resource; member
2256 DWORD WINAPI WNetUseConnectionW( HWND hwndOwner, NETRESOURCEW *resource, LPCWSTR password, in WNetUseConnectionW()
2340 static void free_netresourceW( NETRESOURCEW *resource ) in free_netresourceW()
2351 DWORD WINAPI WNetUseConnectionA( HWND hwndOwner, NETRESOURCEA *resource, in WNetUseConnectionA()

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