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Searched defs:right_dir (Results 1 – 22 of 22) sorted by relevance

/dports/math/openmesh/OpenMesh-8.1/src/OpenMesh/Tools/VDPM/
H A DViewingParameters.hh105 const Vec3f& right_dir() const { return right_dir_; } in right_dir() function in OpenMesh::VDPM::ViewingParameters
109 Vec3f& right_dir() { return right_dir_; } in right_dir() function in OpenMesh::VDPM::ViewingParameters
/dports/graphics/scantailor/scantailor-advanced-1.0.16/
H A DRelinkingSortingModel.cpp52 const QString right_dir(right_path.left(right_path.lastIndexOf(QChar('/')))); in lessThan() local
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/
H A Ddir.h72 #define right_dir(d) (((d) + 1) % NUMDIRS) macro
/dports/security/fwbuilder/fwbuilder-5.3.7/src/unit_tests/generatedScriptTestsSecuwall/
H A DgeneratedScriptTestsSecuwall.cpp93 const std::string &right_dir) in assertDirsEqual()
/dports/math/sisl/SISL-SISL-4.6.0-44-g9114631/src/
H A Dsh6evalint.c123 double right_dir[3]; /* Right direction of 3D intersect. curve */ local
/dports/graphics/open3d/Open3D-0.2/src/Visualization/Utility/
H A DGLHelper.cpp41 Eigen::Vector3d right_dir = up_dir.cross(front_dir).normalized(); in LookAt() local
/dports/graphics/py-open3d-python/Open3D-0.2/src/Visualization/Utility/
H A DGLHelper.cpp41 Eigen::Vector3d right_dir = up_dir.cross(front_dir).normalized(); in LookAt() local
/dports/graphics/open3d/Open3D-0.2/src/Visualization/Visualizer/
H A DViewControl.cpp134 Eigen::Vector3d right_dir = right_.normalized(); in ConvertToPinholeCameraParameters() local
/dports/graphics/py-open3d-python/Open3D-0.2/src/Visualization/Visualizer/
H A DViewControl.cpp134 Eigen::Vector3d right_dir = right_.normalized(); in ConvertToPinholeCameraParameters() local
/dports/lang/sdcc/sdcc-4.0.0/src/pdk/
H A Dralloc2.cc140 …bool right_dir = IS_TRUE_SYMOP (right) || IS_ITEMP (right) && !(options.stackAuto || reentrant) &&… in Ainst_ok() local
/dports/print/lilypond-devel/lilypond-2.23.5/lily/
H A Dbeam.cc267 Direction right_dir) in position_with_maximal_common_beams()
/dports/print/lilypond/lilypond-2.22.1/lily/
H A Dbeam.cc269 Direction right_dir) in position_with_maximal_common_beams()
/dports/games/mirrormagic/mirrormagic-2.0.2/src/
H A Dgame.c2325 int right_dir = turn[old_move_dir].right; in TurnRound() local
/dports/devel/monotone/monotone-1.1/src/
H A Dmerge_conflict.cc1336 file_path left_dir, right_dir; in report_duplicate_name_conflicts() local
/dports/misc/vifm/vifm-0.11/src/cfg/
H A Dinfo.c1117 const char *left_dir, *left_file, *right_dir, *right_file; in load_dir_stack() local
/dports/cad/nvc/nvc-r1.5.3/src/rt/
H A Drtkern.c1074 int8_t right_dir, struct uarray *u) in _bit_vec_op()
/dports/audio/ganv/ganv-1.8.0/src/
H A DCanvas.cpp1973 GEnumValue right_dir = { GANV_DIRECTION_RIGHT, "right", "right" }; in ganv_canvas_class_init() local
/dports/cad/nvc/nvc-r1.5.3/src/
H A Dcgen.c2507 LLVMValueRef right_data = NULL, right_len = NULL, right_dir = NULL; in cgen_op_bit_vec_op() local
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/
H A Dgame.c6963 int right_dir = turn[old_move_dir].right; in TurnRoundExt() local
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/
H A Dgame.c6963 int right_dir = turn[old_move_dir].right; in TurnRoundExt() local
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/
H A Dgame.c7105 int right_dir = turn[old_move_dir].right; in TurnRoundExt() local
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/
H A Dgame.c7105 int right_dir = turn[old_move_dir].right; in TurnRoundExt() local